Player Matchup

Xbalanque
Xbalanque
Bad Mr Wolf
Xbalanque
Level 156
God Stats
0W - 2L
1,263 SR
Queue Stats
45W - 60L
1,511 Elo+
Solo
Geb
Geb
Juånchø
Geb
Level 129
God Stats
1W - 2L
1,448 SR
Queue Stats
42W - 39L
1,554 Elo+
Party 1
Cthulhu
Cthulhu
Kleemonda
Cthulhu
Level 138
God Stats
3W - 4L
1,483 SR
Queue Stats
189W - 182L
1,625 Elo+
Party 3
The Morrigan
The Morrigan
Risë
The Morrigan
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,531 Elo+
Party 1
Yu Huang
Yu Huang
thekfro
Yu Huang
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 239L
1,576 Elo+
Party 3
Team Averages
Level 135
1,439 SR
1,559 Elo+

VS

Team Averages
Level 129
1,664 SR
1,555 Elo+
Hou Yi
Hou Yi
CoolerGansta
Hou Yi
Level 49
God Stats
1W - 0L
1,783 SR
Queue Stats
11W - 16L
1,550 Elo+
Party 2
Eset
Eset
Jack Bauer Hart
Eset
Level 151
God Stats
12W - 7L
1,600 SR
Queue Stats
332W - 352L
1,571 Elo+
Solo
Vulcan
Vulcan
MaximumDisaster-
Vulcan
Level 157
God Stats
10W - 7L
1,544 SR
Queue Stats
298W - 327L
1,578 Elo+
Solo
Ne Zha
Ne Zha
daifanboy
Ne Zha
Level 127
God Stats
4W - 1L
1,828 SR
Queue Stats
248W - 246L
1,557 Elo+
Solo
Thor
Thor
kbifarini
Thor
Level 160
God Stats
4W - 1L
1,564 SR
Queue Stats
61W - 64L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Bad Mr Wolf
Xbalanque
10
1 / 3 / 0
5,499
917
3,788
5,170
2,203
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 0 / 2
5,693
949
1,589
5,058
3,774
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cthulhu
Kleemonda
Cthulhu
11
1 / 2 / 0
5,736
956
2,159
7,097
5,808
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
Risë
The Morrigan
8
0 / 0 / 0
4,941
824
404
1,912
781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yu Huang
thekfro
Yu Huang
10
0 / 3 / 2
5,168
861
2,928
5,221
2,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
2 / 0 / 5
6,587
1,098
2,949
2,988
1,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 0 / 7
6,454
1,076
2,684
3,067
3,261
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

12
4 / 0 / 2
6,650
1,108
6,254
2,523
1,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
daifanboy
Ne Zha
11
1 / 1 / 3
6,180
1,030
5,069
2,456
1,102
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
10
1 / 1 / 5
6,091
1,015
4,995
4,560
2,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
2
Kills
8
8
Deaths
2
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Bad Mr Wolf
Xbalanque
1
3
0
0.33
W
Hou Yi
2
0
5
4.5
W
0
0
7
3.5
L
0
0
2
1
L
Cthulhu
Kleemonda
Cthulhu
1
2
0
0.5
W
4
0
2
5
L
The Morrigan
Risë
The Morrigan
0
0
0
0
W
Ne Zha
daifanboy
Ne Zha
1
1
3
2.5
W
Thor
1
1
5
3.5
L
Yu Huang
thekfro
Yu Huang
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,868
Damage
21,951
24,458
Taken
15,594
14,652
Mitigated
9,321
5,635
Healing
6,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Bad Mr Wolf
Xbalanque
3,788
931
0
245
5,170
2,203
0
1,715
3,455
0
12,519
W
Hou Yi
2,949
703
0
250
2,988
1,458
1,271
1,414
1,574
0
11,385
W
2,684
123
1,292
988
3,067
3,261
298
1,428
1,639
7,462
0
L
1,589
75
1,588
1,251
5,058
3,774
0
2,416
2,642
4,730
0
L
Cthulhu
Kleemonda
Cthulhu
2,159
0
1,112
806
7,097
5,808
0
2,808
4,289
6,030
0
W
6,254
3,961
1,134
1,031
2,523
1,141
514
913
1,610
16,537
0
L
The Morrigan
Risë
The Morrigan
404
0
0
138
1,912
781
0
706
1,206
7,395
0
W
Ne Zha
daifanboy
Ne Zha
5,069
420
515
42
2,456
1,102
300
1,353
1,103
0
9,600
W
Thor
4,995
396
251
645
4,560
2,359
294
1,972
2,588
0
6,188
L
Yu Huang
thekfro
Yu Huang
2,928
415
172
323
5,221
2,086
0
1,293
3,928
6,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,037
Gold Earned
31,962
54
Minions Killed
64
0
Camps Cleared
0
525,276
Distance Traveled
676,996
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,499
917
23
4
0
86,154
0
W
Hou Yi
6,587
1,098
21
4
0
141,104
2
W
Eset
6,454
1,076
12
2
0
136,656
3
L
Geb
5,693
949
7
1
0
132,729
3
L
Cthulhu
5,736
956
4
1
0
109,721
0
W
Vulcan
6,650
1,108
15
3
0
143,527
1
L
The Morrigan
4,941
824
11
2
0
88,458
2
W
Ne Zha
6,180
1,030
14
2
0
120,820
0
W
Thor
6,091
1,015
2
0
0
134,889
2
L
Yu Huang
5,168
861
9
2
0
108,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role