Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
 
Ne Zha
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thoth
Thoth
BaybeChimp
Thoth
Level 128
God Stats
13W - 6L
1,744 SR
Queue Stats
80W - 48L
1,769 Elo+
Party 3
Zhong Kui
Zhong Kui
KingTifon
Zhong Kui
Level 147
God Stats
10W - 3L
1,895 SR
Queue Stats
170W - 152L
1,612 Elo+
Party 3
Hercules
Hercules
stoopidnoob69
Hercules
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 42L
1,587 Elo+
Solo
Team Averages
Level 100
1,628 SR
1,594 Elo+

VS

Team Averages
Level 65
1,550 SR
1,544 Elo+
Chronos
Chronos
AnimationFox
Chronos
Level 47
God Stats
2W - 1L
1,329 SR
Queue Stats
47W - 54L
1,528 Elo+
Party 1
Bellona
Bellona
AtlMaverick
Bellona
Level 62
God Stats
5W - 4L
1,691 SR
Queue Stats
107W - 115L
1,536 Elo+
Party 1
Geb
Geb
Enzo69er
Geb
Level 62
God Stats
5W - 5L
1,556 SR
Queue Stats
81W - 91L
1,537 Elo+
Party 2
Awilix
Awilix
SmoothiniHoudini
Awilix
Level 86
God Stats
45W - 35L
1,613 SR
Queue Stats
141W - 134L
1,576 Elo+
Party 2
Hades
Hades
rBison
Hades
Level 69
God Stats
23W - 22L
1,562 SR
Queue Stats
201W - 200L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
4 / 2 / 4
8,918
686
8,114
7,313
2,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
 
Ne Zha
15
5 / 0 / 2
8,646
665
4,145
7,882
2,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
13
5 / 2 / 5
8,209
631
10,703
4,882
1,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
KingTifon
Zhong Kui
14
3 / 2 / 2
8,469
651
8,377
9,747
9,614
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
stoopidnoob69
Hercules
12
6 / 1 / 6
7,825
602
9,955
12,140
13,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AnimationFox
Chronos
9
0 / 6 / 1
5,840
449
4,618
10,322
1,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
AtlMaverick
Bellona
11
1 / 4 / 1
6,817
524
6,026
11,849
9,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 5 / 1
6,700
515
3,216
12,301
6,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
2 / 2 / 3
7,796
600
4,166
9,589
2,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
rBison
Hades
10
2 / 6 / 0
6,412
493
5,034
12,392
4,786
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
23
Kills
7
7
Deaths
23
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
2
4
3
W
Ne Zha
 
Ne Zha
5
0
2
6
L
Chronos
AnimationFox
Chronos
0
6
1
0.08
L
Bellona
AtlMaverick
Bellona
1
4
1
0.38
W
Thoth
5
2
5
3.75
L
2
5
1
0.5
W
Zhong Kui
KingTifon
Zhong Kui
3
2
2
2
L
2
2
3
1.75
L
Hades
rBison
Hades
2
6
0
0.33
W
Hercules
stoopidnoob69
Hercules
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,294
Damage
23,060
41,964
Taken
56,453
29,676
Mitigated
26,083
14,545
Healing
14,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
8,114
4,314
0
2,958
7,313
2,692
2,630
3,272
4,041
0
62,757
W
Ne Zha
 
Ne Zha
4,145
1,579
0
1,634
7,882
2,747
0
1,613
6,269
0
61,859
L
Chronos
AnimationFox
Chronos
4,618
1,492
0
1,748
10,322
1,901
70
1,413
8,722
31,464
0
L
Bellona
AtlMaverick
Bellona
6,026
2,541
0
3,173
11,849
9,492
0
7,317
4,438
0
36,052
W
Thoth
10,703
524
0
397
4,882
1,611
294
2,155
2,727
52,358
0
L
3,216
784
398
1,793
12,301
6,938
13
1,749
10,194
11,874
0
W
Zhong Kui
KingTifon
Zhong Kui
8,377
1,310
0
5,610
9,747
9,614
1,080
73
9,674
51,780
0
L
4,166
1,354
0
3,732
9,589
2,966
0
3,475
5,922
0
48,946
L
Hades
rBison
Hades
5,034
830
200
3,824
12,392
4,786
0
4,479
7,445
25,738
0
W
Hercules
stoopidnoob69
Hercules
9,955
3,532
0
3,946
12,140
13,012
0
5,755
6,385
0
22,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,067
Gold Earned
33,565
480
Minions Killed
313
0
Camps Cleared
0
1,251,594
Distance Traveled
1,298,085
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,918
686
128
10
0
231,587
5
W
Ne Zha
8,646
665
120
9
0
293,366
4
L
Chronos
5,840
449
66
5
0
238,513
6
L
Bellona
6,817
524
79
6
0
280,011
3
W
Thoth
8,209
631
95
7
0
231,943
3
L
Geb
6,700
515
19
1
0
253,274
2
W
Zhong Kui
8,469
651
107
8
0
235,363
5
L
Awilix
7,796
600
98
8
0
291,589
0
L
Hades
6,412
493
51
4
0
234,698
1
W
Hercules
7,825
602
30
2
0
259,335
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role