Player Matchup

Fenrir
Fenrir
EnderBot02
Fenrir
Level 16
God Stats
9W - 2L
1,812 SR
Queue Stats
10W - 13L
1,451 Elo+
Party 1
Sol
Sol
Endertainment21
Sol
Level 14
God Stats
7W - 3L
1,459 SR
Queue Stats
15W - 9L
1,343 Elo+
Party 1
Shiva
Shiva
Ghost_Tidus
Shiva
Level 141
God Stats
11W - 4L
1,668 SR
Queue Stats
164W - 105L
1,501 Elo+
Party 1
Chiron
Chiron
SniffaWilly
Chiron
Level 98
God Stats
2W - 1L
1,203 SR
Queue Stats
103W - 77L
1,499 Elo+
Party 1
He Bo
He Bo
kingpunis
He Bo
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 59L
1,426 Elo+
Party 1
Team Averages
Level 74
1,528 SR
1,444 Elo+

VS

Team Averages
Level 46
1,485 SR
1,224 Elo+
Skadi
Skadi
ChazinTheDragon
Skadi
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,145 Elo+
Party 2
Agni
Agni
Giannis_Doncic77
Agni
Level 42
God Stats
3W - 4L
1,891 SR
Queue Stats
188W - 216L
1,428 Elo+
Solo
Atlas
Atlas
SqueezeYaShoes
Atlas
Level 75
God Stats
2W - 4L
1,212 SR
Queue Stats
14W - 19L
1,219 Elo+
Party 2
Nu Wa
Nu Wa
ThatBoiEyEz
Nu Wa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,136 Elo+
Party 2
Neith
Neith
broman03
Neith
Level 85
God Stats
2W - 3L
1,321 SR
Queue Stats
6W - 16L
1,192 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EnderBot02
Fenrir
17
6 / 2 / 16
11,131
1,237
10,096
9,313
5,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
9 / 3 / 18
11,413
1,268
16,328
13,578
5,451
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
8 / 0 / 23
11,901
1,322
16,536
11,362
13,544
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
18
11 / 1 / 23
12,333
1,370
25,602
11,135
4,609
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
kingpunis
He Bo
17
12 / 1 / 15
11,952
1,328
18,044
7,943
3,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

324

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 13 / 3
9,229
1,025
6,685
18,084
6,520
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 4 / 4
9,956
1,106
7,722
14,969
4,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 9 / 4
9,816
1,091
8,094
29,787
24,528
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 12 / 3
8,778
975
11,528
16,298
5,776
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
broman03
Neith
15
4 / 9 / 2
10,576
1,175
11,386
14,875
5,741
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
23
46
Kills
7
7
Deaths
47
95
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
13
3
0.19
W
Fenrir
EnderBot02
Fenrir
6
2
16
7
W
9
3
18
6
W
8
0
23
19.5
L
1
4
4
0.75
W
Chiron
11
1
23
22.5
L
1
9
4
0.33
L
0
12
3
0.13
L
Neith
broman03
Neith
4
9
2
0.56
W
He Bo
kingpunis
He Bo
12
1
15
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,606
Damage
45,415
53,331
Taken
94,013
32,135
Mitigated
47,528
17,786
Healing
2,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,685
4,416
0
0
18,084
6,520
0
7,200
10,884
0
10,034
W
Fenrir
EnderBot02
Fenrir
10,096
1,919
0
796
9,313
5,483
0
5,476
3,837
72
19,828
W
16,328
8,998
0
5,596
13,578
5,451
0
6,742
6,836
42,179
0
W
16,536
3,721
720
4,884
11,362
13,544
0
5,633
5,372
0
26,994
L
7,722
975
153
719
14,969
4,963
0
4,153
10,714
31,439
0
W
Chiron
25,602
11,514
1,265
2,253
11,135
4,609
0
4,804
6,331
0
43,025
L
8,094
3,646
73
494
29,787
24,528
0
13,094
16,504
15,882
0
L
11,528
4,513
0
102
16,298
5,776
0
5,660
10,534
21,143
0
L
Neith
broman03
Neith
11,386
5,728
0
747
14,875
5,741
0
4,304
10,530
0
26,233
W
He Bo
kingpunis
He Bo
18,044
3,202
0
2,272
7,943
3,048
0
4,689
3,254
26,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,730
Gold Earned
48,355
169
Minions Killed
132
10
Camps Cleared
3
854,560
Distance Traveled
743,936
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,229
1,025
4
0
2
136,445
0
W
Fenrir
11,131
1,237
28
3
0
189,102
0
W
Sol
11,413
1,268
60
7
3
148,632
0
W
Shiva
11,901
1,322
25
3
4
178,194
0
L
Agni
9,956
1,106
72
8
0
150,566
1
W
Chiron
12,333
1,370
34
4
1
178,984
0
L
Atlas
9,816
1,091
17
2
0
174,138
1
L
Nu Wa
8,778
975
18
2
1
135,937
0
L
Neith
10,576
1,175
21
2
0
146,850
0
W
He Bo
11,952
1,328
22
2
2
159,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role