Player Matchup

Anhur
Anhur
LazarusAvenger
Anhur
Level 25
God Stats
2W - 0L
1,829 SR
Queue Stats
12W - 6L
1,604 Elo+
Party 1
Hercules
Hercules
TBCGODSURESHOT
Hercules
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,604 Elo+
Party 1
Cthulhu
Cthulhu
TwizzlerFan
Cthulhu
Level 3
God Stats
2W - 0L
1,715 SR
Queue Stats
7W - 0L
1,767 Elo+
Party 1
Team Averages
Level 32
1,682 SR
1,658 Elo+

VS

Team Averages
Level 49
1,432 SR
1,303 Elo+
Ymir
Ymir
OGcapsmeller
Ymir
Level 45
God Stats
3W - 2L
1,538 SR
Queue Stats
133W - 140L
1,460 Elo+
Solo
Yu Huang
Yu Huang
Spookify
Yu Huang
Level 48
God Stats
1W - 3L
1,258 SR
Queue Stats
3W - 8L
1,152 Elo+
Party 2
Sun Wukong
Sun Wukong
The MermaGoose
Sun Wukong
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 10
13,946
734
21,771
16,920
6,687
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
17
9 / 6 / 3
13,794
726
18,409
21,358
13,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
TwizzlerFan
Cthulhu
16
1 / 4 / 12
11,867
625
14,650
16,999
17,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 5
13,312
701
7,551
20,751
19,327
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Yu Huang
Spookify
Yu Huang
17
2 / 4 / 9
12,341
650
16,200
16,098
4,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
The MermaGoose
Sun Wukong
16
5 / 6 / 4
12,293
647
11,693
25,841
28,126
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
31
15
Kills
13
13
Deaths
15
25
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
3
10
3.33
L
6
5
5
1.7
L
Yu Huang
Spookify
Yu Huang
2
4
9
1.63
W
Hercules
9
6
3
1.75
L
Sun Wukong
The MermaGoose
Sun Wukong
5
6
4
1.17
W
Cthulhu
TwizzlerFan
Cthulhu
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,830
Damage
35,444
55,277
Taken
62,690
37,392
Mitigated
51,810
15,443
Healing
5,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,771
11,151
0
3,887
16,920
6,687
1,877
8,287
8,633
0
63,256
L
7,551
787
308
2,094
20,751
19,327
432
3,686
16,550
30,773
0
L
Yu Huang
Spookify
Yu Huang
16,200
1,399
0
1,806
16,098
4,357
414
3,777
11,592
61,593
0
W
Hercules
18,409
5,080
0
7,447
21,358
13,051
746
9,599
11,759
0
43,523
L
Sun Wukong
The MermaGoose
Sun Wukong
11,693
1,673
0
909
25,841
28,126
0
6,124
18,418
0
29,761
W
Cthulhu
TwizzlerFan
Cthulhu
14,650
1,778
1,394
2,715
16,999
17,654
0
6,453
10,546
29,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,607
Gold Earned
37,946
187
Minions Killed
146
8
Camps Cleared
6
937,623
Distance Traveled
973,303
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,946
734
89
5
5
312,083
2
L
Ymir
13,312
701
54
3
1
299,744
0
L
Yu Huang
12,341
650
67
4
4
329,120
3
W
Hercules
13,794
726
60
3
2
307,643
2
L
Sun Wukong
12,293
647
25
1
1
344,439
6
W
Cthulhu
11,867
625
38
2
1
317,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role