Player Matchup

Bastet
Bastet
BUNNI3F00F00
Bastet
Level 147
God Stats
189W - 153L
1,565 SR
Queue Stats
394W - 396L
1,482 Elo+
Solo
Anhur
Anhur
DonkeySnatch81
Anhur
Level 160
God Stats
7W - 8L
1,496 SR
Queue Stats
244W - 240L
1,486 Elo+
Solo
Ah Puch
Ah Puch
Fyll Jess 118
Ah Puch
Level 78
God Stats
25W - 15L
1,629 SR
Queue Stats
169W - 148L
1,469 Elo+
Solo
Sun Wukong
Sun Wukong
Nega-God
Sun Wukong
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,431 Elo+
Party 1
Khepri
Khepri
Sniperpiupiu
Khepri
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,431 Elo+
Party 1
Team Averages
Level 123
1,538 SR
1,460 Elo+

VS

Team Averages
Level 94
1,548 SR
1,471 Elo+
Nu Wa
Nu Wa
Alethia28315
Nu Wa
Level 101
God Stats
376W - 299L
1,562 SR
Queue Stats
582W - 577L
1,467 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SALTYMIKE11
Tsukuyomi
Level 104
God Stats
53W - 45L
1,545 SR
Queue Stats
818W - 870L
1,488 Elo+
Solo
Chernobog
Chernobog
Shaboopi
Chernobog
Level 63
God Stats
9W - 16L
1,532 SR
Queue Stats
114W - 119L
1,460 Elo+
Solo
Atlas
Atlas
Suikoden415
Atlas
Level 101
God Stats
0W - 3L
1,272 SR
Queue Stats
585W - 577L
1,464 Elo+
Party 2
Thor
Thor
kazuto22
Thor
Level 103
God Stats
1W - 1L
1,826 SR
Queue Stats
14W - 17L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
2 / 1 / 7
9,831
983
7,352
4,247
1,589
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

16
2 / 1 / 6
10,204
1,020
9,883
6,794
2,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
16
4 / 0 / 6
10,845
1,085
18,243
5,141
2,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
Nega-God
Sun Wukong
16
1 / 0 / 7
9,834
983
4,451
6,406
5,529
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Khepri
16
3 / 0 / 7
11,433
1,143
6,795
8,162
10,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

269

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 1
9,245
925
8,275
9,658
3,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
SALTYMIKE11
Tsukuyomi
15
0 / 0 / 1
9,434
943
4,379
3,876
1,329
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Shaboopi
Chernobog
15
0 / 1 / 1
9,605
961
4,591
9,115
3,397
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 0 / 1
10,340
1,034
6,587
15,224
18,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
15
1 / 6 / 1
9,715
972
4,473
13,464
6,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
12
Kills
2
2
Deaths
12
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Bastet
2
1
7
5.5
W
2
1
6
5
W
Ah Puch
4
0
6
7
W
Sun Wukong
Nega-God
Sun Wukong
1
0
7
4.5
L
Tsukuyomi
SALTYMIKE11
Tsukuyomi
0
0
1
0.5
L
Chernobog
Shaboopi
Chernobog
0
1
1
0.5
W
Khepri
3
0
7
6.5
L
1
0
1
1.5
L
Thor
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,724
Damage
28,305
30,750
Taken
51,337
22,890
Mitigated
32,451
7,141
Healing
1,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,275
1,589
0
0
9,658
3,087
0
5,331
4,327
22,923
0
W
Bastet
7,352
1,614
0
1,340
4,247
1,589
0
2,005
2,045
0
14,441
W
9,883
4,494
0
3,058
6,794
2,939
0
3,638
2,807
0
39,611
W
Ah Puch
18,243
328
0
261
5,141
2,060
0
3,357
1,619
53,398
0
W
Sun Wukong
Nega-God
Sun Wukong
4,451
1,244
0
955
6,406
5,529
0
2,649
3,429
0
19,329
L
Tsukuyomi
SALTYMIKE11
Tsukuyomi
4,379
480
0
483
3,876
1,329
0
2,076
1,800
0
32,634
L
Chernobog
Shaboopi
Chernobog
4,591
2,669
0
210
9,115
3,397
0
4,625
4,490
0
32,480
W
Khepri
6,795
365
0
1,527
8,162
10,773
0
2,258
5,502
15,745
0
L
6,587
1,980
0
898
15,224
18,624
0
7,283
7,941
15,316
0
L
Thor
4,473
318
0
387
13,464
6,014
0
5,723
7,741
0
14,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,147
Gold Earned
48,339
223
Minions Killed
229
6
Camps Cleared
6
1,056,574
Distance Traveled
942,344
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,245
925
46
5
0
179,672
0
W
Bastet
9,831
983
10
1
3
208,961
1
W
Anhur
10,204
1,020
73
7
0
205,456
2
W
Ah Puch
10,845
1,085
90
9
2
209,095
1
W
Sun Wukong
9,834
983
36
4
0
222,238
0
L
Tsukuyomi
9,434
943
65
7
1
211,037
0
L
Chernobog
9,605
961
70
7
3
171,105
1
W
Khepri
11,433
1,143
14
1
1
210,824
0
L
Atlas
10,340
1,034
23
2
1
200,746
0
L
Thor
9,715
972
25
3
1
179,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role