Player Matchup

Nox
Nox
 
Nox
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
Brawl923
King Arthur
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
72W - 42L
1,420 Elo+
Party 3
Ravana
Ravana
Crow720
Ravana
Level 55
God Stats
1W - 2L
1,500 SR
Queue Stats
173W - 142L
1,420 Elo+
Party 3
Heimdallr
Heimdallr
raijin0203
Heimdallr
Level 105
God Stats
5W - 5L
1,500 SR
Queue Stats
274W - 250L
1,455 Elo+
Party 3
Janus
Janus
rinsesense
Janus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 67L
1,500 Elo+
Party 3
Team Averages
Level 66
1,500 SR
1,459 Elo+

VS

Team Averages
Level 72
1,483 SR
1,452 Elo+
Ullr
Ullr
 
Ullr
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
ALEMELBI
Agni
Level 28
God Stats
4W - 6L
1,439 SR
Queue Stats
11W - 15L
1,308 Elo+
Party 1
Cthulhu
Cthulhu
DoansaI
Cthulhu
Level 116
God Stats
1W - 2L
1,291 SR
Queue Stats
205W - 190L
1,530 Elo+
Party 1
Jing Wei
Jing Wei
Zadico123456
Jing Wei
Level 20
God Stats
14W - 3L
1,792 SR
Queue Stats
25W - 23L
1,457 Elo+
Party 2
Set
Set
jesusepe123456
Set
Level 98
God Stats
4W - 4L
1,393 SR
Queue Stats
18W - 16L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
8
1 / 2 / 3
5,913
455
2,878
5,805
3,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Brawl923
King Arthur
12
1 / 1 / 1
7,069
544
3,100
7,363
3,492
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
Crow720
Ravana
11
2 / 3 / 1
6,648
511
4,277
8,647
3,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heimdallr
raijin0203
Heimdallr
10
1 / 5 / 3
6,092
469
3,720
8,277
2,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
8
1 / 7 / 1
5,515
424
2,462
6,894
1,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
7 / 1 / 3
8,555
658
8,114
6,667
2,238
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
12
2 / 1 / 3
7,132
549
5,422
4,942
1,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
DoansaI
Cthulhu
12
2 / 1 / 6
7,650
588
4,679
8,063
5,606
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
Zadico123456
Jing Wei
12
0 / 1 / 0
7,193
553
484
5,339
1,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
7 / 2 / 4
7,959
612
5,728
8,748
3,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
6
Kills
18
18
Deaths
6
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
2
3
1.25
W
Ullr
 
Ullr
7
1
3
8.5
W
Agni
2
1
3
3.5
L
King Arthur
Brawl923
King Arthur
1
1
1
1.5
L
Ravana
Crow720
Ravana
2
3
1
0.83
W
Cthulhu
DoansaI
Cthulhu
2
1
6
5
W
Jing Wei
Zadico123456
Jing Wei
0
1
0
0
W
7
2
4
4.5
L
Heimdallr
raijin0203
Heimdallr
1
5
3
0.5
L
Janus
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,437
Damage
24,427
36,986
Taken
33,759
14,127
Mitigated
14,231
6,609
Healing
11,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
2,878
313
0
1,711
5,805
3,912
0
2,493
3,312
11,606
0
W
Ullr
 
Ullr
8,114
2,161
0
927
6,667
2,238
1,814
927
5,740
0
59,617
W
Agni
5,422
396
0
500
4,942
1,594
0
1,060
3,882
40,032
0
L
King Arthur
Brawl923
King Arthur
3,100
146
0
2,136
7,363
3,492
26
2,290
5,073
0
42,134
L
Ravana
Crow720
Ravana
4,277
1,322
0
1,175
8,647
3,094
0
1,631
7,016
0
42,220
W
Cthulhu
DoansaI
Cthulhu
4,679
643
1,795
1,517
8,063
5,606
0
1,756
6,307
25,004
0
W
Jing Wei
Zadico123456
Jing Wei
484
484
0
2,147
5,339
1,743
116
0
5,339
0
39,035
W
5,728
2,786
0
4,538
8,748
3,050
0
1,597
7,151
0
44,720
L
Heimdallr
raijin0203
Heimdallr
3,720
2,322
0
1,357
8,277
2,146
0
529
7,748
0
30,424
L
Janus
2,462
341
0
230
6,894
1,483
0
3,158
3,736
15,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,237
Gold Earned
38,489
293
Minions Killed
427
0
Camps Cleared
0
1,147,714
Distance Traveled
1,197,066
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,913
455
20
2
0
233,429
3
W
Ullr
8,555
658
123
9
0
287,096
2
W
Agni
7,132
549
71
5
0
250,798
1
L
King Arthur
7,069
544
107
8
0
207,328
5
L
Ravana
6,648
511
75
6
0
264,755
0
W
Cthulhu
7,650
588
36
3
0
238,981
7
W
Jing Wei
7,193
553
110
8
0
147,918
2
W
Set
7,959
612
87
7
0
272,273
5
L
Heimdallr
6,092
469
60
5
0
235,464
3
L
Janus
5,515
424
31
2
0
206,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role