Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
 
Medusa
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
Schweaty_Palms
Hera
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Atlas
Atlas
Sweaty_Palms507
Atlas
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Camazotz
Camazotz
lvTHANATOSvl
Camazotz
Level 154
God Stats
1W - 2L
1,319 SR
Queue Stats
654W - 709L
1,426 Elo+
Solo
Team Averages
Level 77
1,464 SR
1,485 Elo+

VS

Team Averages
Level 97
1,479 SR
1,373 Elo+
Kumbhakarna
Kumbhakarna
DivineFenris
Kumbhakarna
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 107L
1,384 Elo+
Party 1
Chernobog
Chernobog
GRIZZABELLA
Chernobog
Level 120
God Stats
0W - 2L
1,271 SR
Queue Stats
80W - 101L
1,384 Elo+
Party 1
Ullr
Ullr
JBIII
Ullr
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 33L
1,267 Elo+
Solo
Geb
Geb
MotzApplesauce
Geb
Level 81
God Stats
1W - 3L
1,406 SR
Queue Stats
33W - 55L
1,344 Elo+
Party 1
Thoth
Thoth
OtakuAlchemy
Thoth
Level 75
God Stats
1W - 3L
1,718 SR
Queue Stats
40W - 35L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
8 / 2 / 11
10,487
874
14,378
11,033
4,317
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
 
Medusa
15
2 / 3 / 11
8,775
731
7,722
8,489
3,282
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 2 / 10
9,868
822
13,792
6,734
2,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
3 / 1 / 16
9,863
822
9,482
6,630
5,564
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Camazotz
lvTHANATOSvl
Camazotz
13
4 / 5 / 5
8,422
702
5,163
12,364
4,542
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DivineFenris
Kumbhakarna
15
0 / 5 / 9
8,341
695
4,243
10,218
11,607
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chernobog
GRIZZABELLA
Chernobog
14
2 / 6 / 7
8,308
692
5,805
10,118
4,222
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ullr
JBIII
Ullr
14
0 / 4 / 4
7,561
630
5,389
11,641
4,513
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 4 / 2
8,694
725
9,037
13,961
10,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
7 / 5 / 4
10,106
842
13,828
10,351
3,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
39
24
Kills
13
13
Deaths
24
53
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
8
2
11
6.75
W
Medusa
 
Medusa
2
3
11
2.5
L
Kumbhakarna
DivineFenris
Kumbhakarna
0
5
9
0.9
L
Chernobog
GRIZZABELLA
Chernobog
2
6
7
0.92
L
Ullr
JBIII
Ullr
0
4
4
0.5
L
4
4
2
1.25
L
7
5
4
1.8
W
7
2
10
6
W
3
1
16
11
W
Camazotz
lvTHANATOSvl
Camazotz
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,537
Damage
38,302
45,250
Taken
56,289
20,053
Mitigated
34,848
20,005
Healing
16,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
14,378
4,407
1,802
4,476
11,033
4,317
438
7,594
3,439
0
41,819
W
Medusa
 
Medusa
7,722
3,428
1,585
2,395
8,489
3,282
886
5,685
2,804
0
15,096
L
Kumbhakarna
DivineFenris
Kumbhakarna
4,243
96
698
457
10,218
11,607
249
2,898
7,320
12,685
0
L
Chernobog
GRIZZABELLA
Chernobog
5,805
3,507
1,469
523
10,118
4,222
832
4,189
5,929
0
14,192
L
Ullr
JBIII
Ullr
5,389
2,917
154
3,694
11,641
4,513
0
5,451
6,190
0
14,125
L
9,037
273
3,224
4,168
13,961
10,588
52
6,862
7,099
15,045
0
L
13,828
723
597
1,191
10,351
3,918
252
3,874
6,477
34,079
0
W
13,792
2,756
1,762
1,415
6,734
2,348
175
3,997
2,737
19,714
0
W
9,482
438
787
744
6,630
5,564
186
4,440
2,190
19,948
0
W
Camazotz
lvTHANATOSvl
Camazotz
5,163
960
792
4,247
12,364
4,542
0
5,392
6,972
0
8,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,415
Gold Earned
43,010
124
Minions Killed
112
0
Camps Cleared
0
1,163,891
Distance Traveled
978,827
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,487
874
52
4
0
234,507
1
W
Medusa
8,775
731
23
2
0
235,595
1
L
Kumbhakarna
8,341
695
16
1
0
164,804
0
L
Chernobog
8,308
692
30
3
0
175,535
0
L
Ullr
7,561
630
20
2
0
181,249
0
L
Geb
8,694
725
11
1
0
248,114
1
L
Thoth
10,106
842
35
3
0
209,125
1
W
Hera
9,868
822
18
2
0
239,387
0
W
Atlas
9,863
822
26
2
0
260,636
0
W
Camazotz
8,422
702
5
0
0
193,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role