Player Matchup

Izanami
Izanami
 
Izanami
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
RossT2
Tyr
Level 121
God Stats
1W - 1L
1,520 SR
Queue Stats
15W - 20L
1,582 Elo+
Party 1
Hera
Hera
xDY2T0P1Ax
Hera
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,616 Elo+
Party 1
Team Averages
Level 115
1,507 SR
1,566 Elo+

VS

Team Averages
Level 68
1,552 SR
1,504 Elo+
Danzaburou
Danzaburou
OakenShield NZ
Danzaburou
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
RiderOfHellFire
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
yoyolegrostuyau
Ne Zha
Level 149
God Stats
35W - 20L
1,656 SR
Queue Stats
194W - 237L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
12 / 1 / 5
9,493
949
9,598
6,053
2,347
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tyr
RossT2
Tyr
12
3 / 0 / 13
7,946
795
6,485
6,225
6,232
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 1 / 12
7,860
786
6,405
4,203
1,285
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
OakenShield NZ
Danzaburou
8
0 / 8 / 0
5,714
571
3,398
11,828
3,703
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
RiderOfHellFire
Baron Samedi
10
0 / 8 / 1
6,305
631
2,447
9,613
4,034
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

12
2 / 2 / 0
7,971
797
2,692
6,535
4,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
18
Kills
2
2
Deaths
18
30
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
12
1
5
14.5
L
Danzaburou
OakenShield NZ
Danzaburou
0
8
0
0
L
Baron Samedi
RiderOfHellFire
Baron Samedi
0
8
1
0.06
W
Tyr
RossT2
Tyr
3
0
13
9.5
W
3
1
12
9
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,488
Damage
8,537
16,481
Taken
27,976
9,864
Mitigated
12,073
3,430
Healing
2,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,598
6,220
0
2,032
6,053
2,347
2,461
1,501
4,552
0
33,438
L
Danzaburou
OakenShield NZ
Danzaburou
3,398
1,192
82
911
11,828
3,703
216
3,412
8,416
0
15,622
L
Baron Samedi
RiderOfHellFire
Baron Samedi
2,447
350
132
552
9,613
4,034
140
1,917
7,696
13,826
0
W
Tyr
RossT2
Tyr
6,485
532
0
1,023
6,225
6,232
125
1,060
5,165
0
17,192
W
6,405
1,462
0
375
4,203
1,285
482
696
3,507
25,537
0
L
2,692
196
0
1,144
6,535
4,336
0
1,098
5,437
1,686
14,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,299
Gold Earned
19,990
121
Minions Killed
56
8
Camps Cleared
0
563,140
Distance Traveled
462,016
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,493
949
58
6
3
185,760
0
L
Danzaburou
5,714
571
20
2
0
131,178
0
L
Baron Samedi
6,305
631
21
2
0
128,966
0
W
Tyr
7,946
795
29
3
2
208,977
0
W
Hera
7,860
786
34
3
3
168,403
1
L
Ne Zha
7,971
797
15
2
0
201,872
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role