Player Matchup

Kukulkan
Kukulkan
APR0TAT0
Kukulkan
Level 14
God Stats
3W - 0L
1,214 SR
Queue Stats
137W - 118L
1,680 Elo+
Party 2
Ganesha
Ganesha
AmnesiaOfUndead
Ganesha
Level 46
God Stats
6W - 8L
1,866 SR
Queue Stats
321W - 304L
1,452 Elo+
Party 3
Sun Wukong
Sun Wukong
Rasheediscool
Sun Wukong
Level 155
God Stats
3W - 4L
1,186 SR
Queue Stats
428W - 407L
1,592 Elo+
Party 3
Cupid
Cupid
SKUMGARY420
Cupid
Level 113
God Stats
5W - 5L
1,500 SR
Queue Stats
66W - 67L
1,544 Elo+
Party 2
Merlin
Merlin
tons420
Merlin
Level 134
God Stats
11W - 6L
1,797 SR
Queue Stats
198W - 184L
1,539 Elo+
Party 2
Team Averages
Level 92
1,513 SR
1,561 Elo+

VS

Team Averages
Level 83
1,567 SR
1,507 Elo+
Hercules
Hercules
 
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
FortniteLover999
Ravana
Level 29
God Stats
2W - 2L
1,997 SR
Queue Stats
55W - 19L
1,773 Elo+
Party 1
Scylla
Scylla
GiftedBlue1
Scylla
Level 89
God Stats
0W - 2L
1,232 SR
Queue Stats
30W - 25L
1,560 Elo+
Party 1
Yemoja
Yemoja
KingSaltLife
Yemoja
Level 144
God Stats
0W - 1L
1,713 SR
Queue Stats
72W - 75L
1,477 Elo+
Party 1
Anubis
Anubis
Sapphire1232
Anubis
Level 26
God Stats
1W - 1L
1,395 SR
Queue Stats
1W - 3L
1,223 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
APR0TAT0
Kukulkan
14
2 / 2 / 8
7,772
777
10,058
4,275
1,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 3 / 9
7,133
713
2,116
7,765
6,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Rasheediscool
Sun Wukong
16
8 / 0 / 4
8,787
879
8,048
8,811
4,674
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 1 / 6
7,511
751
3,193
4,336
1,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
tons420
Merlin
14
3 / 1 / 8
7,425
743
7,706
2,921
952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
0 / 0 / 3
6,353
635
2,669
5,566
3,455
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
4 / 3 / 3
7,415
742
6,949
10,192
6,092
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
14
1 / 2 / 2
7,236
724
2,963
4,203
1,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
12
0 / 5 / 5
6,949
695
3,140
11,322
9,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anubis
13
2 / 4 / 2
7,123
712
2,785
7,380
3,529
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
14
Kills
7
7
Deaths
14
35
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
0
3
1.5
W
Kukulkan
APR0TAT0
Kukulkan
2
2
8
3
W
0
3
9
1.5
L
4
3
3
1.83
L
Scylla
1
2
2
1
L
Yemoja
0
5
5
0.5
W
Sun Wukong
Rasheediscool
Sun Wukong
8
0
4
10
W
1
1
6
4
L
Anubis
2
4
2
0.75
W
Merlin
tons420
Merlin
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,121
Damage
18,506
28,108
Taken
38,663
14,997
Mitigated
24,314
6,083
Healing
5,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,669
453
0
692
5,566
3,455
0
3,374
2,192
556
8,686
W
Kukulkan
APR0TAT0
Kukulkan
10,058
646
0
120
4,275
1,549
195
1,353
2,922
29,527
0
W
2,116
307
0
533
7,765
6,290
0
3,926
3,839
9,353
0
L
6,949
1,800
0
509
10,192
6,092
0
6,046
4,146
0
19,277
L
Scylla
2,963
167
0
610
4,203
1,328
0
531
3,672
26,672
0
L
Yemoja
3,140
307
1,489
1,444
11,322
9,910
243
6,716
4,606
13,954
0
W
Sun Wukong
Rasheediscool
Sun Wukong
8,048
1,790
0
3,185
8,811
4,674
0
1,539
7,272
0
34,214
W
3,193
2,143
1,055
830
4,336
1,532
602
1,444
2,892
0
13,629
L
Anubis
2,785
488
0
777
7,380
3,529
468
3,213
4,167
17,187
0
W
Merlin
tons420
Merlin
7,706
694
0
360
2,921
952
0
733
2,188
19,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,628
Gold Earned
35,076
170
Minions Killed
163
0
Camps Cleared
0
1,018,736
Distance Traveled
936,398
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,353
635
15
2
0
211,561
0
W
Kukulkan
7,772
777
56
6
0
196,402
1
W
Ganesha
7,133
713
2
0
0
196,707
1
L
Ravana
7,415
742
32
3
0
193,609
1
L
Scylla
7,236
724
62
6
0
193,787
3
L
Yemoja
6,949
695
22
2
0
170,893
2
W
Sun Wukong
8,787
879
60
6
0
238,336
1
W
Cupid
7,511
751
26
3
0
185,490
0
L
Anubis
7,123
712
32
3
0
166,548
1
W
Merlin
7,425
743
26
3
0
201,801
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role