Player Matchup

Athena
Athena
Chawlay
Athena
Level 129
God Stats
7W - 2L
1,712 SR
Queue Stats
811W - 809L
1,484 Elo+
Solo
Yu Huang
Yu Huang
J0sephStaIin
Yu Huang
Level 76
God Stats
3W - 1L
1,517 SR
Queue Stats
329W - 315L
1,536 Elo+
Solo
Shiva
Shiva
LLCoolJayy
Shiva
Level 85
God Stats
1W - 4L
1,103 SR
Queue Stats
104W - 112L
1,476 Elo+
Party 1
Cliodhna
Cliodhna
jakeduhhhsnake
Cliodhna
Level 67
God Stats
11W - 2L
1,722 SR
Queue Stats
139W - 133L
1,560 Elo+
Party 1
Ymir
Ymir
jarwet
Ymir
Level 99
God Stats
2W - 1L
1,608 SR
Queue Stats
165W - 148L
1,479 Elo+
Party 1
Team Averages
Level 91
1,533 SR
1,507 Elo+

VS

Team Averages
Level 137
1,577 SR
1,562 Elo+
Da Ji
Da Ji
JufHawk
Da Ji
Level 143
God Stats
0W - 1L
1,301 SR
Queue Stats
28W - 36L
1,610 Elo+
Party 2
Artemis
Artemis
NickHawk
Artemis
Level 148
God Stats
4W - 5L
1,694 SR
Queue Stats
30W - 39L
1,590 Elo+
Party 2
Geb
Geb
RIPJ3STR
Geb
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 59L
1,500 Elo+
Party 3
Eset
Eset
Tuzzies
Eset
Level 141
God Stats
1W - 2L
1,680 SR
Queue Stats
117W - 105L
1,546 Elo+
Party 3
Gilgamesh
Gilgamesh
TyrHawk
Gilgamesh
Level 149
God Stats
1W - 2L
1,707 SR
Queue Stats
35W - 43L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Chawlay
Athena
17
12 / 2 / 10
11,171
588
10,563
14,603
5,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
J0sephStaIin
Yu Huang
15
9 / 2 / 10
10,416
548
11,247
10,331
4,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
17
8 / 1 / 6
11,213
590
17,402
17,171
23,337
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
16
8 / 5 / 10
10,373
546
16,567
15,504
4,153
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
jarwet
Ymir
14
3 / 2 / 18
10,117
532
5,414
18,208
17,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
JufHawk
Da Ji
14
2 / 8 / 4
9,247
487
5,046
16,618
6,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
NickHawk
Artemis
17
3 / 6 / 4
10,770
567
10,066
13,001
3,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 11 / 3
7,605
400
3,313
19,988
12,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Eset
Tuzzies
Eset
15
4 / 9 / 2
9,835
518
14,124
15,535
7,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
TyrHawk
Gilgamesh
15
1 / 7 / 1
9,320
491
7,017
18,276
15,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
25
40
Kills
11
12
Deaths
41
54
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Athena
Chawlay
Athena
12
2
10
8.5
W
Yu Huang
J0sephStaIin
Yu Huang
9
2
10
7
L
Da Ji
JufHawk
Da Ji
2
8
4
0.5
W
Shiva
8
1
6
11
L
Artemis
NickHawk
Artemis
3
6
4
0.83
L
1
11
3
0.23
L
Eset
Tuzzies
Eset
4
9
2
0.56
L
Gilgamesh
TyrHawk
Gilgamesh
1
7
1
0.21
W
Cliodhna
8
5
10
2.6
W
Ymir
jarwet
Ymir
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,193
Damage
39,566
75,817
Taken
83,418
54,264
Mitigated
45,669
20,569
Healing
14,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Chawlay
Athena
10,563
2,373
0
3,127
14,603
5,572
0
4,968
9,635
61,181
0
W
Yu Huang
J0sephStaIin
Yu Huang
11,247
1,826
0
1,257
10,331
4,117
1,090
4,344
5,987
71,327
9,361
L
Da Ji
JufHawk
Da Ji
5,046
938
0
3,648
16,618
6,529
0
6,841
9,777
0
50,051
W
Shiva
17,402
4,398
63
5,847
17,171
23,337
0
3,667
13,504
0
69,676
L
Artemis
NickHawk
Artemis
10,066
5,113
0
2,753
13,001
3,465
648
3,599
9,402
0
72,688
L
3,313
646
0
1,898
19,988
12,799
0
7,291
12,697
8,866
0
L
Eset
Tuzzies
Eset
14,124
813
1,191
2,549
15,535
7,876
0
7,956
7,579
70,126
0
L
Gilgamesh
TyrHawk
Gilgamesh
7,017
2,912
0
2,157
18,276
15,000
1,033
3,082
15,194
0
53,294
W
Cliodhna
16,567
2,572
0
4,716
15,504
4,153
0
3,732
11,620
0
71,200
W
Ymir
jarwet
Ymir
5,414
1,543
2,870
2,689
18,208
17,085
82
6,465
11,743
22,119
413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,290
Gold Earned
46,777
451
Minions Killed
445
0
Camps Cleared
0
1,771,934
Distance Traveled
1,654,536
32
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,171
588
82
4
0
401,056
7
W
Yu Huang
10,416
548
116
6
0
340,239
7
L
Da Ji
9,247
487
87
5
0
355,705
1
W
Shiva
11,213
590
119
6
0
329,017
8
L
Artemis
10,770
567
126
7
0
335,487
4
L
Geb
7,605
400
8
0
0
293,751
6
L
Eset
9,835
518
116
6
0
320,588
3
L
Gilgamesh
9,320
491
108
6
0
349,005
0
W
Cliodhna
10,373
546
107
6
0
348,119
3
W
Ymir
10,117
532
27
1
0
353,503
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role