Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
Promarzie
Freya
Level 154
God Stats
1W - 2L
1,213 SR
Queue Stats
32W - 25L
1,568 Elo+
Party 3
King Arthur
King Arthur
Streetwarrior199
King Arthur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 37L
1,532 Elo+
Solo
Medusa
Medusa
UnHeardGames
Medusa
Level 108
God Stats
2W - 0L
1,612 SR
Queue Stats
48W - 40L
1,556 Elo+
Party 2
Bacchus
Bacchus
limby2000
Bacchus
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 35L
1,536 Elo+
Party 3
Team Averages
Level 116
1,465 SR
1,538 Elo+

VS

Team Averages
Level 105
1,446 SR
1,483 Elo+
Hades
Hades
Kenooby
Hades
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
631W - 641L
1,316 Elo+
Solo
Gilgamesh
Gilgamesh
SnailZaurus
Gilgamesh
Level 160
God Stats
0W - 1L
1,570 SR
Queue Stats
81W - 78L
1,583 Elo+
Solo
Fafnir
Fafnir
Zheimer
Fafnir
Level 160
God Stats
0W - 4L
1,124 SR
Queue Stats
1,248W - 1,144L
1,604 Elo+
Party 1
Arachne
Arachne
ku121
Arachne
Level 159
God Stats
47W - 41L
1,536 SR
Queue Stats
1,356W - 1,259L
1,586 Elo+
Party 1
Ao Kuang
Ao Kuang
stefandime10
Ao Kuang
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
3 / 3 / 20
9,998
833
16,109
12,164
10,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Freya
Promarzie
Freya
19
13 / 2 / 17
11,575
965
22,284
12,744
5,659
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Streetwarrior199
King Arthur
17
5 / 4 / 17
10,174
848
10,877
12,280
7,457
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
18
10 / 2 / 13
11,038
920
16,803
8,347
4,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bacchus
limby2000
Bacchus
17
2 / 1 / 18
9,477
790
8,328
8,195
8,134
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Kenooby
Hades
15
3 / 7 / 7
8,485
707
8,832
18,476
14,357
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
SnailZaurus
Gilgamesh
16
1 / 7 / 8
8,921
743
10,252
18,598
17,867
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fafnir
Zheimer
Fafnir
13
2 / 6 / 6
7,986
666
7,241
15,481
18,094
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
ku121
Arachne
15
1 / 6 / 5
8,672
723
8,725
14,547
11,887
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
stefandime10
Ao Kuang
15
4 / 7 / 4
8,665
722
7,046
15,846
7,311
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
41
33
Kills
11
12
Deaths
33
85
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
3
20
4.33
L
Hades
Kenooby
Hades
3
7
7
0.93
W
Freya
Promarzie
Freya
13
2
17
10.75
L
Gilgamesh
SnailZaurus
Gilgamesh
1
7
8
0.71
W
King Arthur
Streetwarrior199
King Arthur
5
4
17
3.38
W
Medusa
10
2
13
8.25
L
Fafnir
Zheimer
Fafnir
2
6
6
0.83
L
Arachne
ku121
Arachne
1
6
5
0.58
W
Bacchus
limby2000
Bacchus
2
1
18
11
L
Ao Kuang
stefandime10
Ao Kuang
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,401
Damage
42,096
53,730
Taken
82,948
35,444
Mitigated
69,516
23,085
Healing
18,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
16,109
3,011
645
1,465
12,164
10,112
0
4,919
7,245
31,337
0
L
Hades
Kenooby
Hades
8,832
1,252
1,674
5,156
18,476
14,357
630
11,047
7,229
19,737
0
W
Freya
Promarzie
Freya
22,284
7,866
1,194
7,334
12,744
5,659
2,292
5,819
6,925
40,847
0
L
Gilgamesh
SnailZaurus
Gilgamesh
10,252
2,526
1,184
1,967
18,598
17,867
154
9,841
8,590
0
25,652
W
King Arthur
Streetwarrior199
King Arthur
10,877
1,005
1,149
3,130
12,280
7,457
792
5,888
6,392
0
25,692
W
Medusa
16,803
7,718
1,838
1,379
8,347
4,082
1,475
3,978
4,369
0
36,949
L
Fafnir
Zheimer
Fafnir
7,241
2,209
44
1,488
15,481
18,094
323
8,119
7,328
9,250
0
L
Arachne
ku121
Arachne
8,725
5,892
1,020
2,353
14,547
11,887
0
8,507
5,735
0
16,147
W
Bacchus
limby2000
Bacchus
8,328
537
1,973
2,978
8,195
8,134
0
2,515
5,680
16,150
0
L
Ao Kuang
stefandime10
Ao Kuang
7,046
1,693
0
3,479
15,846
7,311
0
8,347
7,345
17,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,262
Gold Earned
42,729
170
Minions Killed
92
0
Camps Cleared
0
1,119,314
Distance Traveled
1,059,722
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,998
833
33
3
0
221,493
0
L
Hades
8,485
707
29
2
0
190,129
1
W
Freya
11,575
965
46
4
0
216,089
1
L
Gilgamesh
8,921
743
24
2
0
215,184
0
W
King Arthur
10,174
848
29
2
0
209,186
0
W
Medusa
11,038
920
43
4
0
242,073
0
L
Fafnir
7,986
666
3
0
0
226,609
2
L
Arachne
8,672
723
20
2
0
218,224
1
W
Bacchus
9,477
790
19
2
0
230,473
1
L
Ao Kuang
8,665
722
16
1
0
209,576
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role