Player Matchup

Ra
Ra
Arkaeas
Ra
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,545 Elo+
Party 2
Sylvanus
Sylvanus
Bonsheen
Sylvanus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 7L
1,639 Elo+
Party 2
Amaterasu
Amaterasu
Dennevolt
Amaterasu
Level 87
God Stats
2W - 3L
1,147 SR
Queue Stats
71W - 63L
1,592 Elo+
Party 2
Medusa
Medusa
StayGhost-e
Medusa
Level 108
God Stats
2W - 2L
1,328 SR
Queue Stats
86W - 95L
1,550 Elo+
Party 1
Bacchus
Bacchus
awmck
Bacchus
Level 24
God Stats
3W - 2L
1,422 SR
Queue Stats
3W - 3L
1,268 Elo+
Party 1
Team Averages
Level 62
1,379 SR
1,519 Elo+

VS

Team Averages
Level 41
1,457 SR
1,393 Elo+
Heimdallr
Heimdallr
DuStBuuG
Heimdallr
Level 16
God Stats
1W - 8L
1,500 SR
Queue Stats
30W - 39L
1,337 Elo+
Party 3
Scylla
Scylla
IrresistableNut
Scylla
Level 62
God Stats
8W - 9L
1,415 SR
Queue Stats
39W - 50L
1,334 Elo+
Party 3
Cliodhna
Cliodhna
ItWasAlwaysBri
Cliodhna
Level 44
God Stats
2W - 4L
1,362 SR
Queue Stats
17W - 22L
1,334 Elo+
Party 3
Jormungandr
Jormungandr
SlamKingPookie
Jormungandr
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 27L
1,545 Elo+
Party 3
Baron Samedi
Baron Samedi
TeriTakiTerror
Baron Samedi
Level 66
God Stats
8W - 12L
1,508 SR
Queue Stats
343W - 384L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 14
12,031
1,203
16,916
8,140
3,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Bonsheen
Sylvanus
17
3 / 1 / 19
12,106
1,211
11,438
12,254
14,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
Dennevolt
Amaterasu
18
8 / 1 / 16
12,001
1,200
16,283
19,452
17,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
17
8 / 3 / 7
11,506
1,151
11,532
10,399
3,836
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
awmck
Bacchus
17
3 / 2 / 14
11,478
1,148
9,412
9,914
14,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

256

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DuStBuuG
Heimdallr
15
2 / 8 / 3
10,229
1,023
10,611
14,166
5,008
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
5 / 8 / 3
11,488
1,149
16,398
14,228
4,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cliodhna
15
0 / 8 / 4
9,743
974
8,791
13,213
4,415
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
SlamKingPookie
Jormungandr
16
0 / 1 / 6
9,919
992
11,111
17,405
7,684
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baron Samedi
TeriTakiTerror
Baron Samedi
15
1 / 3 / 2
9,780
978
6,890
9,187
3,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
26
28
Kills
8
8
Deaths
28
70
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
1
14
13
W
Sylvanus
Bonsheen
Sylvanus
3
1
19
12.5
W
Amaterasu
Dennevolt
Amaterasu
8
1
16
16
L
Heimdallr
DuStBuuG
Heimdallr
2
8
3
0.44
L
5
8
3
0.81
L
Cliodhna
0
8
4
0.25
L
Jormungandr
SlamKingPookie
Jormungandr
0
1
6
3
W
Medusa
8
3
7
3.83
L
Baron Samedi
TeriTakiTerror
Baron Samedi
1
3
2
0.67
W
Bacchus
awmck
Bacchus
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,581
Damage
53,801
60,159
Taken
68,199
54,400
Mitigated
25,142
15,629
Healing
3,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,916
1,222
2,853
1,747
8,140
3,709
0
5,949
2,191
49,040
0
W
Sylvanus
Bonsheen
Sylvanus
11,438
2,290
2,313
3,492
12,254
14,916
0
6,917
5,337
21,840
0
W
Amaterasu
Dennevolt
Amaterasu
16,283
9,202
0
3,275
19,452
17,165
0
8,833
10,619
0
24,645
L
Heimdallr
DuStBuuG
Heimdallr
10,611
6,457
0
0
14,166
5,008
0
7,532
6,469
0
23,699
L
16,398
1,249
142
864
14,228
4,503
0
8,009
5,998
31,494
0
L
Cliodhna
8,791
1,112
0
263
13,213
4,415
0
7,708
5,359
0
28,320
L
Jormungandr
SlamKingPookie
Jormungandr
11,111
2,283
0
0
17,405
7,684
0
8,206
8,852
22,346
0
W
Medusa
11,532
7,359
0
509
10,399
3,836
0
9,013
1,386
0
27,404
L
Baron Samedi
TeriTakiTerror
Baron Samedi
6,890
733
1,023
977
9,187
3,532
0
6,311
2,847
23,522
0
W
Bacchus
awmck
Bacchus
9,412
853
444
996
9,914
14,774
0
3,687
6,220
14,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,122
Gold Earned
51,159
184
Minions Killed
186
3
Camps Cleared
3
1,137,249
Distance Traveled
967,956
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,031
1,203
90
9
1
229,125
0
W
Sylvanus
12,106
1,211
12
1
0
193,696
0
W
Amaterasu
12,001
1,200
21
2
1
286,844
1
L
Heimdallr
10,229
1,023
38
4
1
164,835
0
L
Scylla
11,488
1,149
43
4
1
192,120
0
L
Cliodhna
9,743
974
33
3
0
198,964
4
L
Jormungandr
9,919
992
25
3
1
223,410
1
W
Medusa
11,506
1,151
45
5
1
198,297
0
L
Baron Samedi
9,780
978
47
5
0
188,627
4
W
Bacchus
11,478
1,148
16
2
0
229,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role