Player Matchup

King Arthur
King Arthur
Burrislhd5
King Arthur
Level 66
God Stats
5W - 8L
1,447 SR
Queue Stats
160W - 182L
1,353 Elo+
Party 1
Hachiman
Hachiman
god_abondended_u
Hachiman
Level 40
God Stats
3W - 3L
1,711 SR
Queue Stats
78W - 102L
1,300 Elo+
Party 1
Nox
Nox
skatankillz
Nox
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 46L
1,186 Elo+
Solo
Team Averages
Level 56
1,553 SR
1,280 Elo+

VS

Team Averages
Level 86
1,450 SR
1,235 Elo+
Cthulhu
Cthulhu
TheHortyRaccoon
Cthulhu
Level 86
God Stats
10W - 21L
1,401 SR
Queue Stats
13W - 29L
1,142 Elo+
Party 2
Bastet
Bastet
lBigWeinerDogl
Bastet
Level 86
God Stats
4W - 2L
1,597 SR
Queue Stats
58W - 86L
1,284 Elo+
Party 2
Persephone
Persephone
o0 Pikachu 0o
Persephone
Level 86
God Stats
26W - 41L
1,351 SR
Queue Stats
62W - 92L
1,279 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Burrislhd5
King Arthur
13
0 / 5 / 1
9,864
548
11,174
19,326
7,775
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
4 / 6 / 2
10,644
591
11,764
15,944
6,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 5 / 1
10,329
574
7,837
13,433
4,636
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 9
11,581
643
12,271
14,842
13,392
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
7 / 2 / 6
12,351
686
12,183
10,814
8,097
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
o0 Pikachu 0o
Persephone
17
5 / 4 / 7
12,139
674
15,668
13,427
3,720
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
5
Kills
16
16
Deaths
6
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Burrislhd5
King Arthur
0
5
1
0.1
W
4
0
9
8.5
L
4
6
2
0.83
W
7
2
6
5
W
Persephone
o0 Pikachu 0o
Persephone
5
4
7
2.13
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,775
Damage
40,122
48,703
Taken
39,083
19,161
Mitigated
25,209
7,278
Healing
7,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Burrislhd5
King Arthur
11,174
1,344
320
3,102
19,326
7,775
94
10,493
8,833
0
42,910
W
12,271
1,703
657
2,399
14,842
13,392
148
3,405
10,894
27,677
0
L
11,764
3,187
88
1,791
15,944
6,750
0
10,733
5,211
0
20,636
W
12,183
3,212
779
1,397
10,814
8,097
835
2,044
8,553
0
27,041
W
Persephone
o0 Pikachu 0o
Persephone
15,668
513
0
2,510
13,427
3,720
55
3,043
10,179
47,169
0
L
7,837
723
104
1,873
13,433
4,636
0
7,395
6,038
28,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,837
Gold Earned
36,071
147
Minions Killed
132
8
Camps Cleared
4
877,212
Distance Traveled
1,029,455
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,864
548
68
4
7
311,521
2
W
Cthulhu
11,581
643
27
2
1
352,507
0
L
Hachiman
10,644
591
23
1
0
292,027
0
W
Bastet
12,351
686
42
2
0
355,814
0
W
Persephone
12,139
674
63
4
3
321,134
0
L
Nox
10,329
574
56
3
1
273,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role