Player Matchup

Ah Puch
Ah Puch
Diamond V
Lustful_Bliss69
Ah Puch
Diamond V
Level 152
God Stats
7W - 4L
1,683 SR
Queue Stats
211W - 206L
2,029 MMR
Solo
Mercury
Mercury
Diamond IV
NotaSmurf6804
Mercury
Diamond IV
Level 98
God Stats
13W - 8L
1,807 SR
Queue Stats
140W - 134L
2,111 MMR
Solo
Nu Wa
Nu Wa
Platinum I
TITANSFAN303
Nu Wa
Platinum I
Level 155
God Stats
1W - 4L
1,500 SR
Queue Stats
310W - 293L
1,949 MMR
Party 1
Odin
Odin
Platinum II
XxGL3IVERxX
Odin
Platinum II
Level 160
God Stats
4W - 6L
1,689 SR
Queue Stats
299W - 294L
1,942 MMR
Solo
Cupid
Cupid
Diamond V
ZP95
Cupid
Diamond V
Level 157
God Stats
1W - 2L
1,447 SR
Queue Stats
137W - 121L
1,939 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 144
1,625 SR
1,994 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 150
1,644 SR
1,992 MMR
Cerberus
Cerberus
Platinum II
DBrownStain-
Cerberus
Platinum II
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 158L
1,898 MMR
Solo
Aphrodite
Aphrodite
Diamond III
ENEMIES1STSTRIKE
Aphrodite
Diamond III
Level 135
God Stats
3W - 1L
1,515 SR
Queue Stats
178W - 156L
2,125 MMR
Solo
Bellona
Bellona
Platinum I
GoogzRNG
Bellona
Platinum I
Level 157
God Stats
30W - 18L
1,811 SR
Queue Stats
376W - 376L
1,991 MMR
Solo
Artemis
Artemis
Platinum I
Jprod
Artemis
Platinum I
Level 148
God Stats
18W - 12L
1,749 SR
Queue Stats
372W - 359L
1,992 MMR
Solo
Tyr
Tyr
Diamond V
beryllium3120
Tyr
Diamond V
Level 159
God Stats
8W - 6L
1,646 SR
Queue Stats
77W - 70L
1,955 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 7
13,822
494
18,723
25,328
21,235
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
20
5 / 7 / 11
14,611
522
19,294
26,643
12,209
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
5 / 9 / 14
15,561
556
30,843
22,663
9,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

12
2 / 7 / 4
9,572
342
3,356
11,997
3,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
ZP95
Cupid
20
10 / 6 / 9
15,645
559
19,329
25,537
11,697
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
AtlasCliodhnaBastet

VS

Bans
ShivaKaliGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DBrownStain-
Cerberus
18
2 / 6 / 16
14,692
525
14,077
33,970
43,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
20
9 / 5 / 11
15,321
547
14,137
29,532
14,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bellona
GoogzRNG
Bellona
20
10 / 10 / 12
16,115
576
24,386
35,011
48,490
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Jprod
Artemis
20
7 / 3 / 12
16,126
576
13,887
21,920
9,565
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 6 / 10
15,847
566
20,783
37,109
40,042
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
96
28
Kills
35
35
Deaths
30
45
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DBrownStain-
Cerberus
2
6
16
1.67
W
Aphrodite
9
5
11
2.9
W
Bellona
GoogzRNG
Bellona
10
10
12
1.6
W
Artemis
Jprod
Artemis
7
3
12
4.33
L
6
6
7
1.58
L
Mercury
5
7
11
1.5
L
5
9
14
1.33
L
2
7
4
0.57
L
Cupid
ZP95
Cupid
10
6
9
2.42
W
7
6
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,545
Damage
87,270
112,168
Taken
157,542
58,084
Mitigated
156,134
26,366
Healing
65,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DBrownStain-
Cerberus
14,077
655
0
5,142
33,970
43,573
1,099
9,653
24,250
65,131
0
W
Aphrodite
14,137
840
15,535
19,355
29,532
14,464
1,878
11,672
17,812
119,185
0
W
Bellona
GoogzRNG
Bellona
24,386
11,719
0
5,148
35,011
48,490
1,320
10,707
24,184
0
112,417
W
Artemis
Jprod
Artemis
13,887
7,170
0
7,989
21,920
9,565
9,920
7,200
14,699
0
132,923
L
18,723
1,325
0
9,866
25,328
21,235
94
4,871
20,457
106,866
0
L
Mercury
19,294
11,247
0
900
26,643
12,209
0
7,715
18,928
0
123,169
L
30,843
5,502
0
2,481
22,663
9,143
1,270
8,837
13,826
121,527
0
L
3,356
1,065
0
1,731
11,997
3,800
0
4,627
7,370
0
11,718
L
Cupid
ZP95
Cupid
19,329
14,267
63
11,325
25,537
11,697
1,000
7,011
18,526
0
101,853
W
20,783
1,525
0
12,030
37,109
40,042
498
15,242
21,769
0
95,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,211
Gold Earned
78,101
690
Minions Killed
690
0
Camps Cleared
0
2,103,802
Distance Traveled
2,651,470
17
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,692
525
97
3
0
497,499
8
W
Aphrodite
15,321
547
153
5
0
522,106
4
W
Bellona
16,115
576
115
4
0
541,251
7
W
Artemis
16,126
576
173
6
0
476,923
5
L
Ah Puch
13,822
494
169
6
0
448,706
5
L
Mercury
14,611
522
167
6
0
584,941
0
L
Nu Wa
15,561
556
167
6
0
470,870
10
L
Odin
9,572
342
12
0
0
152,886
0
L
Cupid
15,645
559
175
6
0
446,399
2
W
Tyr
15,847
566
152
5
0
613,691
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role