Player Matchup

Scylla
Scylla
BabyDeer19
Scylla
Level 85
God Stats
1W - 3L
974 SR
Queue Stats
14W - 17L
1,240 Elo+
Solo
Atlas
Atlas
Shabba-416
Atlas
Level 100
God Stats
1W - 5L
1,150 SR
Queue Stats
28W - 24L
1,399 Elo+
Solo
Chronos
Chronos
TwitchTaurus_345
Chronos
Level 75
God Stats
1W - 1L
1,730 SR
Queue Stats
37W - 44L
1,380 Elo+
Party 1
Fenrir
Fenrir
capa_tomas07
Fenrir
Level 15
God Stats
1W - 4L
1,359 SR
Queue Stats
3W - 8L
1,287 Elo+
Party 1
Bellona
Bellona
keleneth
Bellona
Level 77
God Stats
0W - 1L
1,848 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 70
1,412 SR
1,361 Elo+

VS

Team Averages
Level 74
1,596 SR
1,371 Elo+
Medusa
Medusa
A_Toy_Princess
Medusa
Level 28
God Stats
16W - 19L
1,465 SR
Queue Stats
108W - 168L
1,338 Elo+
Party 2
Zeus
Zeus
KratosAvP
Zeus
Level 109
God Stats
10W - 5L
1,637 SR
Queue Stats
94W - 102L
1,396 Elo+
Party 3
Bellona
Bellona
Rainbowolfe23
Bellona
Level 97
God Stats
5W - 6L
1,575 SR
Queue Stats
82W - 91L
1,395 Elo+
Party 3
Erlang Shen
Erlang Shen
TSM GARBAGE6012
Erlang Shen
Level 73
God Stats
13W - 6L
1,801 SR
Queue Stats
203W - 225L
1,396 Elo+
Party 2
Yu Huang
Yu Huang
xxSIXGOD07xx
Yu Huang
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 39L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BabyDeer19
Scylla
12
3 / 4 / 1
7,098
507
4,993
5,705
1,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
10
1 / 4 / 3
5,982
427
5,375
12,944
5,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 3 / 1
7,253
518
6,001
11,311
3,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
10
4 / 2 / 0
6,660
476
3,287
8,668
2,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bellona
keleneth
Bellona
3
0 / 0 / 0
4,319
309
202
1,006
298
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 3
6,540
467
5,939
8,421
2,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
13
3 / 2 / 4
8,093
578
5,749
7,025
2,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
11
0 / 1 / 0
6,851
489
5,901
8,139
4,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
TSM GARBAGE6012
Erlang Shen
13
3 / 3 / 3
7,646
546
4,420
9,831
4,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
xxSIXGOD07xx
Yu Huang
11
5 / 2 / 0
7,210
515
7,449
9,247
2,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
10
Kills
13
13
Deaths
10
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
L
Scylla
BabyDeer19
Scylla
3
4
1
0.88
W
Zeus
3
2
4
2.5
W
Bellona
0
1
0
0
L
Atlas
1
4
3
0.63
W
Erlang Shen
TSM GARBAGE6012
Erlang Shen
3
3
3
1.5
L
2
3
1
0.83
L
Fenrir
4
2
0
2
L
Bellona
keleneth
Bellona
0
0
0
0
W
Yu Huang
xxSIXGOD07xx
Yu Huang
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,858
Damage
29,458
39,634
Taken
42,663
14,028
Mitigated
16,662
11,435
Healing
12,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,939
2,711
127
2,846
8,421
2,452
480
4,693
3,728
0
24,158
L
Scylla
BabyDeer19
Scylla
4,993
450
0
1,355
5,705
1,712
204
2,763
2,876
32,113
0
W
Zeus
5,749
716
0
1,901
7,025
2,008
533
2,282
4,539
50,147
0
W
Bellona
5,901
758
84
1,617
8,139
4,946
117
2,662
5,443
0
33,593
L
Atlas
5,375
2,468
0
3,251
12,944
5,945
0
4,950
7,932
16,368
0
W
Erlang Shen
TSM GARBAGE6012
Erlang Shen
4,420
2,046
146
1,210
9,831
4,260
19
2,905
6,723
0
39,266
L
6,001
3,344
0
3,235
11,311
3,333
0
3,298
7,809
46,789
0
L
Fenrir
3,287
815
0
3,309
8,668
2,740
0
2,187
6,331
0
22,616
L
Bellona
keleneth
Bellona
202
0
0
285
1,006
298
0
0
934
0
2,597
W
Yu Huang
xxSIXGOD07xx
Yu Huang
7,449
2,840
0
4,299
9,247
2,996
51
3,386
5,861
36,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,312
Gold Earned
36,340
225
Minions Killed
346
0
Camps Cleared
0
1,069,401
Distance Traveled
1,326,260
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,540
467
40
3
0
247,536
5
L
Scylla
7,098
507
63
5
0
261,722
8
W
Zeus
8,093
578
101
7
0
239,373
0
W
Bellona
6,851
489
74
5
0
285,206
4
L
Atlas
5,982
427
11
1
0
231,701
1
W
Erlang Shen
7,646
546
65
5
0
319,209
10
L
Chronos
7,253
518
96
7
0
247,186
2
L
Fenrir
6,660
476
48
3
0
280,752
0
L
Bellona
4,319
309
7
1
0
48,040
0
W
Yu Huang
7,210
515
66
5
0
234,936
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role