Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
MWT Ominous
Cu Chulainn
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 34L
1,327 Elo+
Party 1
Ra
Ra
Pakmulesteve
Ra
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,429 Elo+
Party 1
Ne Zha
Ne Zha
SCARY TERRY 658
Ne Zha
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
277W - 271L
1,441 Elo+
Party 1
Medusa
Medusa
Tanderson17
Medusa
Level 67
God Stats
9W - 2L
1,504 SR
Queue Stats
219W - 207L
1,398 Elo+
Party 1
Team Averages
Level 86
1,501 SR
1,419 Elo+

VS

Team Averages
Level 92
1,563 SR
1,478 Elo+
Fenrir
Fenrir
Chastrion
Fenrir
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
IPoundTheTeam12
Danzaburou
Level 59
God Stats
7W - 5L
1,608 SR
Queue Stats
439W - 458L
1,470 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Modstradamus12
Morgan Le Fay
Level 89
God Stats
29W - 16L
1,707 SR
Queue Stats
835W - 842L
1,458 Elo+
Party 2
Sylvanus
Sylvanus
undeadwar43
Sylvanus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
434W - 373L
1,463 Elo+
Solo
Amaterasu
Amaterasu
woody8195
Amaterasu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
4 / 7 / 19
10,425
802
15,882
12,977
5,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
MWT Ominous
Cu Chulainn
20
5 / 2 / 20
11,485
883
9,406
15,731
19,208
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
11 / 6 / 12
12,110
932
22,443
12,602
6,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 8 / 17
9,464
728
6,299
12,940
4,817
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
18
10 / 5 / 15
11,947
919
16,909
15,166
6,473
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chastrion
Fenrir
14
4 / 8 / 12
8,526
656
8,906
14,272
5,075
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
IPoundTheTeam12
Danzaburou
15
3 / 5 / 9
9,170
705
10,069
13,358
5,183
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Modstradamus12
Morgan Le Fay
20
14 / 7 / 8
11,938
918
23,831
16,152
7,589
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
undeadwar43
Sylvanus
17
2 / 5 / 18
9,679
745
7,366
17,703
18,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
woody8195
Amaterasu
15
3 / 7 / 16
9,058
697
5,324
18,942
11,999
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
89
32
Kills
26
28
Deaths
32
83
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
7
19
1.93
L
Fenrir
Chastrion
Fenrir
4
8
12
1.25
L
Danzaburou
IPoundTheTeam12
Danzaburou
3
5
9
1.5
W
Cu Chulainn
MWT Ominous
Cu Chulainn
5
2
20
7.5
L
Morgan Le Fay
Modstradamus12
Morgan Le Fay
14
7
8
2.57
W
11
6
12
2.83
W
2
8
17
1.31
W
Medusa
10
5
15
3.5
L
Sylvanus
undeadwar43
Sylvanus
2
5
18
2.2
L
Amaterasu
woody8195
Amaterasu
3
7
16
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,939
Damage
55,496
69,416
Taken
80,427
41,973
Mitigated
48,112
19,230
Healing
25,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
15,882
5,130
887
463
12,977
5,384
165
6,187
6,790
25,411
0
L
Fenrir
Chastrion
Fenrir
8,906
3,168
1,297
1,496
14,272
5,075
0
7,289
6,983
0
14,886
L
Danzaburou
IPoundTheTeam12
Danzaburou
10,069
2,360
1,545
3,561
13,358
5,183
792
5,506
7,852
0
26,102
W
Cu Chulainn
MWT Ominous
Cu Chulainn
9,406
1,443
394
2,327
15,731
19,208
206
7,144
8,587
0
19,439
L
Morgan Le Fay
Modstradamus12
Morgan Le Fay
23,831
3,795
1,552
3,528
16,152
7,589
524
6,311
9,841
44,772
0
W
22,443
2,001
5,149
2,864
12,602
6,091
547
4,971
7,631
45,468
0
W
6,299
2,832
648
1,690
12,940
4,817
0
5,777
7,163
0
12,590
W
Medusa
16,909
8,316
1,123
3,685
15,166
6,473
3,520
7,118
8,048
0
33,946
L
Sylvanus
undeadwar43
Sylvanus
7,366
1,038
4,256
5,101
17,703
18,266
0
8,826
8,877
14,063
0
L
Amaterasu
woody8195
Amaterasu
5,324
1,027
0
2,919
18,942
11,999
618
10,393
8,549
0
12,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,431
Gold Earned
48,371
143
Minions Killed
96
0
Camps Cleared
0
1,196,594
Distance Traveled
1,066,406
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,425
802
22
2
0
222,093
0
L
Fenrir
8,526
656
9
1
0
205,911
0
L
Danzaburou
9,170
705
27
2
0
203,424
0
W
Cu Chulainn
11,485
883
21
2
0
261,094
0
L
Morgan Le Fay
11,938
918
31
2
0
199,152
0
W
Ra
12,110
932
60
5
0
235,921
0
W
Ne Zha
9,464
728
10
1
0
249,154
0
W
Medusa
11,947
919
30
2
0
228,332
0
L
Sylvanus
9,679
745
14
1
0
225,328
0
L
Amaterasu
9,058
697
15
1
0
232,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role