Player Matchup

Osiris
Osiris
Awlag1
Osiris
Level 16
God Stats
5W - 2L
1,814 SR
Queue Stats
105W - 69L
1,593 Elo+
Party 1
Susano
Susano
Shamenn-
Susano
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 68L
1,577 Elo+
Party 1
Izanami
Izanami
VinsmokeMorad
Izanami
Level 14
God Stats
3W - 4L
1,279 SR
Queue Stats
35W - 37L
1,456 Elo+
Party 1
Cabrakan
Cabrakan
big-Daddy-6_6-
Cabrakan
Level 28
God Stats
11W - 13L
1,760 SR
Queue Stats
103W - 95L
1,627 Elo+
Party 1
Da Ji
Da Ji
wael__spy
Da Ji
Level 139
God Stats
7W - 1L
1,704 SR
Queue Stats
144W - 109L
1,659 Elo+
Party 1
Team Averages
Level 52
1,611 SR
1,582 Elo+

VS

Team Averages
Level 96
1,377 SR
1,388 Elo+
King Arthur
King Arthur
Brothersaumedes
King Arthur
Level 31
God Stats
1W - 1L
1,323 SR
Queue Stats
36W - 58L
1,220 Elo+
Solo
Shiva
Shiva
Suarez_NFL
Shiva
Level 115
God Stats
1W - 4L
1,560 SR
Queue Stats
51W - 69L
1,408 Elo+
Solo
Gilgamesh
Gilgamesh
Yesko95z
Gilgamesh
Level 108
God Stats
42W - 38L
1,525 SR
Queue Stats
92W - 86L
1,480 Elo+
Solo
Charybdis
Charybdis
lazy3titan
Charybdis
Level 98
God Stats
9W - 16L
1,212 SR
Queue Stats
408W - 455L
1,404 Elo+
Solo
Nu Wa
Nu Wa
max62680-72300
Nu Wa
Level 128
God Stats
6W - 9L
1,266 SR
Queue Stats
255W - 305L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Awlag1
Osiris
15
8 / 0 / 5
9,151
654
13,227
12,987
13,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
Shamenn-
Susano
13
9 / 4 / 4
8,601
614
8,398
8,957
2,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
11
0 / 2 / 1
6,898
493
2,937
4,685
1,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
11
3 / 1 / 3
6,761
483
4,145
8,066
5,862
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
wael__spy
Da Ji
14
8 / 1 / 8
8,844
632
12,588
9,711
4,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Brothersaumedes
King Arthur
10
0 / 6 / 1
5,800
414
3,994
15,571
5,518
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shiva
8
1 / 5 / 2
6,055
433
2,952
10,708
6,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Yesko95z
Gilgamesh
11
1 / 8 / 1
6,439
460
5,198
12,440
4,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
lazy3titan
Charybdis
13
4 / 2 / 3
7,790
556
5,491
10,218
3,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
2 / 7 / 1
6,803
486
5,153
8,153
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
28
Kills
8
8
Deaths
28
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Osiris
Awlag1
Osiris
8
0
5
10.5
L
King Arthur
Brothersaumedes
King Arthur
0
6
1
0.08
W
Susano
Shamenn-
Susano
9
4
4
2.75
L
Shiva
1
5
2
0.4
W
Izanami
0
2
1
0.25
L
Gilgamesh
Yesko95z
Gilgamesh
1
8
1
0.19
W
Cabrakan
3
1
3
4.5
L
Charybdis
lazy3titan
Charybdis
4
2
3
2.75
L
2
7
1
0.36
W
Da Ji
wael__spy
Da Ji
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,295
Damage
22,788
44,406
Taken
57,090
29,061
Mitigated
21,623
11,898
Healing
9,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Awlag1
Osiris
13,227
6,047
0
6,754
12,987
13,995
210
524
12,463
0
57,382
L
King Arthur
Brothersaumedes
King Arthur
3,994
491
0
2,516
15,571
5,518
0
0
15,571
0
24,293
W
Susano
Shamenn-
Susano
8,398
1,977
0
2,472
8,957
2,891
0
630
8,327
0
45,003
L
Shiva
2,952
367
615
1,662
10,708
6,869
0
1,455
9,253
0
15,924
W
Izanami
2,937
1,972
0
636
4,685
1,476
288
228
4,457
0
37,301
L
Gilgamesh
Yesko95z
Gilgamesh
5,198
1,558
0
300
12,440
4,160
56
594
11,846
0
30,198
W
Cabrakan
4,145
380
0
926
8,066
5,862
0
1,833
6,233
30,657
0
L
Charybdis
lazy3titan
Charybdis
5,491
3,088
0
4,009
10,218
3,048
99
1,296
8,922
0
49,035
L
5,153
874
0
817
8,153
2,028
348
800
7,353
40,911
0
W
Da Ji
wael__spy
Da Ji
12,588
4,349
0
1,110
9,711
4,837
388
1,938
7,773
0
52,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,255
Gold Earned
32,887
415
Minions Killed
294
0
Camps Cleared
0
1,409,809
Distance Traveled
1,150,862
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,151
654
102
7
0
276,522
1
L
King Arthur
5,800
414
48
3
0
202,710
0
W
Susano
8,601
614
83
6
0
313,405
1
L
Shiva
6,055
433
28
2
0
207,608
3
W
Izanami
6,898
493
81
6
0
274,583
0
L
Gilgamesh
6,439
460
52
4
0
276,729
3
W
Cabrakan
6,761
483
59
4
0
249,772
0
L
Charybdis
7,790
556
99
7
0
244,162
4
L
Nu Wa
6,803
486
67
5
0
219,653
4
W
Da Ji
8,844
632
90
6
0
295,527
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role