Player Matchup

Fafnir
Fafnir
Gold IV
Arbelyst
Fafnir
Gold IV
Level 159
God Stats
16W - 18L
1,518 SR
Queue Stats
111W - 121L
1,358 MMR
Party 2
Tsukuyomi
Tsukuyomi
Silver II
Semat
Tsukuyomi
Silver II
Level 160
God Stats
1W - 6L
1,543 SR
Queue Stats
115W - 115L
1,250 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
SpinSovereign
Sun Wukong
Gold V
Level 158
God Stats
17W - 16L
1,534 SR
Queue Stats
188W - 183L
1,253 MMR
Party 2
Hou Yi
Hou Yi
Gold IV
brillz
Hou Yi
Gold IV
Level 107
God Stats
9W - 11L
1,442 SR
Queue Stats
196W - 192L
1,501 MMR
Solo
Baba Yaga
Baba Yaga
Gold III
平头白发披银风一生都在征战中
Baba Yaga
Gold III
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
554W - 565L
1,513 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 148
1,507 SR
1,375 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,612 SR
1,375 MMR
Artio
Artio
Silver I
AyDios
Artio
Silver I
Level 159
God Stats
1W - 0L
1,893 SR
Queue Stats
36W - 42L
1,221 MMR
Solo
Shiva
Shiva
Gold IV
Cybersurge
Shiva
Gold IV
Level 99
God Stats
9W - 2L
1,723 SR
Queue Stats
104W - 134L
1,246 MMR
Solo
Arachne
Arachne
Gold I
VeIuda
Arachne
Gold I
Level 160
God Stats
5W - 0L
1,500 SR
Queue Stats
392W - 387L
1,511 MMR
Party 1
Rama
Rama
Gold V
joseconrado10
Rama
Gold V
Level 160
God Stats
7W - 12L
1,537 SR
Queue Stats
227W - 236L
1,364 MMR
Solo
Scylla
Scylla
Gold II
xacritty
Scylla
Gold II
Level 73
God Stats
17W - 22L
1,405 SR
Queue Stats
212W - 208L
1,535 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Arbelyst
Fafnir
14
1 / 8 / 12
10,405
416
8,696
27,136
36,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
Semat
Tsukuyomi
18
6 / 8 / 8
12,241
490
20,124
20,945
8,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
SpinSovereign
Sun Wukong
19
2 / 2 / 7
12,177
487
14,955
28,235
29,035
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hou Yi
brillz
Hou Yi
18
9 / 10 / 4
12,509
500
21,754
27,202
8,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 5 / 5
12,305
492
21,178
18,237
7,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
CliodhnaPersephoneAwilix

VS

Bans
GebAgniBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AyDios
Artio
19
3 / 5 / 13
13,066
523
13,609
29,212
34,099
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shiva
17
3 / 8 / 13
12,317
493
15,690
28,480
34,877
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
VeIuda
Arachne
20
13 / 3 / 10
15,653
626
22,627
31,645
23,388
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
3 / 6 / 10
14,048
562
16,932
24,968
9,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
xacritty
Scylla
20
11 / 1 / 13
15,714
629
28,560
11,792
4,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
92
23
Kills
33
33
Deaths
23
36
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Arbelyst
Fafnir
1
8
12
0.88
W
Artio
AyDios
Artio
3
5
13
1.9
W
Shiva
3
8
13
1.19
L
Tsukuyomi
Semat
Tsukuyomi
6
8
8
1.25
L
Sun Wukong
SpinSovereign
Sun Wukong
2
2
7
2.75
W
Arachne
VeIuda
Arachne
13
3
10
6
L
Hou Yi
brillz
Hou Yi
9
10
4
1.1
W
3
6
10
1.33
W
Scylla
xacritty
Scylla
11
1
13
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,707
Damage
97,418
121,755
Taken
126,097
90,106
Mitigated
106,320
31,027
Healing
52,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Arbelyst
Fafnir
8,696
1,955
0
2,836
27,136
36,637
149
8,522
18,614
29,076
6,241
W
Artio
AyDios
Artio
13,609
1,261
1,177
15,374
29,212
34,099
256
3,664
25,548
66,348
0
W
Shiva
15,690
2,617
1,451
3,152
28,480
34,877
132
7,195
20,623
0
44,286
L
Tsukuyomi
Semat
Tsukuyomi
20,124
4,028
0
4,072
20,945
8,475
0
7,506
13,439
0
92,822
L
Sun Wukong
SpinSovereign
Sun Wukong
14,955
2,557
0
10,147
28,235
29,035
28
11,885
16,350
0
93,370
W
Arachne
VeIuda
Arachne
22,627
14,404
0
13,604
31,645
23,388
4,604
11,477
20,168
0
131,590
L
Hou Yi
brillz
Hou Yi
21,754
12,893
0
9,171
27,202
8,671
455
8,462
18,740
0
89,993
W
16,932
13,479
0
13,363
24,968
9,770
6,619
5,215
19,753
0
126,654
W
Scylla
xacritty
Scylla
28,560
1,507
0
4,568
11,792
4,186
1,341
3,448
8,344
118,861
0
L
21,178
1,141
0
4,801
18,237
7,288
0
5,794
12,443
101,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,637
Gold Earned
70,798
651
Minions Killed
641
0
Camps Cleared
0
2,309,557
Distance Traveled
2,509,624
38
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,405
416
44
2
0
451,087
14
W
Artio
13,066
523
103
4
0
485,173
3
W
Shiva
12,317
493
42
2
0
484,237
7
L
Tsukuyomi
12,241
490
137
5
0
502,918
7
L
Sun Wukong
12,177
487
162
6
0
448,284
5
W
Arachne
15,653
626
148
6
0
562,749
2
L
Hou Yi
12,509
500
127
5
0
439,844
4
W
Rama
14,048
562
169
7
0
453,883
2
W
Scylla
15,714
629
179
7
0
523,582
16
L
Baba Yaga
12,305
492
181
7
0
467,424
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role