Player Matchup

Susano
Susano
 
Susano
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Bakris-
Aphrodite
Level 155
God Stats
1W - 2L
1,279 SR
Queue Stats
200W - 187L
1,563 Elo+
Party 2
Pele
Pele
DasaniWaterJug
Pele
Level 113
God Stats
3W - 0L
1,815 SR
Queue Stats
205W - 188L
1,616 Elo+
Party 2
Artio
Artio
LILNINJA_02
Artio
Level 66
God Stats
2W - 2L
1,502 SR
Queue Stats
62W - 54L
1,451 Elo+
Solo
Izanami
Izanami
summerfreeze42
Izanami
Level 84
God Stats
2W - 5L
1,299 SR
Queue Stats
180W - 168L
1,551 Elo+
Party 2
Team Averages
Level 109
1,479 SR
1,536 Elo+

VS

Team Averages
Level 105
1,543 SR
1,564 Elo+
Hades
Hades
GoldenDomer75
Hades
Level 101
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 60L
1,528 Elo+
Party 1
Merlin
Merlin
MichaelMonkey
Merlin
Level 141
God Stats
0W - 1L
1,704 SR
Queue Stats
154W - 145L
1,598 Elo+
Solo
Fafnir
Fafnir
ObiwanKenobi527
Fafnir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kali
Kali
Ywnz oG
Kali
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
127W - 120L
1,622 Elo+
Solo
Medusa
Medusa
jmarcotte18
Medusa
Level 142
God Stats
1W - 2L
1,514 SR
Queue Stats
29W - 30L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
16
1 / 0 / 0
8,923
558
4,906
10,201
5,552
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
Bakris-
Aphrodite
15
2 / 2 / 1
9,163
573
6,205
8,673
4,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 2 / 1
8,661
541
6,616
12,824
3,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 1 / 8
8,632
540
13,786
16,954
12,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

14
8 / 5 / 4
9,163
573
12,901
11,387
3,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 1
8,590
537
7,588
12,113
8,927
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
4 / 3 / 2
8,846
553
7,678
8,672
2,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 6 / 1
6,574
411
4,650
14,289
11,864
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Kali
Ywnz oG
Kali
14
2 / 2 / 3
8,136
509
9,167
13,192
4,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
11
3 / 8 / 3
7,674
480
6,498
13,941
3,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
19
Kills
10
10
Deaths
20
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
1
0
0
1
W
Aphrodite
Bakris-
Aphrodite
2
2
1
1.25
W
3
2
1
1.75
L
1
1
1
1.5
W
5
1
8
9
L
4
3
2
1.67
L
0
6
1
0.08
L
Kali
Ywnz oG
Kali
2
2
3
1.75
L
Medusa
3
8
3
0.56
W
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,414
Damage
35,581
60,039
Taken
62,207
29,499
Mitigated
31,501
20,781
Healing
13,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
4,906
300
0
2,502
10,201
5,552
278
2,740
7,461
0
62,239
W
Aphrodite
Bakris-
Aphrodite
6,205
454
1,327
5,702
8,673
4,584
220
3,944
4,729
67,667
0
W
6,616
1,321
0
1,904
12,824
3,972
0
5,077
7,747
0
55,833
L
7,588
1,097
621
4,691
12,113
8,927
239
2,188
9,728
51,465
0
W
13,786
1,282
664
6,402
16,954
12,010
0
5,354
11,282
32,850
0
L
7,678
1,032
0
1,370
8,672
2,739
0
2,904
5,768
61,300
0
L
4,650
1,641
0
1,345
14,289
11,864
0
4,752
9,050
14,985
0
L
Kali
Ywnz oG
Kali
9,167
3,641
0
2,432
13,192
4,953
0
4,289
8,722
0
54,866
L
Medusa
6,498
3,383
0
2,549
13,941
3,018
0
4,507
8,948
0
38,587
W
12,901
7,508
0
2,280
11,387
3,381
3,206
2,801
8,586
0
59,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,542
Gold Earned
39,820
515
Minions Killed
390
0
Camps Cleared
0
1,563,585
Distance Traveled
1,491,466
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,923
558
130
8
0
350,006
6
W
Aphrodite
9,163
573
125
8
0
269,687
2
W
Pele
8,661
541
112
7
0
355,389
2
L
Hades
8,590
537
119
7
0
301,659
2
W
Artio
8,632
540
39
2
0
327,402
4
L
Merlin
8,846
553
111
7
0
276,880
6
L
Fafnir
6,574
411
14
1
0
285,940
2
L
Kali
8,136
509
91
6
0
356,723
3
L
Medusa
7,674
480
55
3
0
270,264
4
W
Izanami
9,163
573
109
7
0
261,101
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role