Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold V
Fokush98
Ah Muzen Cab
Gold V
Level 103
God Stats
8W - 3L
1,909 SR
Queue Stats
90W - 108L
1,313 MMR
Solo
Chaac
Chaac
Silver I
Gabi-578
Chaac
Silver I
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 63L
1,268 MMR
Party 1
Nemesis
Nemesis
Gold IV
HERRY12084
Nemesis
Gold IV
Level 127
God Stats
1W - 4L
1,296 SR
Queue Stats
85W - 95L
1,420 MMR
Party 1
Sobek
Sobek
Silver II
SchmeatDavidson
Sobek
Silver II
Level 114
God Stats
0W - 1L
1,267 SR
Queue Stats
6W - 13L
1,320 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
ghostreconn
Baron Samedi
Silver I
Level 86
God Stats
1W - 6L
1,477 SR
Queue Stats
90W - 108L
1,324 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,490 SR
1,329 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,569 SR
1,328 MMR
Ravana
Ravana
Gold IV
Ale_Killer7909
Ravana
Gold IV
Level 109
God Stats
16W - 15L
1,716 SR
Queue Stats
699W - 702L
1,338 MMR
Solo
Fafnir
Fafnir
Silver V
Dariusness
Fafnir
Silver V
Level 110
God Stats
1W - 3L
1,310 SR
Queue Stats
10W - 21L
1,290 MMR
Party 2
Heimdallr
Heimdallr
Silver III
GATzInAFool
Heimdallr
Silver III
Level 128
God Stats
2W - 1L
1,624 SR
Queue Stats
58W - 74L
1,335 MMR
Party 2
Chang'e
Chang'e
Bronze V
Jeffrey373737
Chang'e
Bronze V
Level 106
God Stats
3W - 3L
1,618 SR
Queue Stats
17W - 22L
1,339 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
iArrowDoe
Cu Chulainn
Gold III
Level 107
God Stats
32W - 29L
1,577 SR
Queue Stats
372W - 364L
1,339 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Fokush98
Ah Muzen Cab
20
10 / 6 / 6
16,797
509
24,583
29,987
12,713
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
Gabi-578
Chaac
19
4 / 7 / 17
14,623
443
18,452
37,359
46,548
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
HERRY12084
Nemesis
20
10 / 11 / 9
15,678
475
21,559
36,495
18,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 6 / 17
13,876
420
17,042
38,265
54,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
ghostreconn
Baron Samedi
20
5 / 12 / 5
15,634
474
21,662
25,688
12,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
AtlasArachneBastet

VS

Bans
LokiCliodhnaChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 8 / 15
17,056
517
21,592
26,969
12,734
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fafnir
Dariusness
Fafnir
20
3 / 2 / 22
16,412
497
16,668
31,277
57,140
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
GATzInAFool
Heimdallr
20
9 / 11 / 14
17,185
521
35,514
32,590
13,777
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
20
10 / 5 / 11
17,877
542
28,073
34,257
17,699
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cu Chulainn
iArrowDoe
Cu Chulainn
20
8 / 9 / 18
16,533
501
27,305
39,407
59,541
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
122
32
Kills
42
42
Deaths
35
54
Assists
80
Player
Kills
Deaths
Assists
KDA
W
12
8
15
2.44
W
Fafnir
Dariusness
Fafnir
3
2
22
7
L
Ah Muzen Cab
Fokush98
Ah Muzen Cab
10
6
6
2.17
W
Heimdallr
GATzInAFool
Heimdallr
9
11
14
1.45
L
Chaac
Gabi-578
Chaac
4
7
17
1.79
L
Nemesis
HERRY12084
Nemesis
10
11
9
1.32
W
Chang'e
10
5
11
3.1
L
3
6
17
1.92
L
Baron Samedi
ghostreconn
Baron Samedi
5
12
5
0.63
W
Cu Chulainn
iArrowDoe
Cu Chulainn
8
9
18
1.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,298
Damage
129,152
167,794
Taken
164,500
144,308
Mitigated
160,891
44,792
Healing
49,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,592
3,914
0
6,789
26,969
12,734
1,431
6,851
18,925
0
124,106
W
Fafnir
Dariusness
Fafnir
16,668
4,202
0
8,825
31,277
57,140
518
7,926
23,135
44,477
0
L
Ah Muzen Cab
Fokush98
Ah Muzen Cab
24,583
11,144
0
10,844
29,987
12,713
4,954
9,171
20,045
0
136,348
W
Heimdallr
GATzInAFool
Heimdallr
35,514
15,012
0
5,896
32,590
13,777
6,126
9,134
23,263
0
136,542
L
Chaac
Gabi-578
Chaac
18,452
2,800
1,395
9,429
37,359
46,548
724
7,511
28,843
0
64,668
L
Nemesis
HERRY12084
Nemesis
21,559
12,713
0
8,139
36,495
18,116
2,649
9,007
26,747
0
110,803
W
Chang'e
28,073
1,662
6,576
16,565
34,257
17,699
1,935
10,068
23,918
136,030
0
L
17,042
1,695
0
8,320
38,265
54,654
156
11,776
24,917
34,948
0
L
Baron Samedi
ghostreconn
Baron Samedi
21,662
1,542
2,923
3,742
25,688
12,277
859
6,565
18,849
106,796
0
W
Cu Chulainn
iArrowDoe
Cu Chulainn
27,305
4,837
0
4,910
39,407
59,541
345
9,269
29,887
0
86,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,608
Gold Earned
85,063
603
Minions Killed
671
0
Camps Cleared
0
3,055,921
Distance Traveled
2,853,508
23
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
17,056
517
143
4
0
604,683
12
W
Fafnir
16,412
497
60
2
0
614,452
10
L
Ah Muzen Cab
16,797
509
213
6
0
582,731
1
W
Heimdallr
17,185
521
180
5
0
514,644
2
L
Chaac
14,623
443
95
3
0
662,783
0
L
Nemesis
15,678
475
103
3
0
618,147
3
W
Chang'e
17,877
542
184
6
0
567,596
0
L
Sobek
13,876
420
29
1
0
649,673
12
L
Baron Samedi
15,634
474
163
5
0
542,587
7
W
Cu Chulainn
16,533
501
104
3
0
552,133
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role