Player Matchup

Bakasura
Bakasura
BootyMuncher3000
Bakasura
Level 27
God Stats
1W - 1L
1,230 SR
Queue Stats
56W - 46L
1,385 Elo+
Party 4
Ares
Ares
KeRrpa0
Ares
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 23L
1,433 Elo+
Party 4
Chernobog
Chernobog
Orite
Chernobog
Level 48
God Stats
3W - 1L
1,801 SR
Queue Stats
88W - 54L
1,529 Elo+
Party 4
Tsukuyomi
Tsukuyomi
brewedtea77
Tsukuyomi
Level 69
God Stats
1W - 0L
1,550 SR
Queue Stats
2W - 0L
1,678 Elo+
Party 3
Thoth
Thoth
n0remac
Thoth
Level 43
God Stats
1W - 0L
1,417 SR
Queue Stats
2W - 2L
1,363 Elo+
Party 3
Team Averages
Level 43
1,499 SR
1,478 Elo+

VS

Team Averages
Level 37
1,363 SR
1,346 Elo+
Chang'e
Chang'e
JimmyTaz
Chang'e
Level 23
God Stats
2W - 1L
1,628 SR
Queue Stats
6W - 5L
1,440 Elo+
Party 2
King Arthur
King Arthur
Jqger
King Arthur
Level 54
God Stats
4W - 7L
1,386 SR
Queue Stats
29W - 33L
1,336 Elo+
Party 2
Thanatos
Thanatos
SobaNoods
Thanatos
Level 15
God Stats
11W - 15L
1,424 SR
Queue Stats
173W - 171L
1,350 Elo+
Party 1
Janus
Janus
TOPHER649
Janus
Level 29
God Stats
5W - 13L
1,175 SR
Queue Stats
21W - 28L
1,271 Elo+
Party 2
Danzaburou
Danzaburou
jiveone
Danzaburou
Level 62
God Stats
2W - 4L
1,201 SR
Queue Stats
170W - 162L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 7 / 14
13,372
557
12,898
24,072
10,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
KeRrpa0
Ares
17
4 / 3 / 15
13,669
570
8,556
25,036
25,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
Orite
Chernobog
20
19 / 4 / 11
16,552
690
33,707
26,258
13,121
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tsukuyomi
brewedtea77
Tsukuyomi
20
12 / 8 / 1
14,882
620
20,418
27,288
16,975
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thoth
n0remac
Thoth
17
1 / 6 / 7
12,401
517
5,502
10,398
3,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JimmyTaz
Chang'e
15
1 / 7 / 5
10,316
430
7,430
14,671
4,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Jqger
King Arthur
19
12 / 6 / 6
12,984
541
25,324
30,705
34,951
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
SobaNoods
Thanatos
18
12 / 6 / 3
12,331
514
15,459
21,827
10,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
TOPHER649
Janus
16
2 / 8 / 5
10,689
445
13,622
15,730
4,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
jiveone
Danzaburou
15
1 / 12 / 2
9,549
398
7,014
18,237
4,460
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
49
39
Kills
28
28
Deaths
39
48
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
7
14
1.43
L
Chang'e
JimmyTaz
Chang'e
1
7
5
0.5
L
King Arthur
Jqger
King Arthur
12
6
6
2.5
W
Ares
KeRrpa0
Ares
4
3
15
3.83
W
Chernobog
Orite
Chernobog
19
4
11
6.13
L
Thanatos
SobaNoods
Thanatos
12
6
3
2.25
L
Janus
TOPHER649
Janus
2
8
5
0.56
W
Tsukuyomi
brewedtea77
Tsukuyomi
12
8
1
1.56
L
Danzaburou
jiveone
Danzaburou
1
12
2
0.17
W
Thoth
n0remac
Thoth
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,081
Damage
68,849
113,052
Taken
101,170
69,021
Mitigated
58,563
37,809
Healing
34,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,898
8,934
0
6,391
24,072
10,489
2,431
5,448
18,624
0
87,655
L
Chang'e
JimmyTaz
Chang'e
7,430
500
1,149
3,156
14,671
4,738
268
2,421
12,180
42,774
0
L
King Arthur
Jqger
King Arthur
25,324
2,038
128
10,811
30,705
34,951
0
4,954
24,769
0
77,775
W
Ares
KeRrpa0
Ares
8,556
627
0
1,830
25,036
25,251
400
3,603
21,433
37,281
4,754
W
Chernobog
Orite
Chernobog
33,707
20,883
0
16,106
26,258
13,121
5,023
7,224
19,034
0
143,159
L
Thanatos
SobaNoods
Thanatos
15,459
4,327
0
14,506
21,827
10,094
283
3,479
17,575
0
63,915
L
Janus
TOPHER649
Janus
13,622
596
0
1,654
15,730
4,320
0
1,286
14,419
73,592
0
W
Tsukuyomi
brewedtea77
Tsukuyomi
20,418
3,900
0
12,162
27,288
16,975
2,592
5,983
21,305
0
101,523
L
Danzaburou
jiveone
Danzaburou
7,014
1,780
136
3,419
18,237
4,460
1,195
1,082
17,155
0
62,431
W
Thoth
n0remac
Thoth
5,502
383
0
1,320
10,398
3,185
928
1,714
8,684
51,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,876
Gold Earned
55,869
576
Minions Killed
530
0
Camps Cleared
0
2,191,879
Distance Traveled
2,285,210
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,372
557
125
5
0
497,535
2
L
Chang'e
10,316
430
91
4
0
447,666
7
L
King Arthur
12,984
541
112
5
0
437,876
0
W
Ares
13,669
570
48
2
0
411,822
4
W
Chernobog
16,552
690
162
7
0
425,737
7
L
Thanatos
12,331
514
93
4
0
511,514
0
L
Janus
10,689
445
153
6
0
447,090
11
W
Tsukuyomi
14,882
620
163
7
0
413,052
1
L
Danzaburou
9,549
398
81
3
0
441,064
1
W
Thoth
12,401
517
78
3
0
443,733
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role