Player Matchup

Vamana
Vamana
Gnarlface
Vamana
Level 105
God Stats
51W - 42L
1,512 SR
Queue Stats
533W - 574L
1,411 Elo+
Solo
Neith
Neith
HaywireRegent48
Neith
Level 155
God Stats
152W - 162L
1,406 SR
Queue Stats
760W - 796L
1,299 Elo+
Solo
Bakasura
Bakasura
MIGI_801
Bakasura
Level 48
God Stats
5W - 6L
1,268 SR
Queue Stats
51W - 64L
1,298 Elo+
Party 1
Baba Yaga
Baba Yaga
Mr Cuddlez9713
Baba Yaga
Level 62
God Stats
65W - 60L
1,505 SR
Queue Stats
184W - 220L
1,380 Elo+
Solo
Erlang Shen
Erlang Shen
UndeadShiver
Erlang Shen
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 105L
1,337 Elo+
Party 1
Team Averages
Level 84
1,438 SR
1,345 Elo+

VS

Team Averages
Level 56
1,366 SR
1,357 Elo+
Skadi
Skadi
BluffWriter7832
Skadi
Level 22
God Stats
8W - 7L
1,379 SR
Queue Stats
38W - 56L
1,286 Elo+
Party 2
Chaac
Chaac
HuskyW
Chaac
Level 82
God Stats
3W - 1L
1,288 SR
Queue Stats
41W - 30L
1,501 Elo+
Solo
Poseidon
Poseidon
Leo-Amezquita
Poseidon
Level 45
God Stats
14W - 23L
1,313 SR
Queue Stats
51W - 71L
1,274 Elo+
Solo
Kumbhakarna
Kumbhakarna
SpaceThunder18
Kumbhakarna
Level 60
God Stats
21W - 21L
1,437 SR
Queue Stats
129W - 130L
1,330 Elo+
Solo
Fenrir
Fenrir
drayman31
Fenrir
Level 69
God Stats
29W - 30L
1,414 SR
Queue Stats
119W - 106L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Gnarlface
Vamana
14
0 / 9 / 1
9,570
354
7,769
37,375
27,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
2 / 9 / 2
11,441
424
14,352
21,186
7,724
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
MIGI_801
Bakasura
20
6 / 7 / 0
13,195
489
13,589
30,368
14,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baba Yaga
Mr Cuddlez9713
Baba Yaga
16
1 / 8 / 0
10,669
395
8,935
23,925
9,094
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
UndeadShiver
Erlang Shen
20
2 / 5 / 4
13,644
505
22,115
31,683
34,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 10
13,959
517
19,048
16,686
7,235
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
HuskyW
Chaac
20
2 / 2 / 5
14,667
543
24,175
31,692
42,191
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Leo-Amezquita
Poseidon
20
6 / 2 / 6
13,219
490
22,981
17,251
8,293
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Kumbhakarna
SpaceThunder18
Kumbhakarna
20
4 / 2 / 11
13,247
491
12,024
29,916
38,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
drayman31
Fenrir
20
18 / 2 / 8
16,174
599
36,717
26,121
17,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
78
11
Kills
38
38
Deaths
11
7
Assists
40
Player
Kills
Deaths
Assists
KDA
W
8
3
10
4.33
L
Vamana
Gnarlface
Vamana
0
9
1
0.06
L
2
9
2
0.33
W
Chaac
HuskyW
Chaac
2
2
5
2.25
W
Poseidon
Leo-Amezquita
Poseidon
6
2
6
4.5
L
Bakasura
MIGI_801
Bakasura
6
7
0
0.86
L
Baba Yaga
Mr Cuddlez9713
Baba Yaga
1
8
0
0.13
W
Kumbhakarna
SpaceThunder18
Kumbhakarna
4
2
11
4.75
L
Erlang Shen
UndeadShiver
Erlang Shen
2
5
4
0.8
W
Fenrir
drayman31
Fenrir
18
2
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,760
Damage
114,945
144,537
Taken
121,666
93,524
Mitigated
114,258
47,996
Healing
47,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,048
9,174
0
0
16,686
7,235
2,989
1,893
14,723
0
97,907
L
Vamana
Gnarlface
Vamana
7,769
4,115
305
13,650
37,375
27,547
526
14,095
23,280
0
36,985
L
14,352
5,130
254
5,376
21,186
7,724
622
4,841
16,345
69
68,417
W
Chaac
HuskyW
Chaac
24,175
9,898
0
12,367
31,692
42,191
1,454
1,822
29,732
169
117,357
W
Poseidon
Leo-Amezquita
Poseidon
22,981
4,939
0
9,899
17,251
8,293
2,546
4,125
13,126
108,434
0
L
Bakasura
MIGI_801
Bakasura
13,589
10,966
0
10,157
30,368
14,751
0
4,357
26,011
0
86,250
L
Baba Yaga
Mr Cuddlez9713
Baba Yaga
8,935
286
0
5,896
23,925
9,094
746
6,695
17,230
71,443
0
W
Kumbhakarna
SpaceThunder18
Kumbhakarna
12,024
1,163
864
8,449
29,916
38,985
534
2,693
26,743
51,353
0
L
Erlang Shen
UndeadShiver
Erlang Shen
22,115
13,130
926
11,432
31,683
34,408
1,024
5,186
26,497
8,798
75,834
W
Fenrir
drayman31
Fenrir
36,717
14,211
596
15,613
26,121
17,554
4,177
1,445
23,912
0
149,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,519
Gold Earned
71,266
562
Minions Killed
725
0
Camps Cleared
0
2,109,404
Distance Traveled
2,600,455
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,959
517
114
4
0
498,086
1
L
Vamana
9,570
354
51
2
0
358,998
0
L
Neith
11,441
424
125
5
0
391,399
1
W
Chaac
14,667
543
214
8
0
497,045
0
W
Poseidon
13,219
490
153
6
0
523,953
4
L
Bakasura
13,195
489
150
6
0
477,471
0
L
Baba Yaga
10,669
395
111
4
0
406,123
0
W
Kumbhakarna
13,247
491
69
3
0
501,574
5
L
Erlang Shen
13,644
505
125
5
0
475,413
2
W
Fenrir
16,174
599
175
6
0
579,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role