Player Matchup

Yu Huang
Yu Huang
Cannonbolt-_-88
Yu Huang
Level 143
God Stats
16W - 10L
1,517 SR
Queue Stats
233W - 141L
1,704 Elo+
Party 2
Charybdis
Charybdis
Or1iBB
Charybdis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,665 Elo+
Party 2
Bastet
Bastet
yamir_147
Bastet
Level 156
God Stats
13W - 16L
1,543 SR
Queue Stats
107W - 112L
1,626 Elo+
Party 2
Team Averages
Level 108
1,520 SR
1,665 Elo+

VS

Team Averages
Level 127
1,368 SR
1,399 Elo+
Sun Wukong
Sun Wukong
SergeantFundip
Sun Wukong
Level 145
God Stats
1W - 4L
1,265 SR
Queue Stats
31W - 37L
1,370 Elo+
Party 1
Izanami
Izanami
SergeantKitKat
Izanami
Level 94
God Stats
2W - 6L
1,338 SR
Queue Stats
24W - 28L
1,401 Elo+
Party 1
Persephone
Persephone
SergeantReeses
Persephone
Level 142
God Stats
5W - 5L
1,500 SR
Queue Stats
33W - 35L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
15
4 / 0 / 10
10,267
790
10,587
5,153
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Or1iBB
Charybdis
15
5 / 3 / 13
10,624
817
12,292
9,699
3,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
yamir_147
Bastet
16
12 / 2 / 7
11,454
881
17,670
13,559
4,767
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SergeantFundip
Sun Wukong
13
1 / 3 / 3
8,451
650
10,010
25,199
11,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

14
3 / 7 / 1
9,464
728
5,333
13,120
3,129
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Persephone
SergeantReeses
Persephone
13
1 / 11 / 2
8,657
666
5,165
11,711
2,035
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
21
Kills
5
5
Deaths
21
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
4
0
10
9
W
Charybdis
Or1iBB
Charybdis
5
3
13
3.83
L
Sun Wukong
SergeantFundip
Sun Wukong
1
3
3
0.83
L
3
7
1
0.5
L
Persephone
SergeantReeses
Persephone
1
11
2
0.18
W
Bastet
yamir_147
Bastet
12
2
7
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,549
Damage
20,508
28,411
Taken
50,030
10,741
Mitigated
16,479
5,719
Healing
10,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
10,587
1,369
0
995
5,153
2,208
851
776
4,159
40,606
0
W
Charybdis
Or1iBB
Charybdis
12,292
4,707
0
967
9,699
3,766
1,384
2,307
7,155
0
40,583
L
Sun Wukong
SergeantFundip
Sun Wukong
10,010
1,301
0
8,028
25,199
11,315
45
8,594
16,605
0
29,374
L
5,333
2,215
0
1,537
13,120
3,129
0
1,904
11,216
0
36,899
L
Persephone
SergeantReeses
Persephone
5,165
325
289
649
11,711
2,035
0
560
11,140
19,824
0
W
Bastet
yamir_147
Bastet
17,670
3,092
0
3,757
13,559
4,767
937
2,361
10,551
0
38,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,345
Gold Earned
26,572
173
Minions Killed
135
9
Camps Cleared
3
743,080
Distance Traveled
662,683
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
10,267
790
66
5
3
247,624
2
W
Charybdis
10,624
817
65
5
5
218,852
2
L
Sun Wukong
8,451
650
38
3
2
259,850
3
L
Izanami
9,464
728
60
5
1
221,946
1
L
Persephone
8,657
666
37
3
0
180,887
1
W
Bastet
11,454
881
42
3
1
276,604
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role