Player Matchup

Sol
Sol
 
Sol
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Air Vixen
Chernobog
Level 107
God Stats
5W - 5L
1,251 SR
Queue Stats
123W - 123L
1,404 Elo+
Solo
Merlin
Merlin
Danainae
Merlin
Level 145
God Stats
2W - 6L
1,072 SR
Queue Stats
89W - 102L
1,460 Elo+
Party 1
Sun Wukong
Sun Wukong
LeC0TT0NCANDYMAN
Sun Wukong
Level 102
God Stats
5W - 4L
1,520 SR
Queue Stats
138W - 172L
1,297 Elo+
Solo
Anubis
Anubis
mexswimmer
Anubis
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 29L
1,289 Elo+
Party 1
Team Averages
Level 107
1,369 SR
1,390 Elo+

VS

Team Averages
Level 83
1,441 SR
1,449 Elo+
Cerberus
Cerberus
BroadJoey519702
Cerberus
Level 129
God Stats
4W - 2L
1,445 SR
Queue Stats
300W - 310L
1,624 Elo+
Party 2
Artio
Artio
Bryanhv
Artio
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 32L
1,389 Elo+
Solo
Thoth
Thoth
ExiledEnemy
Thoth
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 71L
1,357 Elo+
Solo
Ne Zha
Ne Zha
rodryenaru
Ne Zha
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,420 Elo+
Party 2
Nox
Nox
undeadwar43
Nox
Level 63
God Stats
10W - 5L
1,260 SR
Queue Stats
434W - 373L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
9 / 4 / 14
11,668
833
15,133
12,026
4,848
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
Air Vixen
Chernobog
19
6 / 5 / 14
12,303
879
11,296
10,605
4,590
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Danainae
Merlin
20
9 / 2 / 16
12,242
874
23,039
9,463
4,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
LeC0TT0NCANDYMAN
Sun Wukong
16
2 / 8 / 14
10,258
733
8,533
18,452
18,212
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
mexswimmer
Anubis
18
4 / 4 / 13
11,041
789
18,137
8,974
4,699
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
10 / 3 / 11
11,619
830
19,636
37,119
21,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artio
Bryanhv
Artio
17
3 / 10 / 14
10,020
716
7,157
22,320
21,729
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

6
0 / 3 / 1
6,935
495
1,038
2,719
679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
rodryenaru
Ne Zha
18
6 / 8 / 8
10,969
784
8,440
14,728
5,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
4 / 6 / 10
10,763
769
9,607
12,252
4,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
67
30
Kills
23
23
Deaths
30
71
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
9
4
14
4
W
Chernobog
Air Vixen
Chernobog
6
5
14
2.6
L
Cerberus
10
3
11
5.17
L
Artio
Bryanhv
Artio
3
10
14
1
W
Merlin
Danainae
Merlin
9
2
16
8.5
L
0
3
1
0.17
W
Sun Wukong
LeC0TT0NCANDYMAN
Sun Wukong
2
8
14
1.13
W
Anubis
mexswimmer
Anubis
4
4
13
2.63
L
Ne Zha
rodryenaru
Ne Zha
6
8
8
1.25
L
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,138
Damage
45,878
59,520
Taken
89,138
36,596
Mitigated
54,254
15,982
Healing
36,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
15,133
4,707
599
4,374
12,026
4,848
2,351
7,367
4,448
27,100
0
W
Chernobog
Air Vixen
Chernobog
11,296
5,663
1,781
1,887
10,605
4,590
1,366
7,579
2,832
0
26,977
L
Cerberus
19,636
729
1,522
21,163
37,119
21,474
386
22,166
14,953
45,569
0
L
Artio
Bryanhv
Artio
7,157
1,349
2,907
3,856
22,320
21,729
277
14,197
8,123
12,714
0
W
Merlin
Danainae
Merlin
23,039
1,581
373
2,105
9,463
4,247
1,104
5,428
3,697
43,536
0
L
1,038
0
172
121
2,719
679
0
2,342
377
1,968
0
W
Sun Wukong
LeC0TT0NCANDYMAN
Sun Wukong
8,533
1,548
1,291
1,787
18,452
18,212
0
10,005
8,031
234
15,716
W
Anubis
mexswimmer
Anubis
18,137
1,010
578
1,207
8,974
4,699
330
5,740
3,074
33,369
0
L
Ne Zha
rodryenaru
Ne Zha
8,440
2,143
0
2,086
14,728
5,971
669
9,733
4,995
0
20,885
L
9,607
1,129
1,876
2,380
12,252
4,401
450
8,105
4,147
30,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,512
Gold Earned
50,306
139
Minions Killed
153
0
Camps Cleared
0
1,260,489
Distance Traveled
1,081,033
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,668
833
18
1
0
232,808
0
W
Chernobog
12,303
879
23
2
0
257,329
1
L
Cerberus
11,619
830
64
5
0
287,455
0
L
Artio
10,020
716
17
1
0
226,293
1
W
Merlin
12,242
874
53
4
0
271,838
1
L
Thoth
6,935
495
3
0
0
35,830
0
W
Sun Wukong
10,258
733
15
1
0
259,181
3
W
Anubis
11,041
789
30
2
0
239,333
0
L
Ne Zha
10,969
784
31
2
0
265,461
0
L
Nox
10,763
769
38
3
0
265,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role