Player Matchup

Eset
Eset
CamelFeet
Eset
Level 137
God Stats
6W - 2L
1,620 SR
Queue Stats
96W - 90L
1,554 Elo+
Party 1
Cabrakan
Cabrakan
Extermn8tor101
Cabrakan
Level 122
God Stats
3W - 1L
1,911 SR
Queue Stats
81W - 69L
1,565 Elo+
Party 1
Ravana
Ravana
XShadowsinLuchoX
Ravana
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 69L
1,723 Elo+
Solo
Jing Wei
Jing Wei
ZebleyyYT
Jing Wei
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 126L
1,526 Elo+
Party 1
Nu Wa
Nu Wa
invaderEvan67
Nu Wa
Level 155
God Stats
5W - 3L
1,779 SR
Queue Stats
242W - 200L
1,610 Elo+
Party 1
Team Averages
Level 114
1,662 SR
1,596 Elo+

VS

Team Averages
Level 79
1,782 SR
1,826 Elo+
Ymir
Ymir
BallsInYahMouf
Ymir
Level 61
God Stats
6W - 3L
1,948 SR
Queue Stats
145W - 51L
1,808 Elo+
Party 2
Jing Wei
Jing Wei
MixerMan
Jing Wei
Level 60
God Stats
6W - 2L
1,984 SR
Queue Stats
142W - 49L
1,825 Elo+
Party 2
Scylla
Scylla
QuinnMoment
Scylla
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 29L
1,845 Elo+
Party 2
Janus
Janus
RoofVertibird
Janus
Level 106
God Stats
9W - 5L
1,745 SR
Queue Stats
132W - 47L
1,798 Elo+
Party 2
Bellona
Bellona
SnakeyBusiness
Bellona
Level 117
God Stats
1W - 1L
1,732 SR
Queue Stats
74W - 18L
1,853 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
9
2 / 1 / 4
5,407
541
1,529
5,326
2,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
10
4 / 1 / 4
6,252
625
4,702
8,008
5,141
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

11
4 / 0 / 3
6,179
618
3,443
3,780
1,392
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
ZebleyyYT
Jing Wei
9
1 / 2 / 2
5,510
551
3,071
4,603
1,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
8 / 0 / 6
7,241
724
8,707
4,519
1,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 1
4,975
498
1,578
8,431
2,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
MixerMan
Jing Wei
9
2 / 2 / 1
5,723
572
4,781
6,906
1,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
7
1 / 5 / 1
4,925
493
2,145
6,401
1,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 6 / 0
4,764
476
1,811
5,734
1,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 4 / 0
4,215
422
1,383
5,620
4,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
19
Kills
4
4
Deaths
20
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Eset
2
1
4
4
W
Cabrakan
4
1
4
6
L
Jing Wei
MixerMan
Jing Wei
2
2
1
1.25
L
Scylla
1
5
1
0.3
L
0
6
0
0
L
0
4
0
0
W
4
0
3
5.5
W
Jing Wei
ZebleyyYT
Jing Wei
1
2
2
1
W
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,452
Damage
11,698
26,236
Taken
33,092
11,357
Mitigated
11,043
9,213
Healing
7,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,578
217
977
1,893
8,431
2,590
0
3,781
4,093
7,107
729
W
Eset
1,529
97
225
1,696
5,326
2,361
0
891
4,435
9,926
0
W
Cabrakan
4,702
979
0
3,465
8,008
5,141
52
883
7,125
30,857
0
L
Jing Wei
MixerMan
Jing Wei
4,781
3,857
0
2,413
6,906
1,826
77
2,086
4,750
0
35,517
L
Scylla
2,145
428
0
434
6,401
1,202
0
1,224
5,105
16,746
0
L
1,811
167
0
270
5,734
1,254
0
3,464
2,126
24,901
0
L
1,383
539
0
1,123
5,620
4,171
25
3,940
1,642
0
11,179
W
3,443
379
0
670
3,780
1,392
0
1,086
2,694
0
35,421
W
Jing Wei
ZebleyyYT
Jing Wei
3,071
1,924
0
1,671
4,603
1,051
534
482
4,121
0
29,088
W
8,707
2,144
0
1,486
4,519
1,412
286
1,971
2,548
39,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,589
Gold Earned
24,602
311
Minions Killed
185
0
Camps Cleared
0
969,359
Distance Traveled
855,991
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,975
498
13
1
0
182,668
1
W
Eset
5,407
541
24
2
0
180,713
3
W
Cabrakan
6,252
625
72
7
0
190,354
3
L
Jing Wei
5,723
572
73
7
0
168,372
3
L
Scylla
4,925
493
29
3
0
178,493
3
L
Janus
4,764
476
46
5
0
186,446
3
L
Bellona
4,215
422
24
2
0
140,012
1
W
Ravana
6,179
618
70
7
0
230,759
2
W
Jing Wei
5,510
551
60
6
0
173,897
0
W
Nu Wa
7,241
724
85
9
0
193,636
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role