Player Matchup

Bacchus
Bacchus
Achilion
Bacchus
Level 97
God Stats
1W - 1L
1,731 SR
Queue Stats
89W - 77L
1,549 Elo+
Party 2
Charybdis
Charybdis
Bandiger
Charybdis
Level 122
God Stats
0W - 1L
1,183 SR
Queue Stats
79W - 70L
1,534 Elo+
Party 2
Chang'e
Chang'e
PetoriousBIG
Chang'e
Level 130
God Stats
2W - 4L
1,869 SR
Queue Stats
306W - 285L
1,495 Elo+
Party 2
Camazotz
Camazotz
SaltyElf
Camazotz
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 3
Khepri
Khepri
bananasOW
Khepri
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Team Averages
Level 78
1,557 SR
1,516 Elo+

VS

Team Averages
Level 106
1,503 SR
1,506 Elo+
Eset
Eset
 
Eset
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Critiks
Cerberus
Level 143
God Stats
4W - 3L
1,715 SR
Queue Stats
373W - 295L
1,585 Elo+
Party 1
Ra
Ra
DeadlySouljur
Ra
Level 153
God Stats
5W - 3L
1,641 SR
Queue Stats
400W - 309L
1,551 Elo+
Party 1
Chaac
Chaac
Sportflight
Chaac
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,576 Elo+
Party 1
Kukulkan
Kukulkan
maggotdragon
Kukulkan
Level 54
God Stats
2W - 1L
1,159 SR
Queue Stats
63W - 75L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Achilion
Bacchus
15
2 / 3 / 2
8,500
708
9,832
12,981
19,015
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Bandiger
Charybdis
14
1 / 6 / 5
7,614
635
8,938
12,266
4,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chang'e
PetoriousBIG
Chang'e
16
3 / 3 / 1
8,540
712
5,736
11,015
4,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Camazotz
SaltyElf
Camazotz
12
0 / 7 / 3
6,930
578
6,471
14,316
5,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
bananasOW
Khepri
14
0 / 5 / 6
7,701
642
3,769
16,300
16,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
17
8 / 2 / 15
10,006
834
17,181
9,976
5,318
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Critiks
Cerberus
16
6 / 2 / 15
10,329
861
11,064
19,089
22,035
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 0 / 18
9,798
817
9,956
7,386
3,832
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 2 / 13
9,726
811
14,502
14,641
19,291
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
maggotdragon
Kukulkan
15
2 / 0 / 13
9,059
755
9,060
5,190
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
98
6
Kills
24
24
Deaths
6
17
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
8
2
15
7.75
L
Bacchus
Achilion
Bacchus
2
3
2
1
L
Charybdis
Bandiger
Charybdis
1
6
5
0.58
W
Cerberus
Critiks
Cerberus
6
2
15
6.75
W
4
0
18
13
L
Chang'e
PetoriousBIG
Chang'e
3
3
1
1.17
L
Camazotz
SaltyElf
Camazotz
0
7
3
0.21
W
4
2
13
5.25
L
Khepri
bananasOW
Khepri
0
5
6
0.6
W
Kukulkan
maggotdragon
Kukulkan
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,746
Damage
61,763
66,878
Taken
56,282
50,758
Mitigated
52,915
23,309
Healing
33,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
17,181
1,934
6,424
2,142
9,976
5,318
1,196
4,086
5,890
30,927
0
L
Bacchus
Achilion
Bacchus
9,832
743
1,210
2,563
12,981
19,015
0
8,207
4,499
15,292
0
L
Charybdis
Bandiger
Charybdis
8,938
4,750
244
2,092
12,266
4,798
0
7,740
4,360
0
24,868
W
Cerberus
Critiks
Cerberus
11,064
328
0
4,409
19,089
22,035
277
4,140
14,949
17,956
0
W
9,956
1,089
11,077
3,603
7,386
3,832
950
3,971
3,415
24,167
0
L
Chang'e
PetoriousBIG
Chang'e
5,736
132
7,262
5,529
11,015
4,463
0
8,173
2,730
18,724
0
L
Camazotz
SaltyElf
Camazotz
6,471
534
0
2,565
14,316
5,538
0
10,880
3,308
0
13,432
W
14,502
1,383
585
4,865
14,641
19,291
212
3,866
10,775
0
24,188
L
Khepri
bananasOW
Khepri
3,769
299
632
1,212
16,300
16,944
0
11,253
4,720
8,855
0
W
Kukulkan
maggotdragon
Kukulkan
9,060
320
356
525
5,190
2,439
1,517
3,274
1,916
28,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,285
Gold Earned
48,918
94
Minions Killed
139
0
Camps Cleared
0
1,024,880
Distance Traveled
1,094,229
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,006
834
30
3
0
197,879
0
L
Bacchus
8,500
708
10
1
0
222,845
0
L
Charybdis
7,614
635
35
3
0
165,486
0
W
Cerberus
10,329
861
22
2
0
219,910
5
W
Ra
9,798
817
24
2
0
227,038
0
L
Chang'e
8,540
712
23
2
0
223,494
0
L
Camazotz
6,930
578
16
1
0
209,392
0
W
Chaac
9,726
811
24
2
0
230,834
2
L
Khepri
7,701
642
10
1
0
203,663
2
W
Kukulkan
9,059
755
39
3
0
218,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role