Player Matchup

Cliodhna
Cliodhna
AwakenedPhantom
Cliodhna
Level 156
God Stats
1W - 1L
1,259 SR
Queue Stats
14W - 11L
1,623 Elo+
Party 2
Rama
Rama
SSJGodBlack24
Rama
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,558 Elo+
Solo
Bellona
Bellona
babyboy4203
Bellona
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 35L
1,561 Elo+
Party 2
Cthulhu
Cthulhu
callMeKillermoth
Cthulhu
Level 91
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 45L
1,595 Elo+
Party 2
Ymir
Ymir
dogwar54_
Ymir
Level 125
God Stats
2W - 1L
1,538 SR
Queue Stats
22W - 33L
1,459 Elo+
Party 2
Team Averages
Level 101
1,459 SR
1,559 Elo+

VS

Team Averages
Level 95
1,568 SR
1,695 Elo+
Cthulhu
Cthulhu
Deuce2222
Cthulhu
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 4L
1,716 Elo+
Party 1
Nike
Nike
Max_Titanica
Nike
Level 139
God Stats
4W - 5L
1,174 SR
Queue Stats
343W - 389L
1,410 Elo+
Solo
Hera
Hera
Pumpki05
Hera
Level 72
God Stats
1W - 1L
1,960 SR
Queue Stats
27W - 12L
1,831 Elo+
Party 1
Tiamat
Tiamat
Shizamza
Tiamat
Level 128
God Stats
0W - 1L
1,285 SR
Queue Stats
63W - 34L
1,760 Elo+
Party 1
Tsukuyomi
Tsukuyomi
bblackstar97
Tsukuyomi
Level 88
God Stats
1W - 1L
1,924 SR
Queue Stats
30W - 16L
1,756 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
17
8 / 5 / 15
11,054
921
13,723
12,045
5,039
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

17
3 / 3 / 12
10,889
907
6,826
8,562
3,214
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
babyboy4203
Bellona
18
12 / 5 / 11
11,389
949
12,031
14,559
15,734
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
5 / 7 / 19
11,166
931
16,783
21,615
28,923
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ymir
17
6 / 6 / 15
10,486
874
9,206
17,674
17,879
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Deuce2222
Cthulhu
18
5 / 5 / 16
10,615
885
8,812
14,823
14,344
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
1 / 10 / 15
8,559
713
6,623
16,084
16,781
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
15
4 / 7 / 13
9,707
809
11,247
10,068
3,865
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
Shizamza
Tiamat
13
1 / 8 / 12
8,296
691
9,931
12,860
9,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
bblackstar97
Tsukuyomi
19
15 / 4 / 8
11,852
988
24,021
14,814
7,132
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
90
34
Kills
26
26
Deaths
34
72
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
8
5
15
3.1
L
Cthulhu
Deuce2222
Cthulhu
5
5
16
2.6
L
1
10
15
0.85
L
Hera
4
7
13
1.5
W
3
3
12
3
L
Tiamat
Shizamza
Tiamat
1
8
12
0.88
W
Bellona
babyboy4203
Bellona
12
5
11
3.5
L
Tsukuyomi
bblackstar97
Tsukuyomi
15
4
8
4.75
W
5
7
19
2.07
W
Ymir
6
6
15
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,569
Damage
60,634
74,455
Taken
68,649
70,789
Mitigated
51,328
21,016
Healing
16,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
13,723
788
1,971
3,815
12,045
5,039
1,590
4,870
7,047
0
23,130
L
Cthulhu
Deuce2222
Cthulhu
8,812
573
464
1,165
14,823
14,344
224
5,089
9,414
19,945
0
L
6,623
823
589
850
16,084
16,781
0
5,303
10,285
0
11,628
L
Hera
11,247
2,564
1,078
1,104
10,068
3,865
1,398
3,988
5,905
23,249
0
W
6,826
4,241
1,514
1,123
8,562
3,214
2,659
3,940
4,454
0
25,900
L
Tiamat
Shizamza
Tiamat
9,931
1,303
1,253
2,352
12,860
9,206
239
4,082
8,387
14,170
0
W
Bellona
babyboy4203
Bellona
12,031
2,537
1,550
2,210
14,559
15,734
838
4,233
9,951
0
21,509
L
Tsukuyomi
bblackstar97
Tsukuyomi
24,021
4,512
1,346
6,401
14,814
7,132
39
5,867
8,669
0
43,822
W
16,783
269
3,529
3,702
21,615
28,923
903
8,604
12,634
35,852
0
W
Ymir
9,206
1,010
665
937
17,674
17,879
256
7,831
9,661
18,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,984
Gold Earned
49,029
138
Minions Killed
104
0
Camps Cleared
0
1,068,604
Distance Traveled
970,221
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,054
921
15
1
0
252,799
0
L
Cthulhu
10,615
885
23
2
0
199,425
0
L
Nike
8,559
713
8
1
0
180,929
0
L
Hera
9,707
809
28
2
0
167,273
0
W
Rama
10,889
907
45
4
0
202,534
1
L
Tiamat
8,296
691
12
1
0
182,929
0
W
Bellona
11,389
949
16
1
0
213,551
3
L
Tsukuyomi
11,852
988
33
3
0
239,665
2
W
Cthulhu
11,166
931
33
3
0
215,524
1
W
Ymir
10,486
874
29
2
0
184,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role