Player Matchup

Izanami
Izanami
LordCharveezy
Izanami
Level 109
God Stats
16W - 10L
1,715 SR
Queue Stats
76W - 69L
1,524 Elo+
Party 2
Yu Huang
Yu Huang
WeedMesiah
Yu Huang
Level 89
God Stats
9W - 7L
1,679 SR
Queue Stats
133W - 114L
1,508 Elo+
Party 2
Amaterasu
Amaterasu
fat_snaps
Amaterasu
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
117W - 106L
1,535 Elo+
Party 2
Poseidon
Poseidon
jjp1902
Poseidon
Level 84
God Stats
6W - 4L
1,568 SR
Queue Stats
75W - 63L
1,531 Elo+
Party 2
Cerberus
Cerberus
sadpanda007
Cerberus
Level 47
God Stats
4W - 1L
1,662 SR
Queue Stats
44W - 41L
1,492 Elo+
Party 2
Team Averages
Level 90
1,625 SR
1,518 Elo+

VS

Team Averages
Level 84
1,510 SR
1,518 Elo+
Bacchus
Bacchus
CaptainDaddy_69_
Bacchus
Level 120
God Stats
14W - 13L
1,361 SR
Queue Stats
152W - 157L
1,539 Elo+
Party 1
Charybdis
Charybdis
DuckMangione792
Charybdis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,494 Elo+
Party 1
Awilix
Awilix
Im_A_Quacker69
Awilix
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
168W - 172L
1,526 Elo+
Party 1
Fenrir
Fenrir
speirs_2nd_lt
Fenrir
Level 104
God Stats
39W - 21L
1,687 SR
Queue Stats
98W - 89L
1,541 Elo+
Party 3
Yu Huang
Yu Huang
zDJz_zHellFiendz
Yu Huang
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 176L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
6 / 3 / 2
13,360
636
12,184
13,831
5,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
WeedMesiah
Yu Huang
16
0 / 2 / 4
10,262
489
8,876
13,972
5,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
fat_snaps
Amaterasu
19
4 / 0 / 8
11,877
566
14,489
27,776
25,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Poseidon
jjp1902
Poseidon
17
7 / 5 / 6
11,530
549
15,369
17,563
7,131
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
sadpanda007
Cerberus
15
3 / 2 / 6
10,880
518
5,772
16,089
14,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 7
10,042
478
11,761
17,167
12,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
DuckMangione792
Charybdis
17
3 / 5 / 3
10,644
507
8,172
12,852
3,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
1 / 3 / 2
11,222
534
15,042
15,349
10,956
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
3 / 5 / 2
9,677
461
7,805
17,650
6,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 4 / 2
10,148
483
10,576
16,283
5,168
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
28
20
Kills
12
12
Deaths
21
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
4
7
1.38
L
Charybdis
DuckMangione792
Charybdis
3
5
3
0.9
L
1
3
2
0.67
W
Izanami
6
3
2
2.33
W
Yu Huang
WeedMesiah
Yu Huang
0
2
4
1
W
Amaterasu
fat_snaps
Amaterasu
4
0
8
8
W
Poseidon
jjp1902
Poseidon
7
5
6
2
W
Cerberus
sadpanda007
Cerberus
3
2
6
3
L
3
5
2
0.8
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,690
Damage
53,356
89,231
Taken
79,301
57,848
Mitigated
38,762
30,433
Healing
16,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,761
1,050
153
1,805
17,167
12,602
0
8,730
8,268
46,451
3,520
L
Charybdis
DuckMangione792
Charybdis
8,172
4,385
0
3,269
12,852
3,925
1,008
2,623
10,189
0
72,924
L
15,042
6,913
0
2,380
15,349
10,956
0
3,952
11,341
0
92,237
W
Izanami
12,184
7,769
0
6,465
13,831
5,285
6,275
2,259
11,572
0
123,253
W
Yu Huang
WeedMesiah
Yu Huang
8,876
423
0
1,070
13,972
5,453
1,875
5,564
8,408
66,767
0
W
Amaterasu
fat_snaps
Amaterasu
14,489
5,880
0
13,235
27,776
25,196
2,673
7,256
20,520
2,014
72,892
W
Poseidon
jjp1902
Poseidon
15,369
1,001
0
4,369
17,563
7,131
1,183
5,506
12,057
74,149
0
W
Cerberus
sadpanda007
Cerberus
5,772
348
874
4,420
16,089
14,783
239
4,096
11,993
23,954
0
L
7,805
1,330
0
3,423
17,650
6,111
0
6,605
10,950
0
52,645
L
10,576
535
0
5,796
16,283
5,168
116
8,555
7,372
67,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,909
Gold Earned
51,733
565
Minions Killed
546
0
Camps Cleared
0
2,110,815
Distance Traveled
1,966,491
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,042
478
61
3
0
406,384
6
L
Charybdis
10,644
507
140
7
0
357,665
3
L
Awilix
11,222
534
150
7
0
415,931
2
W
Izanami
13,360
636
194
9
0
410,870
4
W
Yu Huang
10,262
489
125
6
0
422,857
10
W
Amaterasu
11,877
566
121
6
0
431,180
1
W
Poseidon
11,530
549
95
5
0
407,205
2
W
Cerberus
10,880
518
30
1
0
438,703
0
L
Fenrir
9,677
461
77
4
0
440,076
4
L
Yu Huang
10,148
483
118
6
0
346,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role