Player Matchup

Vamana
Vamana
SadMacks
Vamana
Level 147
God Stats
5W - 6L
1,507 SR
Queue Stats
90W - 87L
1,402 Elo+
Party 1
Merlin
Merlin
TheOlverLord
Merlin
Level 48
God Stats
1W - 1L
1,621 SR
Queue Stats
36W - 66L
1,277 Elo+
Party 1
Izanami
Izanami
jesdls
Izanami
Level 50
God Stats
6W - 10L
1,431 SR
Queue Stats
61W - 86L
1,341 Elo+
Party 1
Team Averages
Level 82
1,520 SR
1,340 Elo+

VS

Team Averages
Level 53
1,535 SR
1,318 Elo+
Cu Chulainn
Cu Chulainn
LickerofTaco
Cu Chulainn
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,252 Elo+
Party 2
Merlin
Merlin
Schmitie05
Merlin
Level 65
God Stats
17W - 15L
1,606 SR
Queue Stats
286W - 301L
1,451 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
gwreborn
Ah Muzen Cab
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,252 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
SadMacks
Vamana
19
13 / 9 / 5
14,446
803
27,016
29,949
22,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
16
2 / 6 / 10
11,791
655
7,913
12,853
4,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
jesdls
Izanami
17
3 / 2 / 8
12,459
692
12,899
17,770
8,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
LickerofTaco
Cu Chulainn
16
2 / 3 / 11
12,838
713
12,979
20,001
19,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
Schmitie05
Merlin
18
11 / 6 / 3
14,169
787
22,007
15,161
7,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
gwreborn
Ah Muzen Cab
14
3 / 9 / 5
10,929
607
12,462
18,085
8,116
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
35
18
Kills
16
17
Deaths
18
23
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
LickerofTaco
Cu Chulainn
2
3
11
2.5
W
Vamana
SadMacks
Vamana
13
9
5
1.72
L
Merlin
Schmitie05
Merlin
11
6
3
2.08
W
Merlin
2
6
10
1.17
L
Ah Muzen Cab
gwreborn
Ah Muzen Cab
3
9
5
0.61
W
Izanami
jesdls
Izanami
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,828
Damage
47,448
60,572
Taken
53,247
34,822
Mitigated
35,189
12,741
Healing
6,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
LickerofTaco
Cu Chulainn
12,979
2,619
521
2,140
20,001
19,507
450
4,688
15,313
0
29,347
W
Vamana
SadMacks
Vamana
27,016
15,588
758
8,147
29,949
22,418
824
10,028
19,115
5,981
65,515
L
Merlin
Schmitie05
Merlin
22,007
836
273
1,413
15,161
7,566
0
2,515
12,646
61,056
0
W
Merlin
7,913
371
311
43
12,853
4,043
436
5,065
7,788
19,967
0
L
Ah Muzen Cab
gwreborn
Ah Muzen Cab
12,462
6,131
186
1,932
18,085
8,116
96
2,290
15,795
0
34,947
W
Izanami
jesdls
Izanami
12,899
8,743
125
3,357
17,770
8,361
2,174
7,600
10,170
0
59,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,696
Gold Earned
37,936
228
Minions Killed
169
12
Camps Cleared
0
924,932
Distance Traveled
845,110
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
12,838
713
41
2
0
304,314
1
W
Vamana
14,446
803
80
4
9
322,456
2
L
Merlin
14,169
787
82
5
0
272,794
2
W
Merlin
11,791
655
26
1
0
299,505
0
L
Ah Muzen Cab
10,929
607
46
3
0
268,002
2
W
Izanami
12,459
692
122
7
3
302,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role