Player Matchup

Shiva
Shiva
Silver I
DrDime
Shiva
Silver I
Level 129
God Stats
1W - 0L
1,401 SR
Queue Stats
6W - 7L
1,496 MMR
Party 1
Horus
Horus
Gold V
Leojebac1
Horus
Gold V
Level 158
God Stats
1W - 0L
1,183 SR
Queue Stats
23W - 28L
1,358 MMR
Solo
Bellona
Bellona
Bronze IV
Malpracticed22
Bellona
Bronze IV
Level 104
God Stats
4W - 3L
1,573 SR
Queue Stats
6W - 7L
1,409 MMR
Solo
Persephone
Persephone
Gold V
TsukuyomiSkye
Persephone
Gold V
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 25L
1,284 MMR
Party 1
Freya
Freya
Silver II
totalpwnage15
Freya
Silver II
Level 80
God Stats
1W - 0L
1,498 SR
Queue Stats
65W - 61L
1,358 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,431 SR
1,381 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 90
1,554 SR
1,381 MMR
Neith
Neith
Silver I
Danstg9
Neith
Silver I
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 197L
1,384 MMR
Solo
Bacchus
Bacchus
Gold IV
Pay001
Bacchus
Gold IV
Level 127
God Stats
0W - 3L
1,335 SR
Queue Stats
190W - 206L
1,344 MMR
Solo
Ravana
Ravana
Bronze III
PointLeft
Ravana
Bronze III
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,400 MMR
Solo
Bakasura
Bakasura
Gold V
ZoidbergPhD
Bakasura
Gold V
Level 108
God Stats
102W - 95L
1,593 SR
Queue Stats
201W - 209L
1,349 MMR
Solo
Agni
Agni
Gold V
gostt
Agni
Gold V
Level 129
God Stats
23W - 17L
1,843 SR
Queue Stats
240W - 238L
1,427 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
DrDime
Shiva
20
9 / 7 / 7
14,042
540
19,453
26,866
13,866
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
Leojebac1
Horus
16
1 / 2 / 13
12,344
475
7,157
25,512
21,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
6 / 2 / 4
14,150
544
17,627
30,670
33,394
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
TsukuyomiSkye
Persephone
17
0 / 5 / 6
11,912
458
7,573
12,489
3,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 2 / 5
16,569
637
16,810
18,390
6,882
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
BastetGilgameshArachneCliodhna

VS

Bans
ZeusThothArtioLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Danstg9
Neith
19
5 / 5 / 3
12,457
479
13,278
13,066
5,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Pay001
Bacchus
15
2 / 4 / 5
10,437
401
9,295
19,381
19,826
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
PointLeft
Ravana
17
6 / 6 / 7
11,710
450
17,511
19,035
7,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bakasura
ZoidbergPhD
Bakasura
20
4 / 7 / 1
13,808
531
22,193
23,538
25,750
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Agni
gostt
Agni
17
1 / 6 / 10
11,351
437
15,928
15,967
5,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
44
28
Kills
18
18
Deaths
28
35
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Neith
Danstg9
Neith
5
5
3
1.3
W
Shiva
DrDime
Shiva
9
7
7
1.79
W
Horus
Leojebac1
Horus
1
2
13
3.75
W
6
2
4
4
L
Bacchus
Pay001
Bacchus
2
4
5
1.13
L
Ravana
PointLeft
Ravana
6
6
7
1.58
W
Persephone
TsukuyomiSkye
Persephone
0
5
6
0.6
L
Bakasura
ZoidbergPhD
Bakasura
4
7
1
0.64
L
Agni
gostt
Agni
1
6
10
1
W
12
2
5
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,620
Damage
78,205
113,927
Taken
90,987
79,490
Mitigated
63,519
46,413
Healing
19,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Danstg9
Neith
13,278
4,909
0
3,312
13,066
5,204
0
4,506
8,560
0
94,498
W
Shiva
DrDime
Shiva
19,453
3,326
833
7,702
26,866
13,866
0
10,361
15,917
0
91,899
W
Horus
Leojebac1
Horus
7,157
3,661
3,469
8,677
25,512
21,893
828
6,832
16,502
0
33,101
W
17,627
10,046
0
12,723
30,670
33,394
1,682
3,734
22,559
0
98,807
L
Bacchus
Pay001
Bacchus
9,295
658
547
5,388
19,381
19,826
0
5,199
13,875
51,719
4,823
L
Ravana
PointLeft
Ravana
17,511
4,693
0
2,637
19,035
7,670
0
5,514
13,244
0
74,998
W
Persephone
TsukuyomiSkye
Persephone
7,573
498
0
2,537
12,489
3,455
3,439
2,770
9,574
71,840
0
L
Bakasura
ZoidbergPhD
Bakasura
22,193
12,180
0
6,739
23,538
25,750
512
4,501
18,930
0
83,132
L
Agni
gostt
Agni
15,928
440
0
541
15,967
5,069
0
4,400
11,299
77,181
0
W
16,810
5,271
0
10,472
18,390
6,882
4,289
2,946
15,234
129,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,017
Gold Earned
59,763
627
Minions Killed
662
0
Camps Cleared
0
2,560,092
Distance Traveled
2,323,564
36
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,457
479
154
6
0
439,014
7
W
Shiva
14,042
540
120
5
0
540,365
4
W
Horus
12,344
475
29
1
0
516,476
8
W
Bellona
14,150
544
179
7
0
499,766
14
L
Bacchus
10,437
401
74
3
0
462,130
8
L
Ravana
11,710
450
104
4
0
499,700
7
W
Persephone
11,912
458
111
4
0
503,858
6
L
Bakasura
13,808
531
212
8
0
471,984
3
L
Agni
11,351
437
118
5
0
450,736
7
W
Freya
16,569
637
188
7
0
499,627
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role