Player Matchup

Zeus
Zeus
Fl0und3r249
Zeus
Level 152
God Stats
0W - 1L
1,279 SR
Queue Stats
41W - 26L
1,593 Elo+
Party 1
Izanami
Izanami
LifeIsFoxy
Izanami
Level 149
God Stats
0W - 4L
1,679 SR
Queue Stats
16W - 18L
1,571 Elo+
Party 1
King Arthur
King Arthur
LostArkGod
King Arthur
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 12L
1,539 Elo+
Party 1
Team Averages
Level 123
1,486 SR
1,568 Elo+

VS

Team Averages
Level 99
1,648 SR
1,742 Elo+
Anhur
Anhur
Megamancer
Anhur
Level 142
God Stats
9W - 10L
1,648 SR
Queue Stats
274W - 161L
1,759 Elo+
Party 2
Merlin
Merlin
Ruger
Merlin
Level 127
God Stats
10W - 6L
1,565 SR
Queue Stats
120W - 72L
1,745 Elo+
Party 2
Khepri
Khepri
SteevIrwin
Khepri
Level 29
God Stats
8W - 6L
1,730 SR
Queue Stats
183W - 104L
1,721 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 1
11,027
649
18,038
10,772
2,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
LifeIsFoxy
Izanami
15
1 / 5 / 2
10,378
610
10,385
15,586
3,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
LostArkGod
King Arthur
12
0 / 4 / 4
9,418
554
6,164
16,061
7,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
17
9 / 3 / 4
12,339
726
19,423
19,381
7,814
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
Ruger
Merlin
17
5 / 1 / 5
11,596
682
11,880
10,575
3,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
SteevIrwin
Khepri
16
0 / 1 / 12
11,735
690
5,239
13,611
16,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
5
Kills
14
14
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
4
5
1
0.9
L
Izanami
LifeIsFoxy
Izanami
1
5
2
0.4
L
King Arthur
LostArkGod
King Arthur
0
4
4
0.5
W
Anhur
9
3
4
3.67
W
Merlin
Ruger
Merlin
5
1
5
7.5
W
Khepri
SteevIrwin
Khepri
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,587
Damage
36,542
42,419
Taken
43,567
14,421
Mitigated
27,493
4,631
Healing
9,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,038
1,267
0
531
10,772
2,696
0
4,148
6,624
48,087
0
L
Izanami
LifeIsFoxy
Izanami
10,385
5,544
0
1,687
15,586
3,790
580
6,505
9,081
0
51,307
L
King Arthur
LostArkGod
King Arthur
6,164
95
0
2,413
16,061
7,935
102
6,936
9,125
0
15,080
W
Anhur
19,423
9,031
0
5,740
19,381
7,814
1,856
7,667
11,421
0
58,201
W
Merlin
Ruger
Merlin
11,880
214
0
727
10,575
3,435
1,046
5,529
4,978
50,313
0
W
Khepri
SteevIrwin
Khepri
5,239
573
0
3,504
13,611
16,244
160
5,682
7,720
19,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,823
Gold Earned
35,670
171
Minions Killed
175
6
Camps Cleared
9
799,101
Distance Traveled
913,598
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,027
649
62
4
4
268,491
3
L
Izanami
10,378
610
93
5
2
253,576
0
L
King Arthur
9,418
554
16
1
0
277,034
0
W
Anhur
12,339
726
76
4
5
287,544
1
W
Merlin
11,596
682
84
5
4
303,240
0
W
Khepri
11,735
690
15
1
0
322,814
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role