Player Matchup

Chaac
Chaac
Guan Who
Chaac
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,530 Elo+
Party 2
Scylla
Scylla
Thorhyde614
Scylla
Level 160
God Stats
2W - 5L
1,489 SR
Queue Stats
742W - 664L
1,627 Elo+
Party 2
Sylvanus
Sylvanus
vRBuday
Sylvanus
Level 146
God Stats
2W - 1L
1,485 SR
Queue Stats
109W - 86L
1,625 Elo+
Party 2
Susano
Susano
war5958
Susano
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 42L
1,552 Elo+
Party 2
Tyr
Tyr
x KiiDz o
Tyr
Level 155
God Stats
1W - 1L
1,306 SR
Queue Stats
33W - 37L
1,565 Elo+
Party 2
Team Averages
Level 128
1,456 SR
1,580 Elo+

VS

Team Averages
Level 150
1,531 SR
1,575 Elo+
Kukulkan
Kukulkan
Exozeal
Kukulkan
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
162W - 154L
1,596 Elo+
Party 1
Ullr
Ullr
IEnd_of_DaysI
Ullr
Level 156
God Stats
1W - 1L
1,794 SR
Queue Stats
117W - 108L
1,584 Elo+
Party 1
Izanami
Izanami
Zorpdorp
Izanami
Level 149
God Stats
2W - 5L
1,277 SR
Queue Stats
284W - 246L
1,665 Elo+
Solo
Sylvanus
Sylvanus
calista13
Sylvanus
Level 160
God Stats
0W - 5L
1,627 SR
Queue Stats
322W - 327L
1,461 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
luis_alberto1978
Morgan Le Fay
Level 126
God Stats
5W - 6L
1,454 SR
Queue Stats
533W - 535L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Guan Who
Chaac
20
6 / 5 / 19
16,597
754
16,625
27,982
30,735
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Scylla
20
18 / 5 / 12
18,337
834
43,204
18,717
9,375
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
vRBuday
Sylvanus
20
2 / 5 / 27
13,619
619
11,961
23,944
31,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Susano
war5958
Susano
20
8 / 9 / 19
14,813
673
19,418
32,189
35,947
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
4 / 7 / 24
14,513
660
14,646
32,449
43,539
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Exozeal
Kukulkan
18
0 / 9 / 15
12,116
551
22,158
16,211
8,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
4 / 11 / 14
13,842
629
14,576
32,523
14,977
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Zorpdorp
Izanami
20
12 / 7 / 9
16,000
727
26,148
25,180
11,661
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
calista13
Sylvanus
20
8 / 5 / 15
16,503
750
16,551
29,803
48,670
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
luis_alberto1978
Morgan Le Fay
20
7 / 6 / 22
15,297
695
29,121
18,954
9,710

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
106
38
Kills
31
31
Deaths
38
101
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Exozeal
Kukulkan
0
9
15
0.83
W
Chaac
Guan Who
Chaac
6
5
19
3.1
L
4
11
14
1
W
Scylla
18
5
12
4.8
L
Izanami
Zorpdorp
Izanami
12
7
9
2.36
L
Sylvanus
calista13
Sylvanus
8
5
15
3.1
L
Morgan Le Fay
luis_alberto1978
Morgan Le Fay
7
6
22
3
W
Sylvanus
vRBuday
Sylvanus
2
5
27
3.1
W
Susano
war5958
Susano
8
9
19
1.94
W
4
7
24
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,854
Damage
108,554
135,281
Taken
122,671
151,333
Mitigated
93,697
59,905
Healing
38,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Exozeal
Kukulkan
22,158
1,553
1,628
709
16,211
8,679
575
7,093
9,118
33,725
0
W
Chaac
Guan Who
Chaac
16,625
1,361
673
11,130
27,982
30,735
381
12,193
15,483
1,556
56,911
L
14,576
4,178
2,920
3,196
32,523
14,977
1,289
13,193
19,330
0
37,518
W
Scylla
43,204
5,371
4,948
3,965
18,717
9,375
4,733
8,346
10,335
96,212
0
L
Izanami
Zorpdorp
Izanami
26,148
19,545
1,506
5,538
25,180
11,661
3,911
12,311
12,869
0
70,158
L
Sylvanus
calista13
Sylvanus
16,551
1,056
10,597
10,610
29,803
48,670
0
14,879
14,924
27,919
0
L
Morgan Le Fay
luis_alberto1978
Morgan Le Fay
29,121
2,140
261
1,898
18,954
9,710
546
8,428
10,526
49,881
0
W
Sylvanus
vRBuday
Sylvanus
11,961
855
15,645
9,453
23,944
31,737
789
13,678
9,910
17,058
0
W
Susano
war5958
Susano
19,418
2,989
1,599
2,239
32,189
35,947
951
15,644
14,983
0
30,945
W
14,646
1,521
2,294
7,959
32,449
43,539
245
16,531
15,452
0
31,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,879
Gold Earned
73,758
252
Minions Killed
243
0
Camps Cleared
0
2,027,682
Distance Traveled
1,835,074
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,116
551
27
1
0
389,330
4
W
Chaac
16,597
754
68
3
0
405,854
2
L
Ullr
13,842
629
33
2
0
337,353
3
W
Scylla
18,337
834
115
5
0
398,942
5
L
Izanami
16,000
727
111
5
0
352,060
0
L
Sylvanus
16,503
750
22
1
0
383,690
2
L
Morgan Le Fay
15,297
695
50
2
0
372,641
3
W
Sylvanus
13,619
619
11
1
0
413,286
0
W
Susano
14,813
673
33
2
0
365,994
0
W
Tyr
14,513
660
25
1
0
443,606
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role