Player Matchup

Apollo
Apollo
Drezier96
Apollo
Level 114
God Stats
3W - 2L
1,144 SR
Queue Stats
103W - 101L
1,524 Elo+
Solo
Pele
Pele
IvarTheBonxless
Pele
Level 69
God Stats
9W - 6L
1,601 SR
Queue Stats
142W - 150L
1,523 Elo+
Solo
Zeus
Zeus
OsitoTakitos
Zeus
Level 157
God Stats
9W - 3L
1,953 SR
Queue Stats
102W - 101L
1,577 Elo+
Party 1
Hercules
Hercules
Shadowframes
Hercules
Level 159
God Stats
4W - 10L
1,362 SR
Queue Stats
115W - 104L
1,583 Elo+
Party 1
Cthulhu
Cthulhu
cAc Marley
Cthulhu
Level 138
God Stats
1W - 0L
1,373 SR
Queue Stats
90W - 84L
1,572 Elo+
Party 1
Team Averages
Level 127
1,487 SR
1,556 Elo+

VS

Team Averages
Level 142
1,627 SR
1,587 Elo+
Shiva
Shiva
 
Shiva
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Bweft
Kali
Level 109
God Stats
1W - 2L
1,513 SR
Queue Stats
200W - 171L
1,601 Elo+
Party 3
Camazotz
Camazotz
Fallout Dood
Camazotz
Level 149
God Stats
1W - 2L
1,948 SR
Queue Stats
30W - 29L
1,646 Elo+
Party 2
Cthulhu
Cthulhu
RoAFrostbite
Cthulhu
Level 157
God Stats
0W - 2L
1,345 SR
Queue Stats
22W - 22L
1,583 Elo+
Party 2
Eset
Eset
ivar123
Eset
Level 148
God Stats
1W - 1L
1,828 SR
Queue Stats
186W - 156L
1,604 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Drezier96
Apollo
17
5 / 0 / 4
9,536
795
6,214
7,740
2,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 2 / 4
8,681
723
6,428
9,984
4,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 3 / 4
8,814
735
14,161
8,704
3,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hercules
Shadowframes
Hercules
17
5 / 0 / 6
9,241
770
6,750
11,941
9,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
cAc Marley
Cthulhu
15
1 / 3 / 7
8,538
712
5,669
10,536
8,334
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
1 / 3 / 3
7,878
657
7,863
10,656
10,127
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kali
Bweft
Kali
14
1 / 3 / 1
7,975
665
2,291
7,470
3,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Camazotz
Fallout Dood
Camazotz
15
1 / 0 / 3
8,129
677
7,725
10,410
4,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
RoAFrostbite
Cthulhu
16
3 / 3 / 4
8,735
728
9,652
15,932
11,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
ivar123
Eset
16
2 / 5 / 2
9,069
756
9,934
9,249
4,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
14
Kills
8
8
Deaths
14
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
3
3
0.83
L
Kali
Bweft
Kali
1
3
1
0.5
W
Apollo
Drezier96
Apollo
5
0
4
7
L
Camazotz
Fallout Dood
Camazotz
1
0
3
2.5
W
1
2
4
1.5
W
2
3
4
1.33
L
Cthulhu
RoAFrostbite
Cthulhu
3
3
4
1.67
W
Hercules
Shadowframes
Hercules
5
0
6
8
W
Cthulhu
cAc Marley
Cthulhu
1
3
7
1.5
L
Eset
ivar123
Eset
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,222
Damage
37,465
48,905
Taken
53,717
29,753
Mitigated
33,884
14,056
Healing
14,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
7,863
787
0
1,036
10,656
10,127
0
3,741
6,465
0
22,235
L
Kali
Bweft
Kali
2,291
391
0
1,121
7,470
3,640
0
2,725
4,486
0
19,669
W
Apollo
Drezier96
Apollo
6,214
3,244
0
3,033
7,740
2,801
880
4,557
2,973
0
28,667
L
Camazotz
Fallout Dood
Camazotz
7,725
1,764
0
5,648
10,410
4,776
0
1,716
8,427
0
21,329
W
6,428
1,322
0
3,199
9,984
4,870
1,759
2,369
7,341
0
32,099
W
14,161
1,305
0
1,739
8,704
3,780
432
3,605
4,729
37,057
0
L
Cthulhu
RoAFrostbite
Cthulhu
9,652
78
299
3,989
15,932
11,324
0
7,107
8,257
30,639
0
W
Hercules
Shadowframes
Hercules
6,750
3,014
240
4,410
11,941
9,968
462
2,796
8,884
0
15,156
W
Cthulhu
cAc Marley
Cthulhu
5,669
163
108
1,327
10,536
8,334
0
5,523
4,700
23,618
0
L
Eset
ivar123
Eset
9,934
547
354
1,644
9,249
4,017
1,040
3,887
5,135
44,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,810
Gold Earned
41,786
221
Minions Killed
225
0
Camps Cleared
0
1,215,970
Distance Traveled
1,208,021
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,878
657
27
2
0
231,279
2
L
Kali
7,975
665
41
3
0
238,712
1
W
Apollo
9,536
795
63
5
0
233,951
2
L
Camazotz
8,129
677
31
3
0
243,456
1
W
Pele
8,681
723
56
5
0
231,216
2
W
Zeus
8,814
735
45
4
0
223,899
1
L
Cthulhu
8,735
728
38
3
0
263,356
0
W
Hercules
9,241
770
24
2
0
277,289
2
W
Cthulhu
8,538
712
33
3
0
249,615
1
L
Eset
9,069
756
88
7
0
231,218
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role