Player Matchup

Geb
Geb
Alex7641
Geb
Level 115
God Stats
17W - 11L
1,661 SR
Queue Stats
87W - 54L
1,662 Elo+
Party 2
Neith
Neith
DMoyni
Neith
Level 80
God Stats
4W - 2L
1,370 SR
Queue Stats
28W - 20L
1,505 Elo+
Solo
Thor
Thor
DanChampion21
Thor
Level 84
God Stats
5W - 5L
1,500 SR
Queue Stats
80W - 39L
1,701 Elo+
Party 2
Zeus
Zeus
JLots
Zeus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 15L
1,719 Elo+
Party 2
Danzaburou
Danzaburou
picclricc
Danzaburou
Level 78
God Stats
13W - 11L
1,545 SR
Queue Stats
104W - 87L
1,548 Elo+
Party 2
Team Averages
Level 77
1,515 SR
1,627 Elo+

VS

Team Averages
Level 43
1,379 SR
1,412 Elo+
He Bo
He Bo
FIN4LITY
He Bo
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 100L
1,463 Elo+
Party 3
Ullr
Ullr
FunDysfunctional
Ullr
Level 64
God Stats
0W - 2L
1,170 SR
Queue Stats
111W - 133L
1,453 Elo+
Party 3
Vulcan
Vulcan
Gluggars
Vulcan
Level 35
God Stats
4W - 5L
1,500 SR
Queue Stats
226W - 264L
1,381 Elo+
Party 1
Chaac
Chaac
THEG00DSP0RK
Chaac
Level 23
God Stats
20W - 30L
1,381 SR
Queue Stats
209W - 228L
1,342 Elo+
Party 1
Osiris
Osiris
zbinks99
Osiris
Level 53
God Stats
0W - 10L
1,343 SR
Queue Stats
438W - 482L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 15
10,478
582
7,256
19,486
23,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Neith
DMoyni
Neith
18
10 / 3 / 4
12,548
697
15,077
12,333
5,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
7 / 0 / 18
12,889
716
12,066
11,186
4,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
JLots
Zeus
19
16 / 1 / 8
13,219
734
22,855
9,055
4,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
picclricc
Danzaburou
18
10 / 1 / 12
12,254
681
12,378
12,016
4,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
FIN4LITY
He Bo
14
2 / 11 / 3
8,534
474
6,987
15,579
3,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 10 / 3
7,482
416
5,691
14,169
3,196
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Vulcan
Gluggars
Vulcan
13
1 / 9 / 0
7,927
440
3,271
11,819
2,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
2 / 7 / 2
7,198
400
8,425
22,985
5,273
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Osiris
zbinks99
Osiris
12
1 / 9 / 2
7,574
421
5,888
19,150
12,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
16
46
Kills
6
7
Deaths
46
57
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
2
15
5.25
W
Neith
DMoyni
Neith
10
3
4
4
W
7
0
18
16
L
He Bo
FIN4LITY
He Bo
2
11
3
0.32
L
0
10
3
0.15
L
Vulcan
Gluggars
Vulcan
1
9
0
0.11
W
Zeus
JLots
Zeus
16
1
8
20
L
2
7
2
0.43
W
Danzaburou
picclricc
Danzaburou
10
1
12
16
L
Osiris
zbinks99
Osiris
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,632
Damage
30,262
64,076
Taken
83,702
42,012
Mitigated
27,873
31,044
Healing
11,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,256
928
749
4,763
19,486
23,277
1,354
3,161
16,325
22,508
4,712
W
Neith
DMoyni
Neith
15,077
6,018
0
6,435
12,333
5,200
6,504
2,876
9,457
0
76,387
W
12,066
2,688
0
6,299
11,186
4,767
1,020
3,856
7,330
0
93,660
L
He Bo
FIN4LITY
He Bo
6,987
348
0
2,469
15,579
3,730
0
3,390
12,189
53,068
0
L
5,691
2,689
0
726
14,169
3,196
210
4,659
9,510
0
43,309
L
Vulcan
Gluggars
Vulcan
3,271
748
0
283
11,819
2,813
552
5,433
6,386
47,060
0
W
Zeus
JLots
Zeus
22,855
4,565
0
4,732
9,055
4,073
3,009
2,181
6,457
108,841
0
L
8,425
1,084
0
4,499
22,985
5,273
40
12,140
10,845
0
33,436
W
Danzaburou
picclricc
Danzaburou
12,378
4,764
0
8,066
12,016
4,695
3,703
374
11,642
0
75,824
L
Osiris
zbinks99
Osiris
5,888
2,009
0
3,554
19,150
12,861
0
3,949
15,201
0
32,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,388
Gold Earned
38,715
549
Minions Killed
373
0
Camps Cleared
0
1,801,400
Distance Traveled
1,504,839
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,478
582
33
2
0
361,701
0
W
Neith
12,548
697
117
7
0
299,842
1
W
Thor
12,889
716
143
8
0
420,916
4
L
He Bo
8,534
474
84
5
0
320,602
0
L
Ullr
7,482
416
80
4
0
305,776
1
L
Vulcan
7,927
440
96
5
0
285,358
1
W
Zeus
13,219
734
166
9
0
360,546
8
L
Chaac
7,198
400
54
3
0
321,959
0
W
Danzaburou
12,254
681
90
5
0
358,395
1
L
Osiris
7,574
421
59
3
0
271,144
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role