Player Matchup

Ares
Ares
BabaBooeey
Ares
Level 85
God Stats
22W - 18L
1,543 SR
Queue Stats
275W - 181L
1,679 Elo+
Party 1
Bellona
Bellona
BobaFettyWap
Bellona
Level 65
God Stats
3W - 2L
1,706 SR
Queue Stats
191W - 130L
1,746 Elo+
Party 1
Fenrir
Fenrir
SooTaylor
Fenrir
Level 14
God Stats
4W - 2L
1,719 SR
Queue Stats
40W - 10L
1,939 Elo+
Party 1
Charybdis
Charybdis
Str8Ballr69
Charybdis
Level 109
God Stats
28W - 13L
1,507 SR
Queue Stats
333W - 245L
1,718 Elo+
Party 1
Nox
Nox
TechNonU
Nox
Level 83
God Stats
2W - 1L
1,693 SR
Queue Stats
310W - 225L
1,692 Elo+
Party 1
Team Averages
Level 71
1,634 SR
1,755 Elo+

VS

Team Averages
Level 99
1,703 SR
1,678 Elo+
Hel
Hel
 
Hel
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Anønymity
Janus
Level 122
God Stats
4W - 1L
1,318 SR
Queue Stats
163W - 94L
1,691 Elo+
Party 3
Danzaburou
Danzaburou
Black_RoseReaper
Danzaburou
Level 121
God Stats
4W - 4L
1,657 SR
Queue Stats
639W - 662L
1,451 Elo+
Party 2
Loki
Loki
JasonZealous
Loki
Level 28
God Stats
190W - 26L
2,134 SR
Queue Stats
208W - 32L
2,049 Elo+
Party 3
Bakasura
Bakasura
NegativeNoob
Bakasura
Level 112
God Stats
14W - 8L
1,904 SR
Queue Stats
456W - 364L
1,701 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 9
12,336
587
7,795
15,715
16,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
BobaFettyWap
Bellona
20
11 / 0 / 4
14,825
706
20,865
22,588
28,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
SooTaylor
Fenrir
17
5 / 3 / 8
11,671
556
13,233
14,014
6,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
Str8Ballr69
Charybdis
20
5 / 0 / 12
13,583
647
14,022
13,409
5,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
3 / 3 / 9
12,633
602
5,953
10,914
4,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
1 / 7 / 2
8,938
426
1,390
15,569
13,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
17
2 / 7 / 3
10,549
502
9,847
14,561
5,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Black_RoseReaper
Danzaburou
13
0 / 9 / 0
8,597
409
6,441
18,112
5,760
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
2 / 4 / 1
10,795
514
8,361
15,173
5,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bakasura
NegativeNoob
Bakasura
18
2 / 3 / 3
10,905
519
10,186
20,003
9,647
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
16
30
Kills
7
7
Deaths
30
42
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
7
2
0.29
L
Janus
2
7
3
0.5
W
6
1
9
10.5
L
Danzaburou
Black_RoseReaper
Danzaburou
0
9
0
0
W
Bellona
BobaFettyWap
Bellona
11
0
4
13
L
2
4
1
0.63
L
Bakasura
NegativeNoob
Bakasura
2
3
3
1.17
W
Fenrir
SooTaylor
Fenrir
5
3
8
3
W
Charybdis
Str8Ballr69
Charybdis
5
0
12
11
W
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,868
Damage
36,225
76,640
Taken
83,418
62,186
Mitigated
40,034
35,127
Healing
17,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
1,390
349
2,444
3,487
15,569
13,753
0
4,268
11,301
21,604
0
L
Janus
9,847
871
0
750
14,561
5,156
0
3,430
11,131
98,879
0
W
7,795
436
133
4,628
15,715
16,946
592
2,661
11,386
25,577
0
L
Danzaburou
Black_RoseReaper
Danzaburou
6,441
1,637
0
1,303
18,112
5,760
0
2,385
15,727
0
50,186
W
Bellona
BobaFettyWap
Bellona
20,865
5,499
0
12,140
22,588
28,560
1,955
3,267
18,460
0
118,511
L
8,361
2,581
0
4,696
15,173
5,718
0
1,170
14,003
0
73,903
L
Bakasura
NegativeNoob
Bakasura
10,186
6,230
0
4,901
20,003
9,647
14
2,495
17,508
0
79,133
W
Fenrir
SooTaylor
Fenrir
13,233
4,142
0
5,892
14,014
6,512
633
1,885
11,749
0
63,391
W
Charybdis
Str8Ballr69
Charybdis
14,022
7,675
0
9,671
13,409
5,740
6,745
1,220
12,098
0
121,096
W
5,953
800
0
2,663
10,914
4,428
1,372
4,738
5,766
88,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,048
Gold Earned
49,784
700
Minions Killed
619
0
Camps Cleared
0
2,211,768
Distance Traveled
2,063,660
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,938
426
41
2
0
374,074
3
L
Janus
10,549
502
156
7
0
382,765
10
W
Ares
12,336
587
25
1
0
443,666
3
L
Danzaburou
8,597
409
97
5
0
338,752
2
W
Bellona
14,825
706
237
11
0
480,876
5
L
Loki
10,795
514
149
7
0
437,154
1
L
Bakasura
10,905
519
176
8
0
530,915
7
W
Fenrir
11,671
556
77
4
0
468,921
5
W
Charybdis
13,583
647
189
9
0
417,560
5
W
Nox
12,633
602
172
8
0
400,745
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role