Player Matchup

Cliodhna
Cliodhna
HowIsFinn
Cliodhna
Level 104
God Stats
6W - 4L
1,501 SR
Queue Stats
193W - 183L
1,499 Elo+
Party 2
Athena
Athena
HowIsRudy
Athena
Level 29
God Stats
24W - 17L
1,663 SR
Queue Stats
44W - 46L
1,539 Elo+
Party 2
Baron Samedi
Baron Samedi
MaraHoochie
Baron Samedi
Level 108
God Stats
26W - 16L
1,668 SR
Queue Stats
382W - 369L
1,439 Elo+
Party 3
Hou Yi
Hou Yi
McQuefton
Hou Yi
Level 17
God Stats
7W - 10L
1,536 SR
Queue Stats
146W - 150L
1,507 Elo+
Party 3
Mercury
Mercury
Xurly
Mercury
Level 128
God Stats
3W - 13L
1,044 SR
Queue Stats
446W - 446L
1,554 Elo+
Party 2
Team Averages
Level 77
1,483 SR
1,508 Elo+

VS

Team Averages
Level 23
1,369 SR
1,369 Elo+
Chaac
Chaac
DysthymiaOma
Chaac
Level 21
God Stats
0W - 3L
1,526 SR
Queue Stats
15W - 20L
1,381 Elo+
Party 1
Bellona
Bellona
EmmyaLovesSmite
Bellona
Level 14
God Stats
5W - 8L
1,375 SR
Queue Stats
5W - 8L
1,374 Elo+
Party 1
Amaterasu
Amaterasu
JuiceBoxPlayer
Amaterasu
Level 46
God Stats
1W - 1L
1,227 SR
Queue Stats
18W - 24L
1,375 Elo+
Party 1
Sol
Sol
Revisedx
Sol
Level 5
God Stats
0W - 1L
1,720 SR
Queue Stats
1W - 4L
1,334 Elo+
Party 1
Danzaburou
Danzaburou
kuroblock
Danzaburou
Level 29
God Stats
0W - 4L
995 SR
Queue Stats
13W - 20L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
HowIsFinn
Cliodhna
20
9 / 2 / 13
13,176
573
17,955
17,727
7,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
HowIsRudy
Athena
16
2 / 2 / 15
11,226
488
4,615
15,198
16,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
MaraHoochie
Baron Samedi
18
3 / 2 / 21
12,359
537
17,895
15,497
13,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
McQuefton
Hou Yi
20
10 / 4 / 4
13,082
569
16,834
18,150
8,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
Xurly
Mercury
20
15 / 1 / 1
15,552
676
28,448
19,097
16,472
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 7
8,674
377
11,289
22,713
17,377
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
4 / 7 / 2
9,953
433
9,441
19,881
22,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
JuiceBoxPlayer
Amaterasu
16
2 / 6 / 2
10,090
439
9,449
24,126
30,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 7 / 1
10,292
447
9,170
14,048
4,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
kuroblock
Danzaburou
14
3 / 11 / 4
9,565
416
11,235
20,410
6,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
27
39
Kills
11
11
Deaths
39
54
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
8
7
0.56
L
4
7
2
0.71
W
Cliodhna
HowIsFinn
Cliodhna
9
2
13
7.75
W
Athena
HowIsRudy
Athena
2
2
15
4.75
L
Amaterasu
JuiceBoxPlayer
Amaterasu
2
6
2
0.5
W
Baron Samedi
MaraHoochie
Baron Samedi
3
2
21
6.75
W
Hou Yi
McQuefton
Hou Yi
10
4
4
3
L
1
7
1
0.21
W
Mercury
Xurly
Mercury
15
1
1
15.5
L
Danzaburou
kuroblock
Danzaburou
3
11
4
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,747
Damage
50,584
85,669
Taken
101,178
62,321
Mitigated
80,558
38,830
Healing
18,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,289
2,507
77
3,020
22,713
17,377
0
6,260
16,453
0
32,074
L
9,441
3,588
104
1,613
19,881
22,124
0
4,121
15,760
0
49,822
W
Cliodhna
HowIsFinn
Cliodhna
17,955
2,398
0
10,138
17,727
7,716
0
2,770
14,957
0
98,932
W
Athena
HowIsRudy
Athena
4,615
1,192
214
2,233
15,198
16,702
375
1,335
13,863
14,120
0
L
Amaterasu
JuiceBoxPlayer
Amaterasu
9,449
5,503
0
6,364
24,126
30,238
0
3,971
20,155
0
55,681
W
Baron Samedi
MaraHoochie
Baron Samedi
17,895
1,139
1,670
6,648
15,497
13,427
1,254
1,931
13,566
74,114
2,095
W
Hou Yi
McQuefton
Hou Yi
16,834
8,184
0
8,953
18,150
8,004
4,109
773
17,377
0
106,667
L
9,170
3,317
0
3,138
14,048
4,666
2,136
2,189
11,859
61,342
0
W
Mercury
Xurly
Mercury
28,448
20,003
0
8,974
19,097
16,472
1,743
3,138
15,959
0
157,351
L
Danzaburou
kuroblock
Danzaburou
11,235
4,289
0
3,896
20,410
6,153
180
5,734
14,676
0
49,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,395
Gold Earned
48,574
656
Minions Killed
438
0
Camps Cleared
0
2,347,324
Distance Traveled
1,979,886
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,674
377
31
1
0
421,167
2
L
Bellona
9,953
433
78
3
0
411,098
0
W
Cliodhna
13,176
573
130
6
0
508,621
3
W
Athena
11,226
488
33
1
0
478,912
1
L
Amaterasu
10,090
439
111
5
0
414,677
3
W
Baron Samedi
12,359
537
120
5
0
416,272
6
W
Hou Yi
13,082
569
132
6
0
385,831
4
L
Sol
10,292
447
127
6
0
380,756
0
W
Mercury
15,552
676
241
10
0
557,688
1
L
Danzaburou
9,565
416
91
4
0
352,188
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role