Player Matchup

Da Ji
Da Ji
Diamond V
 
Da Ji
Diamond V
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Diamond IV
AngelicCross1
Rama
Diamond IV
Level 145
God Stats
2W - 5L
1,419 SR
Queue Stats
248W - 242L
2,063 MMR
Solo
Odin
Odin
Platinum I
Minipulator24
Odin
Platinum I
Level 149
God Stats
42W - 21L
1,809 SR
Queue Stats
67W - 42L
2,221 MMR
Solo
Scylla
Scylla
Platinum IV
canthitabilities
Scylla
Platinum IV
Level 159
God Stats
2W - 3L
1,543 SR
Queue Stats
42W - 33L
2,069 MMR
Solo
Geb
Geb
Platinum I
zimmmmiz
Geb
Platinum I
Level 121
God Stats
9W - 11L
1,550 SR
Queue Stats
137W - 126L
2,023 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 128
1,564 SR
1,975 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 136
1,543 SR
1,811 MMR
Apollo
Apollo
Diamond III
 
Apollo
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Diamond IV
 
Nemesis
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Aphrodite
Aphrodite
Platinum I
BlubberHumper
Aphrodite
Platinum I
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 25L
2,065 MMR
Party 2
Khepri
Khepri
Diamond V
LeReaperTM27
Khepri
Diamond V
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 103L
2,019 MMR
Solo
Erlang Shen
Erlang Shen
Platinum IV
SenorPositivity
Erlang Shen
Platinum IV
Level 160
God Stats
6W - 4L
1,713 SR
Queue Stats
52W - 37L
1,968 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
5 / 5 / 1
8,044
619
8,727
11,539
4,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
1 / 5 / 2
7,457
574
6,980
11,032
3,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 1 / 0
7,778
598
8,446
11,174
7,332
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 3 / 1
6,321
486
4,934
5,635
1,912
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
2 / 2 / 5
7,479
575
6,857
11,361
10,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
BastetCamazotzAtlas

VS

Bans
CliodhnaShivaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
4 / 3 / 4
8,632
664
9,549
11,439
3,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
 
Nemesis
14
3 / 3 / 5
7,739
595
8,030
10,789
5,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
BlubberHumper
Aphrodite
14
5 / 1 / 3
7,917
609
7,996
9,347
3,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
12
3 / 2 / 7
7,260
558
4,151
7,880
4,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Erlang Shen
SenorPositivity
Erlang Shen
13
1 / 2 / 2
7,577
583
6,434
9,665
6,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
11
Kills
16
16
Deaths
11
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
5
5
1
1.1
W
Apollo
 
Apollo
4
3
4
2
W
Nemesis
 
Nemesis
3
3
5
1.83
L
1
5
2
0.4
W
Aphrodite
BlubberHumper
Aphrodite
5
1
3
6.5
W
Khepri
3
2
7
3.25
L
3
1
0
3
W
Erlang Shen
SenorPositivity
Erlang Shen
1
2
2
1
L
0
3
1
0.17
L
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,944
Damage
36,160
50,741
Taken
49,120
27,159
Mitigated
24,106
11,603
Healing
19,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
8,727
3,229
0
3,206
11,539
4,359
0
2,726
8,813
0
42,990
W
Apollo
 
Apollo
9,549
6,226
0
4,810
11,439
3,666
174
2,471
8,968
0
69,681
W
Nemesis
 
Nemesis
8,030
2,984
0
1,584
10,789
5,309
52
3,270
7,519
0
52,846
L
6,980
5,716
0
3,576
11,032
3,299
280
1,730
9,302
0
51,682
W
Aphrodite
BlubberHumper
Aphrodite
7,996
1,704
1,313
6,008
9,347
3,581
60
2,804
6,543
47,602
0
W
Khepri
4,151
742
0
1,339
7,880
4,629
0
2,607
5,273
17,417
0
L
8,446
2,656
0
2,149
11,174
7,332
0
2,968
8,206
0
47,782
W
Erlang Shen
SenorPositivity
Erlang Shen
6,434
4,571
0
4,390
9,665
6,921
68
639
9,026
0
47,288
L
4,934
664
0
491
5,635
1,912
0
2,304
3,331
39,130
0
L
6,857
1,055
0
2,181
11,361
10,257
0
2,419
8,942
24,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,079
Gold Earned
39,125
395
Minions Killed
458
0
Camps Cleared
0
1,274,943
Distance Traveled
1,433,307
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,044
619
84
6
0
268,678
2
W
Apollo
8,632
664
130
10
0
297,873
5
W
Nemesis
7,739
595
102
8
0
314,729
3
L
Rama
7,457
574
108
8
0
228,948
5
W
Aphrodite
7,917
609
87
7
0
277,540
3
W
Khepri
7,260
558
23
2
0
270,129
1
L
Odin
7,778
598
100
8
0
268,510
4
W
Erlang Shen
7,577
583
116
9
0
273,036
1
L
Scylla
6,321
486
84
6
0
257,375
3
L
Geb
7,479
575
19
1
0
251,432
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role