Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Dragonballz Fan
Susano
Level 125
God Stats
1W - 2L
1,447 SR
Queue Stats
119W - 115L
1,475 Elo+
Party 1
Heimdallr
Heimdallr
LionKing1819
Heimdallr
Level 64
God Stats
7W - 15L
1,475 SR
Queue Stats
7W - 21L
1,349 Elo+
Party 3
Bacchus
Bacchus
MrSqueezeOneOff
Bacchus
Level 108
God Stats
1W - 5L
1,098 SR
Queue Stats
208W - 198L
1,515 Elo+
Party 3
Achilles
Achilles
Robadude
Achilles
Level 126
God Stats
10W - 4L
1,558 SR
Queue Stats
226W - 216L
1,530 Elo+
Party 1
Team Averages
Level 113
1,416 SR
1,474 Elo+

VS

Team Averages
Level 109
1,547 SR
1,473 Elo+
Yemoja
Yemoja
BigBiscuit021
Yemoja
Level 51
God Stats
8W - 9L
1,404 SR
Queue Stats
22W - 30L
1,433 Elo+
Party 2
Neith
Neith
GravyTrain5754
Neith
Level 103
God Stats
7W - 2L
1,717 SR
Queue Stats
63W - 74L
1,495 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
VillaFernando19
Morgan Le Fay
Level 145
God Stats
1W - 2L
1,532 SR
Queue Stats
290W - 291L
1,471 Elo+
Solo
Camazotz
Camazotz
diego97yey
Camazotz
Level 101
God Stats
35W - 27L
1,639 SR
Queue Stats
189W - 178L
1,525 Elo+
Party 2
Cu Chulainn
Cu Chulainn
lawful_dolly5
Cu Chulainn
Level 143
God Stats
23W - 17L
1,445 SR
Queue Stats
715W - 734L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
1 / 7 / 2
9,895
495
6,026
14,654
4,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
1 / 7 / 1
8,039
402
4,586
14,416
4,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
LionKing1819
Heimdallr
17
4 / 3 / 4
10,501
525
11,660
10,523
3,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
3 / 2 / 3
8,248
412
8,116
12,484
12,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Robadude
Achilles
18
1 / 0 / 0
10,376
519
6,061
13,684
18,918
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 10
9,400
470
2,409
14,660
9,848
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 2 / 4
9,891
495
6,766
11,923
3,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
VillaFernando19
Morgan Le Fay
19
7 / 2 / 4
11,850
593
11,750
11,194
5,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
diego97yey
Camazotz
16
10 / 2 / 4
10,958
548
11,675
17,574
6,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
lawful_dolly5
Cu Chulainn
17
0 / 2 / 2
10,534
527
8,696
16,406
22,325
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
10
Kills
19
19
Deaths
10
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
7
2
0.29
W
0
2
10
2.5
L
1
7
1
0.21
W
2
2
4
2
L
Heimdallr
LionKing1819
Heimdallr
4
3
4
2
L
3
2
3
2.25
L
Achilles
Robadude
Achilles
1
0
0
1
W
Morgan Le Fay
VillaFernando19
Morgan Le Fay
7
2
4
4.5
W
Camazotz
diego97yey
Camazotz
10
2
4
6
W
Cu Chulainn
lawful_dolly5
Cu Chulainn
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,449
Damage
41,296
65,761
Taken
71,757
44,635
Mitigated
47,366
20,645
Healing
26,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,026
299
932
4,014
14,654
4,922
0
4,852
9,460
71,138
0
W
2,409
737
3,963
3,050
14,660
9,848
0
3,530
11,124
14,708
0
L
4,586
1,104
0
4,025
14,416
4,365
0
3,978
10,295
0
43,576
W
6,766
2,402
0
5,828
11,923
3,381
111
3,666
8,257
0
63,003
L
Heimdallr
LionKing1819
Heimdallr
11,660
3,695
0
3,966
10,523
3,776
1,186
1,335
9,156
0
71,606
L
8,116
1,609
0
3,293
12,484
12,654
0
2,794
9,592
23,151
0
L
Achilles
Robadude
Achilles
6,061
2,528
0
4,415
13,684
18,918
123
537
13,099
0
75,703
W
Morgan Le Fay
VillaFernando19
Morgan Le Fay
11,750
1,488
0
2,552
11,194
5,065
1,024
3,108
8,086
85,408
0
W
Camazotz
diego97yey
Camazotz
11,675
4,933
0
8,489
17,574
6,747
0
3,862
13,712
0
77,675
W
Cu Chulainn
lawful_dolly5
Cu Chulainn
8,696
1,637
0
2,320
16,406
22,325
360
148
16,258
0
78,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,059
Gold Earned
52,633
489
Minions Killed
552
0
Camps Cleared
0
1,856,195
Distance Traveled
2,023,176
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,895
495
121
6
0
354,250
6
W
Yemoja
9,400
470
26
1
0
416,364
4
L
Susano
8,039
402
77
4
0
436,970
1
W
Neith
9,891
495
115
6
0
374,295
7
L
Heimdallr
10,501
525
112
6
0
380,022
6
L
Bacchus
8,248
412
35
2
0
301,922
5
L
Achilles
10,376
519
144
7
0
383,031
6
W
Morgan Le Fay
11,850
593
153
8
0
394,779
0
W
Camazotz
10,958
548
97
5
0
457,924
10
W
Cu Chulainn
10,534
527
161
8
0
379,814
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role