Player Matchup

Nemesis
Nemesis
Bronze III
Habullah
Nemesis
Bronze III
Level 38
God Stats
1W - 0L
1,764 SR
Queue Stats
4W - 4L
1,400 MMR
Party 2
Tiamat
Tiamat
Gold V
HowdMyDKTaste
Tiamat
Gold V
Level 151
God Stats
1W - 0L
1,747 SR
Queue Stats
50W - 60L
1,188 MMR
Party 2
Scylla
Scylla
Silver III
KoolAid4414
Scylla
Silver III
Level 125
God Stats
3W - 1L
1,325 SR
Queue Stats
8W - 6L
1,408 MMR
Party 3
Ah Muzen Cab
Ah Muzen Cab
Gold V
KyleCrittenhouse
Ah Muzen Cab
Gold V
Level 84
God Stats
4W - 5L
1,345 SR
Queue Stats
33W - 36L
1,304 MMR
Solo
Medusa
Medusa
Silver V
ZealousStew09
Medusa
Silver V
Level 109
God Stats
2W - 2L
1,446 SR
Queue Stats
58W - 64L
1,062 MMR
Party 3
Team Averages
Silver III
Silver III
Average Tier
Level 101
1,525 SR
1,272 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,509 SR
1,276 MMR
Agni
Agni
Gold V
Bròók
Agni
Gold V
Level 148
God Stats
7W - 9L
1,647 SR
Queue Stats
263W - 274L
1,339 MMR
Party 1
Achilles
Achilles
Silver V
Darkskinn
Achilles
Silver V
Level 66
God Stats
10W - 14L
1,613 SR
Queue Stats
35W - 44L
1,271 MMR
Solo
Fafnir
Fafnir
Silver I
Gorgon309
Fafnir
Silver I
Level 96
God Stats
14W - 11L
1,291 SR
Queue Stats
299W - 299L
1,232 MMR
Solo
Hun Batz
Hun Batz
Silver I
Kouve
Hun Batz
Silver I
Level 141
God Stats
4W - 3L
1,293 SR
Queue Stats
232W - 241L
1,240 MMR
Party 1
Artemis
Artemis
Gold III
smuckz
Artemis
Gold III
Level 89
God Stats
1W - 2L
1,701 SR
Queue Stats
234W - 240L
1,297 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Habullah
Nemesis
14
2 / 2 / 4
7,841
560
6,186
10,834
4,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 1 / 3
6,796
485
3,774
8,606
7,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
15
7 / 1 / 1
8,980
641
6,437
7,009
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
KyleCrittenhouse
Ah Muzen Cab
14
1 / 1 / 1
8,703
622
8,117
10,236
3,601
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
1 / 0 / 1
7,702
550
6,740
7,114
2,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ArachneThothGilgamesh

VS

Bans
AtlasCliodhnaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Bròók
Agni
13
1 / 3 / 0
7,157
511
4,904
6,337
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Darkskinn
Achilles
14
2 / 2 / 0
7,876
563
8,455
11,645
11,035
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Fafnir
Gorgon309
Fafnir
10
1 / 2 / 1
6,719
480
3,051
12,040
9,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
Kouve
Hun Batz
13
1 / 3 / 2
7,512
537
6,675
10,501
3,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
smuckz
Artemis
13
0 / 1 / 1
7,605
543
4,824
7,521
1,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
11
Kills
5
5
Deaths
11
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Agni
Bròók
Agni
1
3
0
0.33
L
Achilles
Darkskinn
Achilles
2
2
0
1
L
Fafnir
Gorgon309
Fafnir
1
2
1
0.75
W
Nemesis
Habullah
Nemesis
2
2
4
2
W
0
1
3
1.5
W
Scylla
7
1
1
7.5
L
Hun Batz
Kouve
Hun Batz
1
3
2
0.67
W
Ah Muzen Cab
KyleCrittenhouse
Ah Muzen Cab
1
1
1
1.5
W
1
0
1
1.5
L
Artemis
smuckz
Artemis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,254
Damage
27,909
43,799
Taken
48,044
20,137
Mitigated
27,039
11,399
Healing
14,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Bròók
Agni
4,904
412
0
2,172
6,337
1,652
0
2,697
3,640
54,124
0
L
Achilles
Darkskinn
Achilles
8,455
1,484
0
2,746
11,645
11,035
0
0
11,645
0
56,591
L
Fafnir
Gorgon309
Fafnir
3,051
502
0
2,948
12,040
9,091
0
3,002
9,038
13,915
0
W
Nemesis
Habullah
Nemesis
6,186
2,775
0
1,099
10,834
4,795
0
2,116
8,718
0
57,547
W
3,774
253
0
2,593
8,606
7,035
0
1,989
6,617
21,819
0
W
Scylla
6,437
1,304
0
432
7,009
2,218
0
3,160
3,849
58,640
0
L
Hun Batz
Kouve
Hun Batz
6,675
1,252
0
3,623
10,501
3,303
0
3,553
6,948
0
49,968
W
Ah Muzen Cab
KyleCrittenhouse
Ah Muzen Cab
8,117
2,929
0
4,161
10,236
3,601
55
133
10,103
0
67,086
W
6,740
1,847
0
3,114
7,114
2,488
0
557
6,557
0
64,729
L
Artemis
smuckz
Artemis
4,824
1,845
0
3,194
7,521
1,958
0
959
6,562
0
57,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,022
Gold Earned
36,869
542
Minions Killed
486
0
Camps Cleared
0
1,476,070
Distance Traveled
1,447,702
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,157
511
109
8
0
302,443
3
L
Achilles
7,876
563
133
10
0
282,079
6
L
Fafnir
6,719
480
19
1
0
299,069
5
W
Nemesis
7,841
560
108
8
0
343,632
2
W
Tiamat
6,796
485
31
2
0
295,577
5
W
Scylla
8,980
641
134
10
0
272,156
8
L
Hun Batz
7,512
537
90
6
0
306,542
4
W
Ah Muzen Cab
8,703
622
149
11
0
278,401
9
W
Medusa
7,702
550
120
9
0
286,304
3
L
Artemis
7,605
543
135
10
0
257,569
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role