Player Matchup

Ymir
Ymir
EchoesXL
Ymir
Level 97
God Stats
16W - 13L
1,592 SR
Queue Stats
54W - 54L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Freezyphant
Baron Samedi
Level 21
God Stats
8W - 7L
1,621 SR
Queue Stats
11W - 17L
1,367 Elo+
Party 1
Cupid
Cupid
Icyday2574
Cupid
Level 108
God Stats
6W - 1L
1,619 SR
Queue Stats
40W - 34L
1,522 Elo+
Party 1
Danzaburou
Danzaburou
TuskRose
Danzaburou
Level 104
God Stats
7W - 1L
1,389 SR
Queue Stats
54W - 45L
1,548 Elo+
Party 1
Arachne
Arachne
dooommm
Arachne
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 92L
1,557 Elo+
Party 1
Team Averages
Level 95
1,544 SR
1,499 Elo+

VS

Team Averages
Level 103
1,713 SR
1,628 Elo+
Serqet
Serqet
Aft-v-Monster
Serqet
Level 160
God Stats
4W - 7L
1,929 SR
Queue Stats
95W - 86L
1,661 Elo+
Party 2
Nox
Nox
Evi75
Nox
Level 22
God Stats
7W - 3L
2,070 SR
Queue Stats
161W - 81L
1,778 Elo+
Party 2
Amaterasu
Amaterasu
TommyMG8921
Amaterasu
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,575 Elo+
Party 2
Sylvanus
Sylvanus
alexvga1909
Sylvanus
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
194W - 110L
1,650 Elo+
Party 2
Zeus
Zeus
foxfoxyfox96
Zeus
Level 39
God Stats
35W - 37L
1,567 SR
Queue Stats
258W - 285L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 5 / 13
9,140
508
4,477
16,752
11,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Freezyphant
Baron Samedi
15
3 / 2 / 6
9,421
523
3,118
6,597
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
18
6 / 1 / 7
11,394
633
10,028
11,727
3,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
TuskRose
Danzaburou
16
2 / 1 / 4
10,241
569
6,215
9,956
3,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
dooommm
Arachne
19
16 / 3 / 3
12,741
708
18,166
19,918
9,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 3
9,142
508
4,543
10,605
3,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nox
Evi75
Nox
16
1 / 4 / 0
9,270
515
4,169
8,618
3,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
TommyMG8921
Amaterasu
12
2 / 8 / 2
8,105
450
7,301
14,674
14,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
alexvga1909
Sylvanus
11
2 / 6 / 4
7,408
412
7,124
15,272
15,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

12
4 / 6 / 3
7,832
435
11,285
8,120
4,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
24
28
Kills
12
12
Deaths
28
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
W
Ymir
1
5
13
1.5
L
Nox
Evi75
Nox
1
4
0
0.25
W
Baron Samedi
Freezyphant
Baron Samedi
3
2
6
3
W
Cupid
6
1
7
9.5
L
Amaterasu
TommyMG8921
Amaterasu
2
8
2
0.38
W
Danzaburou
TuskRose
Danzaburou
2
1
4
4
L
Sylvanus
alexvga1909
Sylvanus
2
6
4
0.67
W
Arachne
dooommm
Arachne
16
3
3
5.83
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,004
Damage
34,422
64,950
Taken
57,289
31,938
Mitigated
41,172
28,063
Healing
10,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,543
269
0
3,763
10,605
3,957
0
707
9,898
0
60,384
W
Ymir
4,477
1,360
283
2,888
16,752
11,925
0
8,526
7,855
27,638
5,898
L
Nox
Evi75
Nox
4,169
531
0
801
8,618
3,070
314
272
8,346
71,403
0
W
Baron Samedi
Freezyphant
Baron Samedi
3,118
359
183
1,572
6,597
2,671
160
2,354
4,064
40,198
0
W
Cupid
10,028
6,045
99
6,848
11,727
3,959
1,881
3,805
7,461
0
89,603
L
Amaterasu
TommyMG8921
Amaterasu
7,301
2,831
86
1,799
14,674
14,886
0
1,539
13,135
0
42,019
W
Danzaburou
TuskRose
Danzaburou
6,215
2,535
0
3,982
9,956
3,407
792
3,878
5,614
0
61,956
L
Sylvanus
alexvga1909
Sylvanus
7,124
2,248
1,155
2,436
15,272
15,116
0
4,018
11,254
18,592
4,848
W
Arachne
dooommm
Arachne
18,166
10,797
0
12,208
19,918
9,976
2,141
6,054
12,878
0
98,927
L
11,285
1,870
0
0
8,120
4,143
0
826
7,294
39,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,937
Gold Earned
41,757
521
Minions Killed
503
0
Camps Cleared
0
1,906,720
Distance Traveled
1,646,642
12
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,142
508
128
7
0
411,857
1
W
Ymir
9,140
508
56
3
0
367,876
6
L
Nox
9,270
515
156
9
0
324,989
8
W
Baron Samedi
9,421
523
55
3
0
359,823
0
W
Cupid
11,394
633
142
8
0
396,617
1
L
Amaterasu
8,105
450
108
6
0
319,905
4
W
Danzaburou
10,241
569
111
6
0
368,843
2
L
Sylvanus
7,408
412
29
2
0
286,428
3
W
Arachne
12,741
708
157
9
0
413,561
3
L
Zeus
7,832
435
82
5
0
303,463
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role