Player Matchup

Horus
Horus
AonusTapeworm
Horus
Level 124
God Stats
7W - 6L
1,522 SR
Queue Stats
134W - 122L
1,435 Elo+
Party 1
Thoth
Thoth
checkify
Thoth
Level 5
God Stats
2W - 0L
1,694 SR
Queue Stats
3W - 5L
1,335 Elo+
Party 1
Jormungandr
Jormungandr
slody
Jormungandr
Level 96
God Stats
13W - 15L
1,449 SR
Queue Stats
71W - 82L
1,392 Elo+
Party 1
Team Averages
Level 75
1,555 SR
1,388 Elo+

VS

Team Averages
Level 44
1,651 SR
1,332 Elo+
Sol
Sol
Benajia
Sol
Level 74
God Stats
3W - 8L
1,651 SR
Queue Stats
70W - 95L
1,332 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NegativeWulf
Morgan Le Fay
Level 13
God Stats
5W - 4L
1,651 SR
Queue Stats
62W - 77L
1,332 Elo+
Party 2
Poseidon
Poseidon
NervousFartss
Poseidon
Level 46
God Stats
3W - 7L
1,651 SR
Queue Stats
75W - 98L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
11 / 0 / 5
8,718
872
11,591
7,943
7,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
checkify
Thoth
12
2 / 2 / 7
7,050
705
4,060
4,444
1,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
slody
Jormungandr
12
3 / 1 / 10
8,081
808
5,948
8,543
5,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
9
2 / 6 / 1
6,379
638
6,406
9,199
2,155
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
NegativeWulf
Morgan Le Fay
10
1 / 4 / 2
6,153
615
5,397
8,489
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
NervousFartss
Poseidon
10
0 / 6 / 2
6,060
606
4,889
6,188
1,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
16
Kills
3
3
Deaths
16
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
11
0
5
13.5
L
Sol
2
6
1
0.42
L
Morgan Le Fay
NegativeWulf
Morgan Le Fay
1
4
2
0.5
L
Poseidon
NervousFartss
Poseidon
0
6
2
0.17
W
Thoth
checkify
Thoth
2
2
7
2.75
W
Jormungandr
slody
Jormungandr
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,599
Damage
16,692
20,930
Taken
23,876
13,948
Mitigated
5,620
6,320
Healing
5,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,591
4,794
1,145
2,645
7,943
7,256
0
6,722
1,221
0
20,816
L
Sol
6,406
1,456
106
3,138
9,199
2,155
0
4,241
4,780
17,595
0
L
Morgan Le Fay
NegativeWulf
Morgan Le Fay
5,397
1,151
0
2,005
8,489
2,347
0
3,856
4,473
16,283
0
L
Poseidon
NervousFartss
Poseidon
4,889
432
0
0
6,188
1,118
0
2,190
3,874
17,439
0
W
Thoth
checkify
Thoth
4,060
188
10
547
4,444
1,488
414
3,450
994
9,241
0
W
Jormungandr
slody
Jormungandr
5,948
624
165
1,808
8,543
5,204
0
6,759
1,784
25,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,849
Gold Earned
18,592
78
Minions Killed
82
5
Camps Cleared
3
541,098
Distance Traveled
474,470
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,718
872
23
2
5
175,640
1
L
Sol
6,379
638
29
3
0
162,249
0
L
Morgan Le Fay
6,153
615
22
2
1
155,699
2
L
Poseidon
6,060
606
31
3
2
156,522
1
W
Thoth
7,050
705
18
2
0
172,921
1
W
Jormungandr
8,081
808
37
4
0
192,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role