Player Matchup

Horus
Horus
Spunerstreet
Horus
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 19L
1,348 Elo+
Party 1
Da Ji
Da Ji
Sétsuna
Da Ji
Level 12
God Stats
9W - 6L
1,357 SR
Queue Stats
37W - 42L
1,373 Elo+
Party 1
Zeus
Zeus
instinckiler
Zeus
Level 98
God Stats
1W - 4L
1,204 SR
Queue Stats
91W - 104L
1,394 Elo+
Party 1
Team Averages
Level 40
1,354 SR
1,372 Elo+

VS

Team Averages
Level 102
1,495 SR
1,462 Elo+
Tyr
Tyr
 
Tyr
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Celestinnia
Nemesis
Level 101
God Stats
0W - 4L
1,500 SR
Queue Stats
26W - 44L
1,342 Elo+
Party 2
Yu Huang
Yu Huang
Rorudo
Yu Huang
Level 149
God Stats
4W - 10L
1,484 SR
Queue Stats
396W - 362L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 6
6,459
646
3,529
5,614
5,574
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
Sétsuna
Da Ji
12
4 / 1 / 3
7,275
728
5,747
5,769
2,022
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 2 / 4
7,182
718
4,854
4,434
1,321
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
1 / 4 / 2
6,578
658
3,699
8,868
3,824
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
Celestinnia
Nemesis
12
2 / 1 / 1
6,815
682
2,306
5,423
1,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yu Huang
Rorudo
Yu Huang
10
0 / 3 / 3
6,461
646
5,433
4,115
1,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
8
Kills
3
3
Deaths
8
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
4
2
0.5
L
Nemesis
Celestinnia
Nemesis
2
1
1
2.5
L
Yu Huang
Rorudo
Yu Huang
0
3
3
0.5
W
1
0
6
4
W
Da Ji
Sétsuna
Da Ji
4
1
3
5.5
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,130
Damage
11,438
15,817
Taken
18,406
8,917
Mitigated
6,466
1,788
Healing
1,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
3,699
161
0
528
8,868
3,824
129
3,299
5,569
0
15,126
L
Nemesis
Celestinnia
Nemesis
2,306
73
0
685
5,423
1,597
201
1,127
4,296
0
14,830
L
Yu Huang
Rorudo
Yu Huang
5,433
362
0
197
4,115
1,045
59
742
3,373
23,793
0
W
3,529
1,773
534
1,122
5,614
5,574
164
2,485
3,129
0
6,531
W
Da Ji
Sétsuna
Da Ji
5,747
1,543
0
0
5,769
2,022
159
2,256
3,513
0
16,736
W
4,854
1,044
0
132
4,434
1,321
180
1,031
3,403
19,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,916
Gold Earned
19,854
65
Minions Killed
97
3
Camps Cleared
6
471,001
Distance Traveled
570,343
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,578
658
32
3
2
177,936
2
L
Nemesis
6,815
682
36
4
3
210,379
2
L
Yu Huang
6,461
646
29
3
1
182,028
2
W
Horus
6,459
646
11
1
0
161,717
1
W
Da Ji
7,275
728
25
3
2
148,078
1
W
Zeus
7,182
718
29
3
1
161,206
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role