Player Matchup

Apollo
Apollo
CarterPC
Apollo
Level 125
God Stats
6W - 3L
1,726 SR
Queue Stats
173W - 140L
1,672 Elo+
Party 2
Sobek
Sobek
Chief_Mook_
Sobek
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,709 Elo+
Party 3
Cupid
Cupid
DixiNormas
Cupid
Level 3
God Stats
1W - 0L
1,733 SR
Queue Stats
3W - 0L
1,709 Elo+
Party 3
Jormungandr
Jormungandr
Friedspeech
Jormungandr
Level 112
God Stats
1W - 2L
1,773 SR
Queue Stats
52W - 51L
1,476 Elo+
Party 2
Cliodhna
Cliodhna
thebrobrosmith
Cliodhna
Level 97
God Stats
11W - 11L
1,553 SR
Queue Stats
37W - 36L
1,501 Elo+
Party 2
Team Averages
Level 78
1,657 SR
1,613 Elo+

VS

Team Averages
Level 128
1,520 SR
1,462 Elo+
Ah Muzen Cab
Ah Muzen Cab
CentäUri
Ah Muzen Cab
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 94L
1,456 Elo+
Party 1
Shiva
Shiva
Gamzatti
Shiva
Level 154
God Stats
1W - 1L
1,401 SR
Queue Stats
31W - 26L
1,467 Elo+
Solo
Geb
Geb
NannyMew
Geb
Level 142
God Stats
1W - 4L
1,602 SR
Queue Stats
75W - 94L
1,465 Elo+
Party 1
Thoth
Thoth
TenshiDarkz
Thoth
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 40L
1,445 Elo+
Party 1
Da Ji
Da Ji
capitanff
Da Ji
Level 39
God Stats
21W - 27L
1,595 SR
Queue Stats
296W - 297L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CarterPC
Apollo
12
8 / 0 / 7
8,222
685
10,137
8,611
2,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 4
6,386
532
2,512
9,712
7,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
10
4 / 2 / 0
6,516
543
6,711
8,286
2,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Friedspeech
Jormungandr
12
4 / 1 / 1
7,570
631
3,971
4,244
3,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
12
7 / 1 / 4
7,887
657
4,729
9,488
3,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CentäUri
Ah Muzen Cab
11
3 / 2 / 0
6,337
528
6,935
7,681
1,772
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shiva
Gamzatti
Shiva
10
1 / 2 / 0
6,044
504
1,994
6,816
3,414
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 4 / 1
5,178
432
2,058
9,194
4,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

7
0 / 11 / 0
4,624
385
1,718
6,957
857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
capitanff
Da Ji
8
0 / 4 / 0
4,920
410
4,099
7,684
1,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
23
Kills
4
5
Deaths
23
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Apollo
CarterPC
Apollo
8
0
7
11.5
L
Ah Muzen Cab
CentäUri
Ah Muzen Cab
3
2
0
1.5
W
0
1
4
2
W
Cupid
4
2
0
2
W
Jormungandr
Friedspeech
Jormungandr
4
1
1
4.5
L
Shiva
Gamzatti
Shiva
1
2
0
0.5
L
0
4
1
0.13
L
0
11
0
0
L
Da Ji
capitanff
Da Ji
0
4
0
0
W
Cliodhna
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,060
Damage
16,804
40,341
Taken
38,332
19,109
Mitigated
12,201
13,627
Healing
4,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
CarterPC
Apollo
10,137
7,406
0
2,630
8,611
2,972
1,990
1,719
6,892
0
51,440
L
Ah Muzen Cab
CentäUri
Ah Muzen Cab
6,935
2,806
0
1,406
7,681
1,772
0
823
6,858
0
41,419
W
2,512
615
27
4,222
9,712
7,125
27
1,063
8,649
14,551
0
W
Cupid
6,711
4,335
71
3,499
8,286
2,225
193
418
7,868
0
40,470
W
Jormungandr
Friedspeech
Jormungandr
3,971
1,361
0
700
4,244
3,604
84
183
4,061
34,850
0
L
Shiva
Gamzatti
Shiva
1,994
159
0
1,996
6,816
3,414
0
2,283
4,533
0
23,909
L
2,058
480
0
635
9,194
4,568
0
2,215
6,979
8,541
0
L
1,718
274
0
0
6,957
857
0
487
6,470
15,568
0
L
Da Ji
capitanff
Da Ji
4,099
927
0
0
7,684
1,590
0
675
7,009
0
20,711
W
Cliodhna
4,729
672
0
2,478
9,488
3,183
30
393
9,095
0
46,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,581
Gold Earned
27,103
375
Minions Killed
202
0
Camps Cleared
0
1,194,800
Distance Traveled
1,150,741
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,222
685
107
9
0
242,956
1
L
Ah Muzen Cab
6,337
528
74
6
0
254,251
3
W
Sobek
6,386
532
24
2
0
251,385
2
W
Cupid
6,516
543
75
6
0
214,780
2
W
Jormungandr
7,570
631
94
8
0
207,238
4
L
Shiva
6,044
504
55
5
0
238,060
2
L
Geb
5,178
432
5
0
0
252,478
3
L
Thoth
4,624
385
23
2
0
189,075
0
L
Da Ji
4,920
410
45
4
0
216,877
3
W
Cliodhna
7,887
657
75
6
0
278,441
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role