Player Matchup

Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
HeoLiXx
Set
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,541 Elo+
Solo
Ullr
Ullr
Liald
Ullr
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
797W - 765L
1,513 Elo+
Solo
Team Averages
Level 72
1,500 SR
1,511 Elo+

VS

Team Averages
Level 110
1,492 SR
1,368 Elo+
Cupid
Cupid
Rugal1997
Cupid
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 31L
1,514 Elo+
Party 1
Geb
Geb
Sese69
Geb
Level 109
God Stats
8W - 6L
1,500 SR
Queue Stats
331W - 340L
1,529 Elo+
Solo
Atlas
Atlas
TIME2014
Atlas
Level 140
God Stats
1W - 0L
1,566 SR
Queue Stats
4W - 1L
1,259 Elo+
Party 1
Apollo
Apollo
harci
Apollo
Level 144
God Stats
8W - 6L
1,392 SR
Queue Stats
578W - 591L
1,404 Elo+
Solo
Poseidon
Poseidon
煌镹先生
Poseidon
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,132 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
8 / 6 / 6
11,674
834
24,824
18,354
9,758
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
 
Baron Samedi
16
5 / 8 / 4
9,790
699
16,417
16,654
7,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
 
Osiris
16
1 / 9 / 9
9,665
690
8,305
22,930
15,231
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Set
17
3 / 9 / 9
9,861
704
11,355
25,533
15,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ullr
Liald
Ullr
15
1 / 7 / 11
9,212
658
11,050
14,683
5,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Rugal1997
Cupid
19
7 / 3 / 23
11,558
826
15,832
16,647
7,368
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
Sese69
Geb
19
6 / 4 / 24
12,066
862
15,048
23,887
29,189
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Atlas
TIME2014
Atlas
19
7 / 4 / 25
11,735
838
19,860
22,269
23,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
harci
Apollo
18
11 / 3 / 21
11,935
853
14,361
15,453
7,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poseidon
煌镹先生
Poseidon
18
8 / 5 / 18
11,581
827
22,125
13,304
5,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
150
18
Kills
39
39
Deaths
19
39
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
8
6
6
1.83
L
Baron Samedi
 
Baron Samedi
5
8
4
0.88
L
Osiris
 
Osiris
1
9
9
0.61
L
Set
3
9
9
0.83
L
Ullr
Liald
Ullr
1
7
11
0.93
W
Cupid
Rugal1997
Cupid
7
3
23
6.17
W
Geb
Sese69
Geb
6
4
24
4.5
W
Atlas
TIME2014
Atlas
7
4
25
4.88
W
Apollo
harci
Apollo
11
3
21
7.17
W
Poseidon
煌镹先生
Poseidon
8
5
18
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,951
Damage
87,226
98,154
Taken
91,560
53,618
Mitigated
72,806
30,122
Healing
30,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
24,824
15,192
1,293
7,342
18,354
9,758
1,553
11,234
7,120
0
41,256
L
Baron Samedi
 
Baron Samedi
16,417
710
4,560
4,796
16,654
7,748
158
11,495
5,159
30,018
0
L
Osiris
 
Osiris
8,305
1,812
844
4,248
22,930
15,231
39
11,906
11,024
336
19,933
L
Set
11,355
4,479
505
4,748
25,533
15,094
0
13,467
12,066
0
15,119
L
Ullr
Liald
Ullr
11,050
5,983
1,183
603
14,683
5,787
146
8,931
5,752
0
19,350
W
Cupid
Rugal1997
Cupid
15,832
7,819
5,426
7,071
16,647
7,368
667
1,256
15,391
0
27,141
W
Geb
Sese69
Geb
15,048
963
1,155
4,251
23,887
29,189
254
6,139
17,533
23,597
0
W
Atlas
TIME2014
Atlas
19,860
6,359
1,678
4,142
22,269
23,114
377
3,760
16,883
33,664
0
W
Apollo
harci
Apollo
14,361
6,861
2,695
3,001
15,453
7,683
2,002
1,792
13,547
0
27,924
W
Poseidon
煌镹先生
Poseidon
22,125
2,719
726
560
13,304
5,452
1,709
3,526
9,635
41,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,202
Gold Earned
58,875
111
Minions Killed
131
0
Camps Cleared
0
1,093,146
Distance Traveled
1,340,397
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,674
834
39
3
0
211,962
0
L
Baron Samedi
9,790
699
24
2
0
231,357
0
L
Osiris
9,665
690
17
1
0
231,071
2
L
Set
9,861
704
17
1
0
224,999
0
L
Ullr
9,212
658
14
1
0
193,757
0
W
Cupid
11,558
826
22
2
0
272,160
1
W
Geb
12,066
862
16
1
0
273,045
0
W
Atlas
11,735
838
29
2
0
275,602
0
W
Apollo
11,935
853
23
2
0
275,655
0
W
Poseidon
11,581
827
41
3
0
243,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role