Player Matchup

Artio
Artio
ElementGod1
Artio
Level 87
God Stats
10W - 13L
1,534 SR
Queue Stats
195W - 201L
1,433 Elo+
Solo
Bakasura
Bakasura
GreasyBear
Bakasura
Level 96
God Stats
23W - 12L
1,736 SR
Queue Stats
139W - 139L
1,558 Elo+
Party 1
Sylvanus
Sylvanus
HezzyGod
Sylvanus
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 92L
1,520 Elo+
Solo
Yu Huang
Yu Huang
ScabbyGoose
Yu Huang
Level 113
God Stats
10W - 7L
1,547 SR
Queue Stats
149W - 146L
1,557 Elo+
Party 1
Izanami
Izanami
jmarcotte18
Izanami
Level 141
God Stats
4W - 0L
1,928 SR
Queue Stats
29W - 30L
1,552 Elo+
Solo
Team Averages
Level 112
1,649 SR
1,524 Elo+

VS

Team Averages
Level 116
1,396 SR
1,490 Elo+
Osiris
Osiris
DapperDad
Osiris
Level 107
God Stats
1W - 3L
1,440 SR
Queue Stats
12W - 19L
1,354 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MightySchmeckle
Morgan Le Fay
Level 111
God Stats
2W - 6L
1,313 SR
Queue Stats
883W - 895L
1,555 Elo+
Party 2
Ares
Ares
MpowerstateX
Ares
Level 114
God Stats
11W - 17L
1,447 SR
Queue Stats
191W - 189L
1,509 Elo+
Party 2
Anhur
Anhur
Paiopuchinito
Anhur
Level 93
God Stats
0W - 4L
1,278 SR
Queue Stats
255W - 254L
1,531 Elo+
Solo
Fenrir
Fenrir
hollowlight56
Fenrir
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 196L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,026
548
4,561
10,250
10,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
GreasyBear
Bakasura
13
4 / 1 / 0
7,202
655
3,736
6,498
2,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Sylvanus
HezzyGod
Sylvanus
10
3 / 1 / 1
5,985
544
3,666
6,699
4,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Yu Huang
ScabbyGoose
Yu Huang
11
0 / 2 / 3
6,373
579
4,175
5,141
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
jmarcotte18
Izanami
9
0 / 3 / 3
5,606
510
4,360
5,222
1,573
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DapperDad
Osiris
10
1 / 1 / 1
5,921
538
7,127
10,330
6,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Morgan Le Fay
MightySchmeckle
Morgan Le Fay
11
3 / 2 / 1
6,344
577
4,426
6,100
1,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

9
2 / 1 / 2
5,795
527
4,518
9,655
5,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

3
0 / 2 / 0
3,972
361
774
2,470
303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 1 / 2
6,207
564
2,803
6,785
2,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
7
Kills
10
10
Deaths
7
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Osiris
DapperDad
Osiris
1
1
1
1.5
W
0
3
1
0.17
W
Bakasura
GreasyBear
Bakasura
4
1
0
4
W
Sylvanus
HezzyGod
Sylvanus
3
1
1
3.5
L
Morgan Le Fay
MightySchmeckle
Morgan Le Fay
3
2
1
1.75
L
2
1
2
3
L
0
2
0
0
W
Yu Huang
ScabbyGoose
Yu Huang
0
2
3
0.75
L
4
1
2
5
W
Izanami
jmarcotte18
Izanami
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,498
Damage
19,648
33,810
Taken
35,340
20,291
Mitigated
16,670
11,000
Healing
12,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
DapperDad
Osiris
7,127
3,328
0
5,844
10,330
6,489
0
4,508
5,150
0
34,268
W
4,561
663
0
4,068
10,250
10,318
0
0
10,250
34,145
0
W
Bakasura
GreasyBear
Bakasura
3,736
2,727
0
2,219
6,498
2,224
0
854
5,618
0
42,369
W
Sylvanus
HezzyGod
Sylvanus
3,666
1,245
390
2,215
6,699
4,509
279
1,738
4,961
16,273
5,866
L
Morgan Le Fay
MightySchmeckle
Morgan Le Fay
4,426
59
0
1,812
6,100
1,736
0
3,425
2,430
29,943
0
L
4,518
137
0
2,800
9,655
5,757
0
1,734
7,804
17,962
0
L
774
546
0
590
2,470
303
0
699
1,749
0
7,241
W
Yu Huang
ScabbyGoose
Yu Huang
4,175
215
0
1,015
5,141
1,667
0
3,009
1,854
38,718
0
L
2,803
414
0
1,384
6,785
2,385
0
798
5,847
0
28,537
W
Izanami
jmarcotte18
Izanami
4,360
3,238
0
1,093
5,222
1,573
128
2,991
2,183
0
27,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,192
Gold Earned
28,239
343
Minions Killed
237
0
Camps Cleared
0
1,149,006
Distance Traveled
960,957
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,921
538
70
6
0
225,440
4
W
Artio
6,026
548
74
7
0
216,397
4
W
Bakasura
7,202
655
100
9
0
283,779
4
W
Sylvanus
5,985
544
38
3
0
218,581
1
L
Morgan Le Fay
6,344
577
69
6
0
222,738
3
L
Ares
5,795
527
32
3
0
199,481
3
L
Anhur
3,972
361
15
1
0
66,725
1
W
Yu Huang
6,373
579
78
7
0
220,866
0
L
Fenrir
6,207
564
51
5
0
246,573
3
W
Izanami
5,606
510
53
5
0
209,383
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role