Player Matchup

Tyr
Tyr
 
Tyr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Cato34629
Gilgamesh
Level 62
God Stats
6W - 8L
1,443 SR
Queue Stats
355W - 378L
1,374 Elo+
Party 3
Anhur
Anhur
DoubleDrPerky
Anhur
Level 41
God Stats
2W - 3L
1,174 SR
Queue Stats
55W - 52L
1,539 Elo+
Party 1
Anubis
Anubis
GooseBear
Anubis
Level 68
God Stats
6W - 5L
1,607 SR
Queue Stats
202W - 238L
1,361 Elo+
Party 3
Artio
Artio
Yopie2014
Artio
Level 98
God Stats
3W - 2L
1,638 SR
Queue Stats
53W - 45L
1,492 Elo+
Party 1
Team Averages
Level 76
1,472 SR
1,453 Elo+

VS

Team Averages
Level 82
1,550 SR
1,464 Elo+
Danzaburou
Danzaburou
PresuntinhoS2
Danzaburou
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 51L
1,348 Elo+
Solo
Bellona
Bellona
TooLegit2quitx6
Bellona
Level 120
God Stats
7W - 4L
1,676 SR
Queue Stats
184W - 166L
1,538 Elo+
Party 2
Jormungandr
Jormungandr
cocoCabino17
Jormungandr
Level 37
God Stats
3W - 1L
1,684 SR
Queue Stats
12W - 14L
1,422 Elo+
Party 2
Ymir
Ymir
jagTurtle71
Ymir
Level 103
God Stats
6W - 5L
1,388 SR
Queue Stats
176W - 158L
1,525 Elo+
Party 2
Persephone
Persephone
mello_vinny
Persephone
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 92L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
2 / 2 / 4
9,197
511
6,072
16,691
11,046
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
Cato34629
Gilgamesh
13
2 / 7 / 4
8,381
466
6,238
15,968
8,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
8 / 1 / 3
10,244
569
12,472
10,987
3,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
GooseBear
Anubis
15
4 / 5 / 5
9,523
529
11,639
13,969
6,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Yopie2014
Artio
13
1 / 2 / 9
8,555
475
5,893
14,290
14,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
PresuntinhoS2
Danzaburou
12
2 / 5 / 0
7,860
437
8,518
13,462
2,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
5 / 2 / 2
9,889
549
15,317
13,899
12,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jormungandr
cocoCabino17
Jormungandr
13
1 / 3 / 3
7,684
427
3,247
10,073
2,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

13
6 / 5 / 6
8,922
496
9,419
13,534
3,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
mello_vinny
Persephone
16
2 / 1 / 4
9,937
552
10,047
7,880
2,529
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
31
17
Kills
16
17
Deaths
16
25
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
2
4
2
W
Gilgamesh
Cato34629
Gilgamesh
2
7
4
0.57
W
8
1
3
9.5
W
Anubis
GooseBear
Anubis
4
5
5
1.3
L
Danzaburou
PresuntinhoS2
Danzaburou
2
5
0
0.4
L
5
2
2
3
W
Artio
Yopie2014
Artio
1
2
9
2.75
L
Jormungandr
cocoCabino17
Jormungandr
1
3
3
0.83
L
6
5
6
1.8
L
Persephone
mello_vinny
Persephone
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,314
Damage
46,548
71,905
Taken
58,848
43,672
Mitigated
24,179
28,287
Healing
14,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
6,072
367
0
5,667
16,691
11,046
1,048
3,202
13,489
1,968
42,249
W
Gilgamesh
Cato34629
Gilgamesh
6,238
1,502
233
4,599
15,968
8,685
560
3,748
12,220
54
41,924
W
12,472
7,378
0
5,449
10,987
3,571
2,719
2,308
8,679
0
79,710
W
Anubis
GooseBear
Anubis
11,639
170
204
5,045
13,969
6,263
450
7,707
6,262
59,580
0
L
Danzaburou
PresuntinhoS2
Danzaburou
8,518
3,561
0
4,934
13,462
2,779
0
2,102
11,360
0
52,690
L
15,317
4,556
0
5,256
13,899
12,797
46
3,208
10,691
0
70,871
W
Artio
Yopie2014
Artio
5,893
144
1,354
5,736
14,290
14,107
177
5,748
8,542
17,717
5,234
L
Jormungandr
cocoCabino17
Jormungandr
3,247
898
363
1,717
10,073
2,076
0
2,717
7,356
21,601
0
L
9,419
1,770
0
1,399
13,534
3,998
0
5,973
7,561
30,884
0
L
Persephone
mello_vinny
Persephone
10,047
1,070
0
983
7,880
2,529
522
3,556
4,323
73,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,900
Gold Earned
44,292
448
Minions Killed
435
0
Camps Cleared
0
1,711,615
Distance Traveled
1,771,387
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,197
511
89
5
0
357,199
5
W
Gilgamesh
8,381
466
82
5
0
381,624
1
W
Anhur
10,244
569
130
7
0
321,474
5
W
Anubis
9,523
529
102
6
0
300,238
4
L
Danzaburou
7,860
437
75
4
0
310,520
8
L
Bellona
9,889
549
138
8
0
389,196
3
W
Artio
8,555
475
45
3
0
351,080
4
L
Jormungandr
7,684
427
53
3
0
348,654
3
L
Ymir
8,922
496
44
2
0
358,445
4
L
Persephone
9,937
552
125
7
0
364,572
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role