Player Matchup

Ah Muzen Cab
Ah Muzen Cab
KoltonKilU
Ah Muzen Cab
Level 91
God Stats
1W - 1L
1,826 SR
Queue Stats
13W - 17L
1,500 Elo+
Party 2
Mulan
Mulan
Shortstop2018
Mulan
Level 149
God Stats
2W - 5L
1,485 SR
Queue Stats
50W - 65L
1,408 Elo+
Party 2
Ah Puch
Ah Puch
Tacoman347
Ah Puch
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,500 Elo+
Party 2
Team Averages
Level 85
1,604 SR
1,469 Elo+

VS

Team Averages
Level 51
1,239 SR
1,475 Elo+
Thoth
Thoth
IamArugula
Thoth
Level 27
God Stats
0W - 7L
1,075 SR
Queue Stats
53W - 82L
1,486 Elo+
Party 1
Tyr
Tyr
LumpaUmpa
Tyr
Level 43
God Stats
4W - 9L
1,260 SR
Queue Stats
62W - 101L
1,402 Elo+
Party 1
Hercules
Hercules
jojolouisss
Hercules
Level 84
God Stats
1W - 3L
1,381 SR
Queue Stats
119W - 126L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
KoltonKilU
Ah Muzen Cab
18
7 / 3 / 11
13,338
785
24,948
13,183
5,101
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 8 / 8
12,348
726
14,147
20,784
16,650
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
Tacoman347
Ah Puch
18
7 / 4 / 10
13,169
775
13,437
10,539
3,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
16
4 / 6 / 6
11,214
660
7,463
12,464
4,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
4 / 10 / 5
10,914
642
12,128
19,115
15,644
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
jojolouisss
Hercules
17
7 / 4 / 5
11,808
695
13,379
29,361
48,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
31
20
Kills
15
15
Deaths
20
29
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thoth
4
6
6
1.17
W
Ah Muzen Cab
KoltonKilU
Ah Muzen Cab
7
3
11
4.17
L
4
10
5
0.65
W
6
8
8
1.25
W
Ah Puch
Tacoman347
Ah Puch
7
4
10
3
L
Hercules
jojolouisss
Hercules
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,532
Damage
32,970
44,506
Taken
60,940
25,542
Mitigated
69,363
13,958
Healing
4,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
7,463
79
0
514
12,464
4,830
0
1,632
10,832
31,189
0
W
Ah Muzen Cab
KoltonKilU
Ah Muzen Cab
24,948
9,376
0
3,698
13,183
5,101
1,829
2,431
10,614
0
75,184
L
12,128
2,085
0
1,234
19,115
15,644
0
5,055
14,060
0
37,912
W
14,147
2,346
1,549
6,405
20,784
16,650
57
5,978
14,229
0
33,135
W
Ah Puch
Tacoman347
Ah Puch
13,437
1,138
0
2,306
10,539
3,791
124
748
9,594
48,035
0
L
Hercules
jojolouisss
Hercules
13,379
4,098
0
3,018
29,361
48,889
0
7,264
22,097
1,159
26,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,855
Gold Earned
33,936
196
Minions Killed
177
7
Camps Cleared
6
930,235
Distance Traveled
862,905
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,214
660
78
5
1
278,484
2
W
Ah Muzen Cab
13,338
785
87
5
4
341,879
2
L
Tyr
10,914
642
63
4
3
291,097
3
W
Mulan
12,348
726
36
2
1
292,603
4
W
Ah Puch
13,169
775
73
4
2
295,753
3
L
Hercules
11,808
695
36
2
2
293,324
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role