Player Matchup

Artio
Artio
Silver II
JusStormy
Artio
Silver II
Level 105
God Stats
2W - 2L
1,702 SR
Queue Stats
61W - 61L
1,131 MMR
Solo
Hou Yi
Hou Yi
Silver I
SerqetXCZ
Hou Yi
Silver I
Level 154
God Stats
0W - 3L
1,144 SR
Queue Stats
837W - 864L
1,217 MMR
Party 2
Arachne
Arachne
Bronze I
SlimeyyButt
Arachne
Bronze I
Level 49
God Stats
1W - 1L
1,483 SR
Queue Stats
9W - 20L
1,088 MMR
Party 3
Vulcan
Vulcan
Silver IV
TTVmichael2853
Vulcan
Silver IV
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 53L
1,202 MMR
Party 3
Hercules
Hercules
Gold V
denleaderp
Hercules
Gold V
Level 108
God Stats
4W - 6L
1,574 SR
Queue Stats
272W - 269L
1,309 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 106
1,481 SR
1,190 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,565 SR
1,197 MMR
Tsukuyomi
Tsukuyomi
Gold V
BurtonGuster773
Tsukuyomi
Gold V
Level 127
God Stats
5W - 2L
1,500 SR
Queue Stats
218W - 217L
1,234 MMR
Party 1
Horus
Horus
Silver I
JackTheRipper254
Horus
Silver I
Level 108
God Stats
18W - 11L
1,560 SR
Queue Stats
67W - 74L
1,233 MMR
Solo
Ra
Ra
Gold V
KingTaine
Ra
Gold V
Level 108
God Stats
12W - 6L
1,733 SR
Queue Stats
120W - 126L
1,217 MMR
Solo
Jormungandr
Jormungandr
Silver II
Santoryu_cx
Jormungandr
Silver II
Level 128
God Stats
10W - 6L
1,746 SR
Queue Stats
73W - 76L
1,124 MMR
Solo
Medusa
Medusa
Silver I
TmuBoom
Medusa
Silver I
Level 113
God Stats
3W - 4L
1,286 SR
Queue Stats
220W - 220L
1,177 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
JusStormy
Artio
9
0 / 5 / 1
4,980
453
2,915
10,269
5,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
SerqetXCZ
Hou Yi
10
0 / 2 / 0
5,784
526
4,723
7,349
1,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
SlimeyyButt
Arachne
8
0 / 4 / 3
5,268
479
3,349
8,450
2,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 2 / 0
5,839
531
6,544
7,408
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
denleaderp
Hercules
11
1 / 2 / 0
6,281
571
1,823
7,934
7,290
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
LokiThothCthulhuShiva

VS

Bans
BastetMorgan Le FayZeusChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BurtonGuster773
Tsukuyomi
11
6 / 2 / 5
7,213
656
4,903
8,851
2,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 1 / 6
6,042
549
5,044
9,074
3,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
5 / 0 / 3
7,169
652
6,981
4,700
1,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Santoryu_cx
Jormungandr
12
1 / 0 / 4
7,230
657
8,248
9,245
4,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
TmuBoom
Medusa
12
2 / 0 / 3
6,586
599
3,721
5,696
1,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
3
Kills
15
15
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BurtonGuster773
Tsukuyomi
6
2
5
4.25
W
1
1
6
4
L
Artio
JusStormy
Artio
0
5
1
0.1
W
5
0
3
6.5
W
Jormungandr
Santoryu_cx
Jormungandr
1
0
4
3
L
Hou Yi
SerqetXCZ
Hou Yi
0
2
0
0
L
Arachne
SlimeyyButt
Arachne
0
4
3
0.38
L
2
2
0
1
W
Medusa
TmuBoom
Medusa
2
0
3
3.5
L
Hercules
denleaderp
Hercules
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,354
Damage
28,897
41,410
Taken
37,566
19,211
Mitigated
14,153
15,304
Healing
17,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BurtonGuster773
Tsukuyomi
4,903
1,731
0
2,901
8,851
2,978
0
1,469
7,382
0
31,068
W
5,044
2,699
877
2,825
9,074
3,903
284
3,043
5,848
0
15,191
L
Artio
JusStormy
Artio
2,915
789
685
2,388
10,269
5,470
0
3,585
6,684
12,597
0
W
6,981
509
1,074
3,012
4,700
1,438
0
2,550
2,087
45,946
0
W
Jormungandr
Santoryu_cx
Jormungandr
8,248
3,273
0
4,608
9,245
4,132
336
1,153
8,061
47,629
0
L
Hou Yi
SerqetXCZ
Hou Yi
4,723
1,354
0
3,376
7,349
1,564
186
410
6,939
0
37,653
L
Arachne
SlimeyyButt
Arachne
3,349
1,626
0
2,264
8,450
2,606
0
2,184
6,266
0
22,546
L
6,544
1,580
0
3,161
7,408
2,281
0
3,422
3,986
33,659
0
W
Medusa
TmuBoom
Medusa
3,721
1,594
0
2,507
5,696
1,702
614
816
4,729
0
44,833
L
Hercules
denleaderp
Hercules
1,823
716
0
3,430
7,934
7,290
0
5,628
2,306
0
35,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,152
Gold Earned
34,240
279
Minions Killed
347
0
Camps Cleared
0
1,054,841
Distance Traveled
1,170,224
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,213
656
74
7
0
251,624
0
W
Horus
6,042
549
30
3
0
230,801
0
L
Artio
4,980
453
16
1
0
211,651
1
W
Ra
7,169
652
75
7
0
254,213
4
W
Jormungandr
7,230
657
90
8
0
209,313
3
L
Hou Yi
5,784
526
74
7
0
190,305
0
L
Arachne
5,268
479
41
4
0
230,423
0
L
Vulcan
5,839
531
62
6
0
195,959
1
W
Medusa
6,586
599
78
7
0
224,273
4
L
Hercules
6,281
571
86
8
0
226,503
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role