Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
FЯЕЕDФМ
Gilgamesh
Level 48
God Stats
3W - 0L
1,158 SR
Queue Stats
41W - 39L
1,292 Elo+
Solo
Cernunnos
Cernunnos
IJTheGoat
Cernunnos
Level 61
God Stats
4W - 2L
1,500 SR
Queue Stats
56W - 33L
1,545 Elo+
Party 1
Ra
Ra
OlivePhoenix294
Ra
Level 67
God Stats
2W - 0L
1,647 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Zakia33
Aphrodite
Level 86
God Stats
3W - 3L
1,361 SR
Queue Stats
19W - 19L
1,391 Elo+
Party 1
Team Averages
Level 62
1,433 SR
1,446 Elo+

VS

Team Averages
Level 84
1,509 SR
1,375 Elo+
Anubis
Anubis
 
Anubis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Honeyman_Rangel
Geb
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 129L
1,353 Elo+
Solo
Hera
Hera
Itsfineimfine
Hera
Level 89
God Stats
32W - 27L
1,522 SR
Queue Stats
233W - 244L
1,412 Elo+
Solo
Danzaburou
Danzaburou
Makavelli314
Danzaburou
Level 64
God Stats
20W - 19L
1,522 SR
Queue Stats
199W - 217L
1,244 Elo+
Solo
Loki
Loki
bigote-aquella
Loki
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
179W - 158L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
3 / 4 / 2
6,623
509
2,650
9,799
2,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
FЯЕЕDФМ
Gilgamesh
10
2 / 5 / 1
6,517
501
3,269
7,425
3,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
IJTheGoat
Cernunnos
11
5 / 1 / 2
6,815
524
8,620
8,306
2,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
4 / 3 / 3
7,370
567
7,863
8,763
2,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
Zakia33
Aphrodite
10
2 / 2 / 3
6,351
489
3,756
7,854
2,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
4 / 1 / 4
7,203
554
9,007
6,813
2,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 4 / 2
6,292
484
3,749
11,228
5,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 4 / 0
5,956
458
5,630
7,931
2,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Makavelli314
Danzaburou
6
3 / 3 / 0
5,321
409
3,163
4,778
1,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
4 / 4 / 5
6,671
513
5,375
9,311
2,691
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
16
Kills
14
15
Deaths
16
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
4
2
1
L
Anubis
 
Anubis
4
1
4
6
W
Gilgamesh
FЯЕЕDФМ
Gilgamesh
2
5
1
0.5
L
1
4
2
0.5
W
Cernunnos
IJTheGoat
Cernunnos
5
1
2
6
L
2
4
0
0.5
L
Danzaburou
Makavelli314
Danzaburou
3
3
0
1
W
4
3
3
1.83
W
Aphrodite
Zakia33
Aphrodite
2
2
3
1.75
L
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,158
Damage
26,924
42,147
Taken
40,061
13,767
Mitigated
13,966
17,443
Healing
10,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
2,650
558
0
2,678
9,799
2,637
192
3,503
6,123
0
27,987
L
Anubis
 
Anubis
9,007
202
0
2,840
6,813
2,627
312
1,628
4,972
33,099
0
W
Gilgamesh
FЯЕЕDФМ
Gilgamesh
3,269
998
154
1,498
7,425
3,475
240
4,018
3,070
0
17,927
L
3,749
280
0
3,374
11,228
5,391
0
4,045
7,183
19,183
0
W
Cernunnos
IJTheGoat
Cernunnos
8,620
4,893
0
2,059
8,306
2,448
950
2,045
6,261
0
32,476
L
5,630
1,983
0
963
7,931
2,231
181
4,064
3,867
34,699
0
L
Danzaburou
Makavelli314
Danzaburou
3,163
982
0
664
4,778
1,026
0
1,269
3,509
0
13,749
W
7,863
612
566
3,618
8,763
2,703
220
4,990
3,647
43,222
0
W
Aphrodite
Zakia33
Aphrodite
3,756
364
2,336
4,534
7,854
2,504
520
3,194
4,660
18,055
0
L
5,375
604
105
2,830
9,311
2,691
232
1,477
7,757
0
25,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,676
Gold Earned
31,443
258
Minions Killed
219
0
Camps Cleared
0
1,252,530
Distance Traveled
1,050,995
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,623
509
68
5
0
287,359
1
L
Anubis
7,203
554
63
5
0
203,549
1
W
Gilgamesh
6,517
501
29
2
0
246,462
1
L
Geb
6,292
484
33
3
0
238,220
0
W
Cernunnos
6,815
524
52
4
0
218,499
2
L
Hera
5,956
458
56
4
0
236,784
4
L
Danzaburou
5,321
409
21
2
0
131,143
1
W
Ra
7,370
567
76
6
0
253,203
0
W
Aphrodite
6,351
489
33
3
0
247,007
2
L
Loki
6,671
513
46
4
0
241,299
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role