Player Matchup

Thoth
Thoth
CosmicZorek
Thoth
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Ymir
Ymir
Jeankita1910
Ymir
Level 104
God Stats
8W - 11L
1,547 SR
Queue Stats
65W - 107L
1,304 Elo+
Party 2
Arachne
Arachne
Kong_Rgz
Arachne
Level 89
God Stats
1W - 10L
1,449 SR
Queue Stats
60W - 105L
1,324 Elo+
Party 2
Team Averages
Level 73
1,499 SR
1,376 Elo+

VS

Team Averages
Level 26
1,124 SR
1,008 Elo+
Chaac
Chaac
About45Jews_
Chaac
Level 39
God Stats
1W - 2L
1,339 SR
Queue Stats
13W - 58L
1,070 Elo+
Party 1
Neith
Neith
Mr_Mechanic18
Neith
Level 24
God Stats
1W - 11L
945 SR
Queue Stats
5W - 34L
935 Elo+
Party 1
Kukulkan
Kukulkan
tadlock07
Kukulkan
Level 15
God Stats
1W - 9L
1,087 SR
Queue Stats
8W - 50L
1,021 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 3
8,559
571
3,571
9,756
3,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 5 / 3
9,482
632
8,983
18,070
14,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Kong_Rgz
Arachne
15
3 / 2 / 2
9,310
621
8,457
11,869
4,847
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 5
10,202
680
9,803
13,011
11,848
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
4 / 0 / 5
11,067
738
12,436
10,134
9,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
tadlock07
Kukulkan
14
2 / 2 / 6
10,105
674
11,643
6,335
2,859
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
5
Kills
9
9
Deaths
5
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
3
5
1.83
L
0
2
3
0.75
L
2
5
3
0.7
L
Arachne
Kong_Rgz
Arachne
3
2
2
2
W
4
0
5
6.5
W
Kukulkan
tadlock07
Kukulkan
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,011
Damage
33,882
39,695
Taken
29,480
23,173
Mitigated
24,141
8,650
Healing
10,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,803
1,010
0
3,283
13,011
11,848
472
5,005
8,006
0
24,743
L
3,571
255
223
1,886
9,756
3,435
0
3,237
6,251
21,570
0
L
8,983
1,235
0
3,597
18,070
14,891
0
5,613
11,698
28,835
0
L
Arachne
Kong_Rgz
Arachne
8,457
5,760
0
2,944
11,869
4,847
0
3,470
8,058
0
28,529
W
12,436
5,161
323
5,032
10,134
9,434
1,147
6,215
3,919
0
41,338
W
Kukulkan
tadlock07
Kukulkan
11,643
630
592
1,344
6,335
2,859
732
1,742
4,593
38,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,351
Gold Earned
31,374
123
Minions Killed
182
6
Camps Cleared
4
765,475
Distance Traveled
813,483
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,202
680
31
2
0
302,732
2
L
Thoth
8,559
571
29
2
1
247,743
0
L
Ymir
9,482
632
51
3
1
247,201
2
L
Arachne
9,310
621
43
3
4
270,531
2
W
Neith
11,067
738
86
6
1
240,723
1
W
Kukulkan
10,105
674
65
4
3
270,028
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role